Unocclude immediately so that the surface animation is visible.
Prior to ag/17776445, a bug caused WM to call setOccluded(false) for us at the start of the animation. Fixing that bug revealed this one - the animation on the occluding surface does not render if we think we're occluded. Bug: 230436724 Test: occlude/unocclude Change-Id: I5a6bbabdc74fbd671c0a84d811cb6c22651f1fb1
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@@ -921,12 +921,12 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable,
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RemoteAnimationTarget[] wallpapers,
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RemoteAnimationTarget[] nonApps,
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IRemoteAnimationFinishedCallback finishedCallback) throws RemoteException {
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setOccluded(false /* isOccluded */, true /* animate */);
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if (apps == null || apps.length == 0 || apps[0] == null) {
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Log.d(TAG, "No apps provided to unocclude runner; "
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+ "skipping animation and unoccluding.");
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finishedCallback.onAnimationFinished();
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setOccluded(false /* isOccluded */, true /* animate */);
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return;
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}
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@@ -971,7 +971,6 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable,
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@Override
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public void onAnimationEnd(Animator animation) {
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try {
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setOccluded(false /* isOccluded */, true /* animate */);
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finishedCallback.onAnimationFinished();
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mUnoccludeAnimator = null;
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} catch (RemoteException e) {
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