Add support for throttling motion events.
Change-Id: I24b3a17753e91ecda60a60fe5cd2e6b3260e033d
This commit is contained in:
@@ -159,6 +159,12 @@ public:
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virtual int32_t waitForMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
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int32_t injectorPid, int32_t injectorUid,
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Vector<InputTarget>& outTargets) = 0;
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/* Gets the maximum suggested event delivery rate per second.
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* This value is used to throttle motion event movement actions on a per-device
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* basis. It is not intended to be a hard limit.
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*/
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virtual int32_t getMaxEventsPerSecond() = 0;
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};
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@@ -332,6 +338,8 @@ private:
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// Linked list of motion samples associated with this motion event.
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MotionSample firstSample;
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MotionSample* lastSample;
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uint32_t countSamples() const;
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};
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// Tracks the progress of dispatching a particular event to a particular connection.
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@@ -587,6 +595,17 @@ private:
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Condition mInjectionSyncFinishedCondition;
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void decrementPendingSyncDispatchesLocked(EventEntry* entry);
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// Throttling state.
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struct ThrottleState {
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nsecs_t minTimeBetweenEvents;
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nsecs_t lastEventTime;
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int32_t lastDeviceId;
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uint32_t lastSource;
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uint32_t originalSampleCount; // only collected during debugging
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} mThrottleState;
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// Key repeat tracking.
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// XXX Move this up to the input reader instead.
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struct KeyRepeatState {
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@@ -28,6 +28,9 @@
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// Log debug messages about input event injection.
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#define DEBUG_INJECTION 0
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// Log debug messages about input event throttling.
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#define DEBUG_THROTTLING 0
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#include <cutils/log.h>
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#include <ui/InputDispatcher.h>
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@@ -66,6 +69,15 @@ InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& polic
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mKeyRepeatState.lastKeyEntry = NULL;
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int32_t maxEventsPerSecond = policy->getMaxEventsPerSecond();
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mThrottleState.minTimeBetweenEvents = 1000000000LL / maxEventsPerSecond;
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mThrottleState.lastDeviceId = -1;
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#if DEBUG_THROTTLING
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mThrottleState.originalSampleCount = 0;
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LOGD("Throttling - Max events per second = %d", maxEventsPerSecond);
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#endif
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mCurrentInputTargetsValid = false;
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}
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@@ -144,12 +156,60 @@ void InputDispatcher::dispatchOnce() {
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}
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} else {
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// Inbound queue has at least one entry.
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// Start processing it but leave it on the queue until later so that the
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EventEntry* entry = mInboundQueue.head.next;
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// Consider throttling the entry if it is a move event and there are no
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// other events behind it in the queue. Due to movement batching, additional
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// samples may be appended to this event by the time the throttling timeout
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// expires.
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// TODO Make this smarter and consider throttling per device independently.
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if (entry->type == EventEntry::TYPE_MOTION) {
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MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
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int32_t deviceId = motionEntry->deviceId;
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uint32_t source = motionEntry->source;
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if (motionEntry->next == & mInboundQueue.tail
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&& motionEntry->action == AMOTION_EVENT_ACTION_MOVE
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&& deviceId == mThrottleState.lastDeviceId
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&& source == mThrottleState.lastSource) {
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nsecs_t nextTime = mThrottleState.lastEventTime
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+ mThrottleState.minTimeBetweenEvents;
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if (currentTime < nextTime) {
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// Throttle it!
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#if DEBUG_THROTTLING
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LOGD("Throttling - Delaying motion event for "
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"device 0x%x, source 0x%08x by up to %0.3fms.",
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deviceId, source, (nextTime - currentTime) * 0.000001);
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#endif
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if (nextTime < nextWakeupTime) {
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nextWakeupTime = nextTime;
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}
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if (mThrottleState.originalSampleCount == 0) {
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mThrottleState.originalSampleCount =
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motionEntry->countSamples();
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}
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goto Throttle;
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}
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}
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#if DEBUG_THROTTLING
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if (mThrottleState.originalSampleCount != 0) {
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uint32_t count = motionEntry->countSamples();
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LOGD("Throttling - Motion event sample count grew by %d from %d to %d.",
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count - mThrottleState.originalSampleCount,
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mThrottleState.originalSampleCount, count);
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mThrottleState.originalSampleCount = 0;
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}
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#endif
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mThrottleState.lastEventTime = currentTime;
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mThrottleState.lastDeviceId = deviceId;
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mThrottleState.lastSource = source;
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}
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// Start processing the entry but leave it on the queue until later so that the
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// input reader can keep appending samples onto a motion event between the
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// time we started processing it and the time we finally enqueue dispatch
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// entries for it.
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EventEntry* entry = mInboundQueue.head.next;
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switch (entry->type) {
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case EventEntry::TYPE_CONFIGURATION_CHANGED: {
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ConfigurationChangedEntry* typedEntry =
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@@ -179,6 +239,8 @@ void InputDispatcher::dispatchOnce() {
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mInboundQueue.dequeue(entry);
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mAllocator.releaseEventEntry(entry);
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skipPoll = true;
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Throttle: ;
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}
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}
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@@ -192,8 +254,8 @@ void InputDispatcher::dispatchOnce() {
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return;
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}
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// Wait for callback or timeout or wake.
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nsecs_t timeout = nanoseconds_to_milliseconds(nextWakeupTime - currentTime);
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// Wait for callback or timeout or wake. (make sure we round up, not down)
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nsecs_t timeout = (nextWakeupTime - currentTime + 999999LL) / 1000000LL;
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int32_t timeoutMillis = timeout > INT_MAX ? -1 : timeout > 0 ? int32_t(timeout) : 0;
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mPollLoop->pollOnce(timeoutMillis);
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}
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@@ -1708,6 +1770,16 @@ void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
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motionEntry->lastSample = sample;
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}
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// --- InputDispatcher::MotionEntry ---
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uint32_t InputDispatcher::MotionEntry::countSamples() const {
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uint32_t count = 1;
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for (MotionSample* sample = firstSample.next; sample != NULL; sample = sample->next) {
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count += 1;
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}
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return count;
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}
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// --- InputDispatcher::Connection ---
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InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel) :
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@@ -26,6 +26,7 @@ import android.content.res.Configuration;
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import android.os.Environment;
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import android.os.LocalPowerManager;
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import android.os.PowerManager;
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import android.os.SystemProperties;
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import android.util.Slog;
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import android.util.Xml;
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import android.view.InputChannel;
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@@ -507,5 +508,18 @@ public class InputManager {
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return names.toArray(new String[names.size()]);
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}
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@SuppressWarnings("unused")
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public int getMaxEventsPerSecond() {
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int result = 0;
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try {
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result = Integer.parseInt(SystemProperties.get("windowsmgr.max_events_per_sec"));
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} catch (NumberFormatException e) {
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}
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if (result < 1) {
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result = 35;
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}
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return result;
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}
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}
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}
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@@ -139,6 +139,7 @@ static struct {
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jmethodID filterJumpyTouchEvents;
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jmethodID getVirtualKeyDefinitions;
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jmethodID getExcludedDeviceNames;
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jmethodID getMaxEventsPerSecond;
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} gCallbacksClassInfo;
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static struct {
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@@ -249,6 +250,7 @@ public:
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int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets);
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virtual int32_t waitForMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
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int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets);
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virtual int32_t getMaxEventsPerSecond();
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private:
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struct InputWindow {
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@@ -310,6 +312,9 @@ private:
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int32_t mFilterTouchEvents;
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int32_t mFilterJumpyTouchEvents;
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// Cached throttling policy.
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int32_t mMaxEventsPerSecond;
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// Cached display state. (lock mDisplayLock)
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Mutex mDisplayLock;
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int32_t mDisplayWidth, mDisplayHeight;
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@@ -400,6 +405,7 @@ private:
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NativeInputManager::NativeInputManager(jobject callbacksObj) :
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mFilterTouchEvents(-1), mFilterJumpyTouchEvents(-1),
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mMaxEventsPerSecond(-1),
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mDisplayWidth(-1), mDisplayHeight(-1), mDisplayOrientation(ROTATION_0),
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mDispatchEnabled(true), mDispatchFrozen(false), mWindowsReady(true),
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mFocusedWindow(NULL), mTouchDown(false), mTouchedWindow(NULL),
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@@ -921,6 +927,21 @@ nsecs_t NativeInputManager::getKeyRepeatTimeout() {
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}
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}
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int32_t NativeInputManager::getMaxEventsPerSecond() {
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if (mMaxEventsPerSecond < 0) {
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JNIEnv* env = jniEnv();
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jint result = env->CallIntMethod(mCallbacksObj,
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gCallbacksClassInfo.getMaxEventsPerSecond);
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if (checkAndClearExceptionFromCallback(env, "getMaxEventsPerSecond")) {
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result = 35;
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}
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mMaxEventsPerSecond = result;
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}
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return mMaxEventsPerSecond;
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}
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void NativeInputManager::setInputWindows(JNIEnv* env, jobjectArray windowObjArray) {
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#if DEBUG_FOCUS
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LOGD("setInputWindows");
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@@ -2293,6 +2314,9 @@ int register_android_server_InputManager(JNIEnv* env) {
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GET_METHOD_ID(gCallbacksClassInfo.getExcludedDeviceNames, gCallbacksClassInfo.clazz,
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"getExcludedDeviceNames", "()[Ljava/lang/String;");
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GET_METHOD_ID(gCallbacksClassInfo.getMaxEventsPerSecond, gCallbacksClassInfo.clazz,
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"getMaxEventsPerSecond", "()I");
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// VirtualKeyDefinition
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FIND_CLASS(gVirtualKeyDefinitionClassInfo.clazz,
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