Enable stencil clipping within clearLayerRegions

Previously stencil clipping within clearLayerRegions is disabled by commit
62d307c240. However, clearing whole layer
regions causes black-colored triangle regions when a TextView has
RotateAnimation because the draw within clearLayerRegions does not
affected by the current stencil clip.

Change-Id: Id32a0b16754b109905f833e063ebfa156bd953f2
Signed-off-by: Dohyun Lee <dohyun.lee@lge.com>
This commit is contained in:
Dohyun Lee
2014-11-24 21:08:15 +09:00
parent ff4dd15cd0
commit adc0d9da86

View File

@@ -1607,13 +1607,7 @@ void OpenGLRenderer::setupDraw(bool clearLayer) {
setScissorFromClip();
}
if (clearLayer) {
setStencilFromClip();
} else {
// While clearing layer, force disable stencil buffer, since
// it's invalid to stencil-clip *during* the layer clear
mCaches.stencil.disable();
}
setStencilFromClip();
}
mDescription.reset();