Merge "Avoid excessive KGSL maps" into rvc-dev
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@@ -157,21 +157,7 @@ void SkiaOpenGLPipeline::onStop() {
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}
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}
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static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
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int query_value;
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int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
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if (err != 0 || query_value < 0) {
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ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
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return;
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}
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auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
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int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
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native_window_set_buffer_count(window, bufferCount);
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}
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bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
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uint32_t extraBuffers) {
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bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
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if (mEglSurface != EGL_NO_SURFACE) {
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mEglManager.destroySurface(mEglSurface);
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mEglSurface = EGL_NO_SURFACE;
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@@ -189,7 +175,6 @@ bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBeh
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if (mEglSurface != EGL_NO_SURFACE) {
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const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
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mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
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setBufferCount(surface, extraBuffers);
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return true;
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}
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@@ -45,8 +45,7 @@ public:
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bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
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FrameInfo* currentFrameInfo, bool* requireSwap) override;
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DeferredLayerUpdater* createTextureLayer() override;
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bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
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uint32_t extraBuffers) override;
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bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
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void onStop() override;
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bool isSurfaceReady() override;
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bool isContextReady() override;
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@@ -116,8 +116,7 @@ DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
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void SkiaVulkanPipeline::onStop() {}
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bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
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uint32_t extraBuffers) {
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bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
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if (mVkSurface) {
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mVkManager.destroySurface(mVkSurface);
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mVkSurface = nullptr;
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@@ -127,7 +126,7 @@ bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBeh
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mRenderThread.requireVkContext();
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mVkSurface =
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mVkManager.createSurface(surface, mColorMode, mSurfaceColorSpace, mSurfaceColorType,
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mRenderThread.getGrContext(), extraBuffers);
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mRenderThread.getGrContext(), 0);
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}
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return mVkSurface != nullptr;
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@@ -42,8 +42,7 @@ public:
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bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
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FrameInfo* currentFrameInfo, bool* requireSwap) override;
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DeferredLayerUpdater* createTextureLayer() override;
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bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
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uint32_t extraBuffers) override;
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bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
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void onStop() override;
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bool isSurfaceReady() override;
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bool isContextReady() override;
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@@ -139,20 +139,22 @@ void CanvasContext::destroy() {
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mAnimationContext->destroy();
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}
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static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
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int query_value;
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int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
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if (err != 0 || query_value < 0) {
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ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
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return;
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}
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auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
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int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
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native_window_set_buffer_count(window, bufferCount);
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}
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void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) {
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ATRACE_CALL();
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if (window) {
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mNativeSurface = std::make_unique<ReliableSurface>(window);
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mNativeSurface->init();
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if (enableTimeout) {
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// TODO: Fix error handling & re-shorten timeout
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ANativeWindow_setDequeueTimeout(window, 4000_ms);
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}
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} else {
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mNativeSurface = nullptr;
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}
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if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) {
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mFixedRenderAhead = false;
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mRenderAheadCapacity = 1;
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@@ -161,9 +163,24 @@ void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) {
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mRenderAheadCapacity = mRenderAheadDepth;
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}
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if (window) {
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mNativeSurface = std::make_unique<ReliableSurface>(window);
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mNativeSurface->init();
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if (enableTimeout) {
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// TODO: Fix error handling & re-shorten timeout
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ANativeWindow_setDequeueTimeout(window, 4000_ms);
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}
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mNativeSurface->setExtraBufferCount(mRenderAheadCapacity);
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} else {
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mNativeSurface = nullptr;
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}
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bool hasSurface = mRenderPipeline->setSurface(
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mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior,
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mRenderAheadCapacity);
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mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior);
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if (mNativeSurface && !mNativeSurface->didSetExtraBuffers()) {
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setBufferCount(mNativeSurface->getNativeWindow(), mRenderAheadCapacity);
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}
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mFrameNumber = -1;
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@@ -66,8 +66,7 @@ public:
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virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
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FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
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virtual DeferredLayerUpdater* createTextureLayer() = 0;
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virtual bool setSurface(ANativeWindow* window, SwapBehavior swapBehavior,
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uint32_t extraBuffers) = 0;
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virtual bool setSurface(ANativeWindow* window, SwapBehavior swapBehavior) = 0;
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virtual void onStop() = 0;
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virtual bool isSurfaceReady() = 0;
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virtual bool isContextReady() = 0;
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@@ -19,6 +19,7 @@
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#include <log/log_main.h>
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#include <private/android/AHardwareBufferHelpers.h>
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// TODO: this should be including apex instead.
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#include <system/window.h>
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#include <vndk/window.h>
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namespace android::uirenderer::renderthread {
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@@ -44,6 +45,7 @@ ReliableSurface::~ReliableSurface() {
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ANativeWindow_setDequeueBufferInterceptor(mWindow, nullptr, nullptr);
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ANativeWindow_setQueueBufferInterceptor(mWindow, nullptr, nullptr);
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ANativeWindow_setPerformInterceptor(mWindow, nullptr, nullptr);
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ANativeWindow_setQueryInterceptor(mWindow, nullptr, nullptr);
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ANativeWindow_release(mWindow);
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}
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@@ -63,6 +65,10 @@ void ReliableSurface::init() {
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result = ANativeWindow_setPerformInterceptor(mWindow, hook_perform, this);
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LOG_ALWAYS_FATAL_IF(result != NO_ERROR, "Failed to set perform interceptor: error = %d",
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result);
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result = ANativeWindow_setQueryInterceptor(mWindow, hook_query, this);
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LOG_ALWAYS_FATAL_IF(result != NO_ERROR, "Failed to set query interceptor: error = %d",
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result);
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}
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int ReliableSurface::reserveNext() {
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@@ -249,9 +255,29 @@ int ReliableSurface::hook_perform(ANativeWindow* window, ANativeWindow_performFn
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case ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT:
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rs->mFormat = static_cast<AHardwareBuffer_Format>(va_arg(args, int32_t));
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break;
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case NATIVE_WINDOW_SET_BUFFER_COUNT:
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size_t bufferCount = va_arg(args, size_t);
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if (bufferCount >= rs->mExpectedBufferCount) {
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rs->mDidSetExtraBuffers = true;
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} else {
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ALOGD("HOOK FAILED! Expected %zd got = %zd", rs->mExpectedBufferCount, bufferCount);
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}
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break;
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}
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}
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return result;
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}
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int ReliableSurface::hook_query(const ANativeWindow *window, ANativeWindow_queryFn query,
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void *data, int what, int *value) {
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ReliableSurface* rs = reinterpret_cast<ReliableSurface*>(data);
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int result = query(window, what, value);
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if (what == ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS && result == OK) {
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std::lock_guard _lock{rs->mMutex};
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*value += rs->mExtraBuffers;
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rs->mExpectedBufferCount = *value + 2;
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}
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return result;
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}
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}; // namespace android::uirenderer::renderthread
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@@ -17,6 +17,7 @@
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#pragma once
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#include <android-base/unique_fd.h>
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#include <system/window.h>
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#include <apex/window.h>
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#include <utils/Errors.h>
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#include <utils/Macros.h>
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@@ -49,6 +50,16 @@ public:
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return ret;
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}
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void setExtraBufferCount(size_t extraBuffers) {
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std::lock_guard _lock{mMutex};
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mExtraBuffers = extraBuffers;
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}
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bool didSetExtraBuffers() const {
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std::lock_guard _lock{mMutex};
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return mDidSetExtraBuffers;
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}
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private:
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ANativeWindow* mWindow;
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@@ -62,6 +73,9 @@ private:
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base::unique_fd mReservedFenceFd;
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bool mHasDequeuedBuffer = false;
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int mBufferQueueState = OK;
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size_t mExtraBuffers = 0;
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size_t mExpectedBufferCount = 0;
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bool mDidSetExtraBuffers = false;
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bool isFallbackBuffer(const ANativeWindowBuffer* windowBuffer) const;
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ANativeWindowBuffer* acquireFallbackBuffer(int error);
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@@ -81,6 +95,8 @@ private:
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static int hook_perform(ANativeWindow* window, ANativeWindow_performFn perform, void* data,
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int operation, va_list args);
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static int hook_query(const ANativeWindow* window, ANativeWindow_queryFn query, void* data,
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int what, int* value);
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};
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}; // namespace android::uirenderer::renderthread
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@@ -398,7 +398,7 @@ RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, context_lost) {
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auto surface = context.surface();
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auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
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EXPECT_FALSE(pipeline->isSurfaceReady());
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EXPECT_TRUE(pipeline->setSurface(surface.get(), SwapBehavior::kSwap_default, 0));
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EXPECT_TRUE(pipeline->setSurface(surface.get(), SwapBehavior::kSwap_default));
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EXPECT_TRUE(pipeline->isSurfaceReady());
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renderThread.destroyRenderingContext();
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EXPECT_FALSE(pipeline->isSurfaceReady());
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