Merge "Avoid excessive KGSL maps" into rvc-dev

This commit is contained in:
John Reck
2020-05-08 18:44:55 +00:00
committed by Android (Google) Code Review
9 changed files with 79 additions and 39 deletions

View File

@@ -157,21 +157,7 @@ void SkiaOpenGLPipeline::onStop() {
}
}
static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
int query_value;
int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
if (err != 0 || query_value < 0) {
ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
return;
}
auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
native_window_set_buffer_count(window, bufferCount);
}
bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
uint32_t extraBuffers) {
bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
if (mEglSurface != EGL_NO_SURFACE) {
mEglManager.destroySurface(mEglSurface);
mEglSurface = EGL_NO_SURFACE;
@@ -189,7 +175,6 @@ bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBeh
if (mEglSurface != EGL_NO_SURFACE) {
const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
setBufferCount(surface, extraBuffers);
return true;
}

View File

@@ -45,8 +45,7 @@ public:
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) override;
DeferredLayerUpdater* createTextureLayer() override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
uint32_t extraBuffers) override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;

View File

@@ -116,8 +116,7 @@ DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
void SkiaVulkanPipeline::onStop() {}
bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
uint32_t extraBuffers) {
bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
if (mVkSurface) {
mVkManager.destroySurface(mVkSurface);
mVkSurface = nullptr;
@@ -127,7 +126,7 @@ bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBeh
mRenderThread.requireVkContext();
mVkSurface =
mVkManager.createSurface(surface, mColorMode, mSurfaceColorSpace, mSurfaceColorType,
mRenderThread.getGrContext(), extraBuffers);
mRenderThread.getGrContext(), 0);
}
return mVkSurface != nullptr;

View File

@@ -42,8 +42,7 @@ public:
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) override;
DeferredLayerUpdater* createTextureLayer() override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
uint32_t extraBuffers) override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;

View File

@@ -139,20 +139,22 @@ void CanvasContext::destroy() {
mAnimationContext->destroy();
}
static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
int query_value;
int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
if (err != 0 || query_value < 0) {
ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
return;
}
auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
native_window_set_buffer_count(window, bufferCount);
}
void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) {
ATRACE_CALL();
if (window) {
mNativeSurface = std::make_unique<ReliableSurface>(window);
mNativeSurface->init();
if (enableTimeout) {
// TODO: Fix error handling & re-shorten timeout
ANativeWindow_setDequeueTimeout(window, 4000_ms);
}
} else {
mNativeSurface = nullptr;
}
if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) {
mFixedRenderAhead = false;
mRenderAheadCapacity = 1;
@@ -161,9 +163,24 @@ void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) {
mRenderAheadCapacity = mRenderAheadDepth;
}
if (window) {
mNativeSurface = std::make_unique<ReliableSurface>(window);
mNativeSurface->init();
if (enableTimeout) {
// TODO: Fix error handling & re-shorten timeout
ANativeWindow_setDequeueTimeout(window, 4000_ms);
}
mNativeSurface->setExtraBufferCount(mRenderAheadCapacity);
} else {
mNativeSurface = nullptr;
}
bool hasSurface = mRenderPipeline->setSurface(
mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior,
mRenderAheadCapacity);
mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior);
if (mNativeSurface && !mNativeSurface->didSetExtraBuffers()) {
setBufferCount(mNativeSurface->getNativeWindow(), mRenderAheadCapacity);
}
mFrameNumber = -1;

View File

@@ -66,8 +66,7 @@ public:
virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
virtual DeferredLayerUpdater* createTextureLayer() = 0;
virtual bool setSurface(ANativeWindow* window, SwapBehavior swapBehavior,
uint32_t extraBuffers) = 0;
virtual bool setSurface(ANativeWindow* window, SwapBehavior swapBehavior) = 0;
virtual void onStop() = 0;
virtual bool isSurfaceReady() = 0;
virtual bool isContextReady() = 0;

View File

@@ -19,6 +19,7 @@
#include <log/log_main.h>
#include <private/android/AHardwareBufferHelpers.h>
// TODO: this should be including apex instead.
#include <system/window.h>
#include <vndk/window.h>
namespace android::uirenderer::renderthread {
@@ -44,6 +45,7 @@ ReliableSurface::~ReliableSurface() {
ANativeWindow_setDequeueBufferInterceptor(mWindow, nullptr, nullptr);
ANativeWindow_setQueueBufferInterceptor(mWindow, nullptr, nullptr);
ANativeWindow_setPerformInterceptor(mWindow, nullptr, nullptr);
ANativeWindow_setQueryInterceptor(mWindow, nullptr, nullptr);
ANativeWindow_release(mWindow);
}
@@ -63,6 +65,10 @@ void ReliableSurface::init() {
result = ANativeWindow_setPerformInterceptor(mWindow, hook_perform, this);
LOG_ALWAYS_FATAL_IF(result != NO_ERROR, "Failed to set perform interceptor: error = %d",
result);
result = ANativeWindow_setQueryInterceptor(mWindow, hook_query, this);
LOG_ALWAYS_FATAL_IF(result != NO_ERROR, "Failed to set query interceptor: error = %d",
result);
}
int ReliableSurface::reserveNext() {
@@ -249,9 +255,29 @@ int ReliableSurface::hook_perform(ANativeWindow* window, ANativeWindow_performFn
case ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT:
rs->mFormat = static_cast<AHardwareBuffer_Format>(va_arg(args, int32_t));
break;
case NATIVE_WINDOW_SET_BUFFER_COUNT:
size_t bufferCount = va_arg(args, size_t);
if (bufferCount >= rs->mExpectedBufferCount) {
rs->mDidSetExtraBuffers = true;
} else {
ALOGD("HOOK FAILED! Expected %zd got = %zd", rs->mExpectedBufferCount, bufferCount);
}
break;
}
}
return result;
}
int ReliableSurface::hook_query(const ANativeWindow *window, ANativeWindow_queryFn query,
void *data, int what, int *value) {
ReliableSurface* rs = reinterpret_cast<ReliableSurface*>(data);
int result = query(window, what, value);
if (what == ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS && result == OK) {
std::lock_guard _lock{rs->mMutex};
*value += rs->mExtraBuffers;
rs->mExpectedBufferCount = *value + 2;
}
return result;
}
}; // namespace android::uirenderer::renderthread

View File

@@ -17,6 +17,7 @@
#pragma once
#include <android-base/unique_fd.h>
#include <system/window.h>
#include <apex/window.h>
#include <utils/Errors.h>
#include <utils/Macros.h>
@@ -49,6 +50,16 @@ public:
return ret;
}
void setExtraBufferCount(size_t extraBuffers) {
std::lock_guard _lock{mMutex};
mExtraBuffers = extraBuffers;
}
bool didSetExtraBuffers() const {
std::lock_guard _lock{mMutex};
return mDidSetExtraBuffers;
}
private:
ANativeWindow* mWindow;
@@ -62,6 +73,9 @@ private:
base::unique_fd mReservedFenceFd;
bool mHasDequeuedBuffer = false;
int mBufferQueueState = OK;
size_t mExtraBuffers = 0;
size_t mExpectedBufferCount = 0;
bool mDidSetExtraBuffers = false;
bool isFallbackBuffer(const ANativeWindowBuffer* windowBuffer) const;
ANativeWindowBuffer* acquireFallbackBuffer(int error);
@@ -81,6 +95,8 @@ private:
static int hook_perform(ANativeWindow* window, ANativeWindow_performFn perform, void* data,
int operation, va_list args);
static int hook_query(const ANativeWindow* window, ANativeWindow_queryFn query, void* data,
int what, int* value);
};
}; // namespace android::uirenderer::renderthread

View File

@@ -398,7 +398,7 @@ RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, context_lost) {
auto surface = context.surface();
auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
EXPECT_FALSE(pipeline->isSurfaceReady());
EXPECT_TRUE(pipeline->setSurface(surface.get(), SwapBehavior::kSwap_default, 0));
EXPECT_TRUE(pipeline->setSurface(surface.get(), SwapBehavior::kSwap_default));
EXPECT_TRUE(pipeline->isSurfaceReady());
renderThread.destroyRenderingContext();
EXPECT_FALSE(pipeline->isSurfaceReady());