Merge "Update WindowManager's WindowMetrics documentation" into sc-dev
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Android (Google) Code Review
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@@ -613,6 +613,10 @@ public interface WindowManager extends ViewManager {
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* For example, for activities in multi-window mode, the metrics returned are based on the
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* current bounds that the user has selected for the {@link android.app.Activity Activity}'s
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* task.
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* <p>
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* In most scenarios, {@link #getCurrentWindowMetrics()} rather than
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* {@link #getMaximumWindowMetrics()} is the correct API to use, since it ensures values reflect
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* window size when the app is not fullscreen.
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*
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* @see #getMaximumWindowMetrics()
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* @see WindowMetrics
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@@ -624,26 +628,27 @@ public interface WindowManager extends ViewManager {
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/**
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* Returns the largest {@link WindowMetrics} an app may expect in the current system state.
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* <p>
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* The metrics describe the size of the largest potential area the window might occupy with
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* {@link LayoutParams#MATCH_PARENT MATCH_PARENT} width and height, and the {@link WindowInsets}
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* such a window would have.
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* <p>
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* The value of this is based on the largest <b>potential</b> windowing state of the system.
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*
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* For example, for activities in multi-window mode, the metrics returned are based on the
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* what the bounds would be if the user expanded the {@link android.app.Activity Activity}'s
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* task to cover the entire screen.
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*
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* <p>
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* The metrics describe the size of the largest potential area the window might occupy with
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* {@link LayoutParams#MATCH_PARENT MATCH_PARENT} width and height, and the {@link WindowInsets}
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* such a window would have.
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* <p>
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* Note that this might still be smaller than the size of the physical display if certain areas
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* of the display are not available to windows created in this {@link Context}.
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* <p>
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*
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* For example, given that there's a device which have a multi-task mode to limit activities
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* to a half screen. In this case, {@link #getMaximumWindowMetrics()} reports the bounds of
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* the half screen which the activity is located, while {@link Display#getRealSize(Point)} still
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* reports the bounds of the whole physical display.
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*
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* Despite this, {@link #getMaximumWindowMetrics()} and {@link Display#getRealSize(Point)}
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* reports the same bounds in general.
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* the half screen which the activity is located.
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* <p>
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* <b>Generally {@link #getCurrentWindowMetrics()} is the correct API to use</b> for choosing
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* UI layouts. {@link #getMaximumWindowMetrics()} are only appropriate when the application
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* needs to know the largest possible size it can occupy if the user expands/maximizes it on the
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* screen.
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*
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* @see #getCurrentWindowMetrics()
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* @see WindowMetrics
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