Change computed properties to regular in UdfpsOverlayParams

Bug: 218374828
Test: atest SystemUITests:com.android.systemui.biometrics
Change-Id: I07994051763a13486efbaa4cc7b6385b6dafa005
This commit is contained in:
Ilya Matyukhin
2022-11-28 03:11:30 +00:00
parent ea6cdd1759
commit aa4b1c42bc
4 changed files with 36 additions and 27 deletions

View File

@@ -7,17 +7,23 @@ import android.view.Surface.Rotation
/**
* Collection of parameters that define an under-display fingerprint sensor (UDFPS) overlay.
*
* @property sensorBounds coordinates of the bounding box around the sensor, in natural orientation,
* in pixels, for the current resolution.
* @property naturalDisplayWidth width of the physical display, in natural orientation, in pixels,
* for the current resolution.
* @property naturalDisplayHeight height of the physical display, in natural orientation, in pixels,
* for the current resolution.
* @property scaleFactor ratio of a dimension in the current resolution to the corresponding
* dimension in the native resolution.
* @property rotation current rotation of the display.
* [sensorBounds] coordinates of the bounding box around the sensor in natural orientation, in
* pixels, for the current resolution.
*
* [overlayBounds] coordinates of the UI overlay in natural orientation, in pixels, for the current
* resolution.
*
* [naturalDisplayWidth] width of the physical display in natural orientation, in pixels, for the
* current resolution.
*
* [naturalDisplayHeight] height of the physical display in natural orientation, in pixels, for the
* current resolution.
*
* [scaleFactor] ratio of a dimension in the current resolution to the corresponding dimension in
* the native resolution.
*
* [rotation] current rotation of the display.
*/
data class UdfpsOverlayParams(
val sensorBounds: Rect = Rect(),
val overlayBounds: Rect = Rect(),
@@ -26,19 +32,23 @@ data class UdfpsOverlayParams(
val scaleFactor: Float = 1f,
@Rotation val rotation: Int = Surface.ROTATION_0
) {
/** Same as [sensorBounds], but in native resolution. */
val nativeSensorBounds = Rect(sensorBounds).apply { scale(1f / scaleFactor) }
/** See [android.view.DisplayInfo.logicalWidth] */
val logicalDisplayWidth
get() = if (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) {
val logicalDisplayWidth =
if (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) {
naturalDisplayHeight
} else {
naturalDisplayWidth
}
/** See [android.view.DisplayInfo.logicalHeight] */
val logicalDisplayHeight
get() = if (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) {
val logicalDisplayHeight =
if (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) {
naturalDisplayWidth
} else {
naturalDisplayHeight
}
}
}

View File

@@ -16,9 +16,8 @@
package com.android.systemui.biometrics.udfps
import android.graphics.RectF
import android.graphics.Rect
import android.view.MotionEvent
import com.android.systemui.biometrics.UdfpsOverlayParams
/** Touch data in natural orientation and native resolution. */
data class NormalizedTouchData(
@@ -52,13 +51,15 @@ data class NormalizedTouchData(
) {
/**
* [overlayParams] contains the location and dimensions of the sensor area, as well as the scale
* factor and orientation of the overlay. See [UdfpsOverlayParams].
* [nativeSensorBounds] contains the location and dimensions of the sensor area in native
* resolution and natural orientation.
*
* Returns whether the given pointer is within the sensor's bounding box.
* Returns whether the coordinates of the given pointer are within the sensor's bounding box.
*/
fun isWithinSensor(overlayParams: UdfpsOverlayParams): Boolean {
val r = RectF(overlayParams.sensorBounds).apply { scale(1f / overlayParams.scaleFactor) }
return r.left <= x && r.right >= x && r.top <= y && r.bottom >= y
fun isWithinSensor(nativeSensorBounds: Rect): Boolean {
return nativeSensorBounds.left <= x &&
nativeSensorBounds.right >= x &&
nativeSensorBounds.top <= y &&
nativeSensorBounds.bottom >= y
}
}

View File

@@ -116,7 +116,7 @@ private fun MotionEvent.preprocess(
// TODO(b/253085297): Add multitouch support. pointerIndex can be > 0 for ACTION_MOVE.
val pointerIndex = 0
val touchData = normalize(pointerIndex, overlayParams)
val isWithinSensor = touchData.isWithinSensor(overlayParams)
val isWithinSensor = touchData.isWithinSensor(overlayParams.nativeSensorBounds)
return PreprocessedTouch(touchData, previousPointerOnSensorId, isWithinSensor)
}

View File

@@ -3,7 +3,6 @@ package com.android.systemui.biometrics.udfps
import android.graphics.Rect
import androidx.test.filters.SmallTest
import com.android.systemui.SysuiTestCase
import com.android.systemui.biometrics.UdfpsOverlayParams
import com.google.common.truth.Truth.assertThat
import org.junit.Test
import org.junit.runner.RunWith
@@ -17,7 +16,7 @@ class NormalizedTouchDataTest(val testCase: TestCase) : SysuiTestCase() {
@Test
fun isWithinSensor() {
val touchData = TOUCH_DATA.copy(x = testCase.x.toFloat(), y = testCase.y.toFloat())
val actual = touchData.isWithinSensor(OVERLAY_PARAMS)
val actual = touchData.isWithinSensor(SENSOR)
assertThat(actual).isEqualTo(testCase.expected)
}
@@ -66,7 +65,6 @@ private val TOUCH_DATA =
)
private val SENSOR = Rect(100 /* left */, 200 /* top */, 300 /* right */, 500 /* bottom */)
private val OVERLAY_PARAMS = UdfpsOverlayParams(sensorBounds = SENSOR)
private fun genTestCases(
xs: List<Int>,