Temporarily disable Patch glops

bug:19597454

Change-Id: I9dbe781a714582717a5585113b9a56821265b36e
This commit is contained in:
Chris Craik
2015-03-04 14:25:09 -08:00
parent 9b98afca76
commit a9761e698e

View File

@@ -2329,7 +2329,7 @@ void OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
if (!texture) return;
if (USE_GLOPS) {
if (false) {
// 9 patches are built for stretching - always filter
int textureFillFlags = static_cast<int>(TextureFillFlags::kForceFilter);
if (bitmap->colorType() == kAlpha_8_SkColorType) {