Use correct type for hardware call state
Change-Id: Ic6d98b129e3ec653df1d8f7e829adf8dccb4f378
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@@ -295,7 +295,7 @@ status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
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const size_t SIZE = 256;
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char buffer[SIZE];
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String8 result;
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int hardwareStatus = mHardwareStatus;
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hardware_call_state hardwareStatus = mHardwareStatus;
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snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
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result.append(buffer);
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@@ -1383,7 +1383,7 @@ private:
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mutable Mutex mHardwareLock;
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audio_hw_device_t* mPrimaryHardwareDev;
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Vector<audio_hw_device_t*> mAudioHwDevs;
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mutable int mHardwareStatus;
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mutable hardware_call_state mHardwareStatus; // for dump only
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DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;
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