Merge "Use only one GL context per process, share chaches."

This commit is contained in:
Romain Guy
2010-08-24 17:20:20 -07:00
committed by Android (Google) Code Review
23 changed files with 392 additions and 245 deletions

View File

@@ -44,7 +44,7 @@ class GLES20Canvas extends Canvas {
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
private final GL mGl;
private final boolean mOpaque;
private final int mRenderer;
private int mRenderer;
private int mWidth;
private int mHeight;
@@ -76,16 +76,25 @@ class GLES20Canvas extends Canvas {
mOpaque = !translucent;
mRenderer = nCreateRenderer();
if (mRenderer == 0) {
throw new IllegalStateException("Could not create GLES20Canvas renderer");
}
}
private native int nCreateRenderer();
@Override
protected void finalize() throws Throwable {
try {
super.finalize();
} finally {
/**
* This method <strong>must</strong> be called before releasing a
* reference to a GLES20Canvas. This method is responsible for freeing
* native resources associated with the hardware. Not invoking this
* method properly can result in memory leaks.
*
* @hide
*/
public synchronized void destroy() {
if (mRenderer != 0) {
nDestroyRenderer(mRenderer);
mRenderer = 0;
}
}

View File

@@ -35,9 +35,10 @@ import javax.microedition.khronos.opengles.GL;
* @hide
*/
public abstract class HardwareRenderer {
private static final String LOG_TAG = "HardwareRenderer";
private boolean mEnabled;
private boolean mRequested = true;
private static final String LOG_TAG = "HardwareRenderer";
/**
* Indicates whether hardware acceleration is available under any form for
@@ -70,9 +71,8 @@ public abstract class HardwareRenderer {
*
* @param width Width of the drawing surface.
* @param height Height of the drawing surface.
* @param attachInfo The AttachInfo used to render the ViewRoot.
*/
abstract void setup(int width, int height, View.AttachInfo attachInfo);
abstract void setup(int width, int height);
/**
* Draws the specified view.
@@ -96,12 +96,11 @@ public abstract class HardwareRenderer {
*/
void initializeIfNeeded(int width, int height, View.AttachInfo attachInfo,
SurfaceHolder holder) {
if (isRequested()) {
// We lost the gl context, so recreate it.
if (!isEnabled()) {
if (initialize(holder)) {
setup(width, height, attachInfo);
setup(width, height);
}
}
}
@@ -165,18 +164,23 @@ public abstract class HardwareRenderer {
static abstract class GlRenderer extends HardwareRenderer {
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
EGL10 mEgl;
EGLDisplay mEglDisplay;
EGLContext mEglContext;
EGLSurface mEglSurface;
EGLConfig mEglConfig;
static EGLContext sEglContext;
static EGL10 sEgl;
static EGLDisplay sEglDisplay;
static EGLConfig sEglConfig;
private static Thread sEglThread;
EGLSurface mEglSurface;
GL mGl;
Canvas mCanvas;
GLES20Canvas mCanvas;
final int mGlVersion;
final boolean mTranslucent;
private boolean mDestroyed;
GlRenderer(int glVersion, boolean translucent) {
mGlVersion = glVersion;
mTranslucent = translucent;
@@ -189,7 +193,7 @@ public abstract class HardwareRenderer {
*/
void checkErrors() {
if (isEnabled()) {
int error = mEgl.eglGetError();
int error = sEgl.eglGetError();
if (error != EGL10.EGL_SUCCESS) {
// something bad has happened revert to
// normal rendering.
@@ -208,13 +212,17 @@ public abstract class HardwareRenderer {
if (isRequested() && !isEnabled()) {
initializeEgl();
mGl = createEglSurface(holder);
mDestroyed = false;
if (mGl != null) {
int err = mEgl.eglGetError();
int err = sEgl.eglGetError();
if (err != EGL10.EGL_SUCCESS) {
destroy();
setRequested(false);
} else {
if (mCanvas != null) {
destroyCanvas();
}
mCanvas = createCanvas();
if (mCanvas != null) {
setEnabled(true);
@@ -229,64 +237,75 @@ public abstract class HardwareRenderer {
return false;
}
abstract Canvas createCanvas();
private void destroyCanvas() {
mCanvas.destroy();
mCanvas = null;
}
abstract GLES20Canvas createCanvas();
void initializeEgl() {
mEgl = (EGL10) EGLContext.getEGL();
if (sEglContext != null) return;
sEglThread = Thread.currentThread();
sEgl = (EGL10) EGLContext.getEGL();
// Get to the default display.
mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
sEglDisplay = sEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
if (sEglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed");
}
// We can now initialize EGL for that display
int[] version = new int[2];
if (!mEgl.eglInitialize(mEglDisplay, version)) {
if (!sEgl.eglInitialize(sEglDisplay, version)) {
throw new RuntimeException("eglInitialize failed");
}
mEglConfig = getConfigChooser(mGlVersion).chooseConfig(mEgl, mEglDisplay);
sEglConfig = getConfigChooser(mGlVersion).chooseConfig(sEgl, sEglDisplay);
/*
* Create an EGL context. We want to do this as rarely as we can, because an
* EGL context is a somewhat heavy object.
*/
mEglContext = createContext(mEgl, mEglDisplay, mEglConfig);
sEglContext = createContext(sEgl, sEglDisplay, sEglConfig);
}
GL createEglSurface(SurfaceHolder holder) {
// Check preconditions.
if (mEgl == null) {
if (sEgl == null) {
throw new RuntimeException("egl not initialized");
}
if (mEglDisplay == null) {
if (sEglDisplay == null) {
throw new RuntimeException("eglDisplay not initialized");
}
if (mEglConfig == null) {
if (sEglConfig == null) {
throw new RuntimeException("mEglConfig not initialized");
}
if (Thread.currentThread() != sEglThread) {
throw new IllegalStateException("HardwareRenderer cannot be used "
+ "from multiple threads");
}
/*
* The window size has changed, so we need to create a new
* surface.
*/
if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) {
/*
* Unbind and destroy the old EGL surface, if
* there is one.
*/
mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE,
EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
sEgl.eglDestroySurface(sEglDisplay, mEglSurface);
}
// Create an EGL surface we can render into.
mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, holder, null);
mEglSurface = sEgl.eglCreateWindowSurface(sEglDisplay, sEglConfig, holder, null);
if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
int error = mEgl.eglGetError();
int error = sEgl.eglGetError();
if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
Log.e("EglHelper", "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
return null;
@@ -298,11 +317,11 @@ public abstract class HardwareRenderer {
* Before we can issue GL commands, we need to make sure
* the context is current and bound to a surface.
*/
if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, sEglContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
return mEglContext.getGL();
return sEglContext.getGL();
}
EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
@@ -315,7 +334,6 @@ public abstract class HardwareRenderer {
@Override
void initializeIfNeeded(int width, int height, View.AttachInfo attachInfo,
SurfaceHolder holder) {
if (isRequested()) {
checkErrors();
super.initializeIfNeeded(width, height, attachInfo, holder);
@@ -324,28 +342,34 @@ public abstract class HardwareRenderer {
@Override
void destroy() {
if (!isEnabled()) return;
if (!isEnabled() || mDestroyed) return;
mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
mDestroyed = true;
checkCurrent();
// Destroy the Canvas first in case it needs to use a GL context
// to perform its cleanup.
destroyCanvas();
sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE,
EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
mEgl.eglDestroyContext(mEglDisplay, mEglContext);
mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
mEgl.eglTerminate(mEglDisplay);
sEgl.eglDestroySurface(sEglDisplay, mEglSurface);
mEglContext = null;
mEglSurface = null;
mEglDisplay = null;
mEgl = null;
mGl = null;
mCanvas = null;
// mEgl.eglDestroyContext(mEglDisplay, mEglContext);
// mEglContext = null;
// mEgl.eglTerminate(mEglDisplay);
// mEgl = null;
// mEglDisplay = null;
setEnabled(false);
}
}
@Override
void setup(int width, int height, View.AttachInfo attachInfo) {
final float scale = attachInfo.mApplicationScale;
mCanvas.setViewport((int) (width * scale + 0.5f), (int) (height * scale + 0.5f));
void setup(int width, int height) {
mCanvas.setViewport(width, height);
}
boolean canDraw() {
@@ -363,7 +387,8 @@ public abstract class HardwareRenderer {
* @param glVersion
*/
EglConfigChooser getConfigChooser(int glVersion) {
return new ComponentSizeChooser(glVersion, 8, 8, 8, mTranslucent ? 8 : 0, 0, 0);
// TODO: Check for mTranslucent here, which means at least 2 EGL contexts
return new ComponentSizeChooser(glVersion, 8, 8, 8, 8, 0, 0);
}
@Override
@@ -373,14 +398,7 @@ public abstract class HardwareRenderer {
attachInfo.mIgnoreDirtyState = true;
view.mPrivateFlags |= View.DRAWN;
// TODO: Don't check the current context when we have one per UI thread
// TODO: Use a threadlocal flag to know whether the surface has changed
if (mEgl.eglGetCurrentContext() != mEglContext ||
mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW) != mEglSurface) {
if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
checkCurrent();
onPreDraw();
@@ -396,11 +414,22 @@ public abstract class HardwareRenderer {
attachInfo.mIgnoreDirtyState = false;
mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
sEgl.eglSwapBuffers(sEglDisplay, mEglSurface);
checkErrors();
}
}
private void checkCurrent() {
// TODO: Don't check the current context when we have one per UI thread
// TODO: Use a threadlocal flag to know whether the surface has changed
if (sEgl.eglGetCurrentContext() != sEglContext ||
sEgl.eglGetCurrentSurface(EGL10.EGL_DRAW) != mEglSurface) {
if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, sEglContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
}
static abstract class EglConfigChooser {
final int[] mConfigSpec;
private final int mGlVersion;
@@ -496,7 +525,7 @@ public abstract class HardwareRenderer {
int g = findConfigAttrib(egl, display, config, EGL10.EGL_GREEN_SIZE, 0);
int b = findConfigAttrib(egl, display, config, EGL10.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(egl, display, config, EGL10.EGL_ALPHA_SIZE, 0);
if (r == mRedSize && g == mGreenSize && b == mBlueSize && a >= mAlphaSize) {
if (r >= mRedSize && g >= mGreenSize && b >= mBlueSize && a >= mAlphaSize) {
return config;
}
}
@@ -514,7 +543,7 @@ public abstract class HardwareRenderer {
}
}
}
/**
* Hardware renderer using OpenGL ES 2.0.
*/
@@ -526,8 +555,9 @@ public abstract class HardwareRenderer {
}
@Override
Canvas createCanvas() {
return mGlCanvas = new GLES20Canvas(mGl, mTranslucent);
GLES20Canvas createCanvas() {
// TODO: Pass mTranslucent instead of true
return mGlCanvas = new GLES20Canvas(mGl, true);
}
@Override

View File

@@ -251,7 +251,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
mTempRect = new Rect();
mVisRect = new Rect();
mWinFrame = new Rect();
mWindow = new W(this, context);
mWindow = new W(this);
mInputMethodCallback = new InputMethodCallback(this);
mViewVisibility = View.GONE;
mTransparentRegion = new Region();
@@ -469,6 +469,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
if (attrs != null &&
(attrs.flags & WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED) != 0) {
final boolean translucent = attrs.format != PixelFormat.OPAQUE;
destroyHardwareRenderer();
mHwRenderer = HardwareRenderer.createGlRenderer(2, translucent);
}
}
@@ -677,9 +678,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
attachInfo.mWindowVisibility = viewVisibility;
host.dispatchWindowVisibilityChanged(viewVisibility);
if (viewVisibility != View.VISIBLE || mNewSurfaceNeeded) {
if (mHwRenderer != null) {
mHwRenderer.destroy();
}
destroyHardwareRenderer();
}
if (viewVisibility == View.GONE) {
// After making a window gone, we will count it as being
@@ -963,7 +962,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
}
if (hwIntialized) {
mHwRenderer.setup(mWidth, mHeight, mAttachInfo);
mHwRenderer.setup(mWidth, mHeight);
}
boolean focusChangedDueToTouchMode = ensureTouchModeLocally(
@@ -1598,9 +1597,9 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
mAttachInfo.mRootView = null;
mAttachInfo.mSurface = null;
if (mHwRenderer != null) {
mHwRenderer.destroy();
}
destroyHardwareRenderer();
mHwRenderer = null;
mSurface.release();
if (mInputChannel != null) {
@@ -1625,6 +1624,12 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
}
}
private void destroyHardwareRenderer() {
if (mHwRenderer != null) {
mHwRenderer.destroy();
}
}
void updateConfiguration(Configuration config, boolean force) {
if (DEBUG_CONFIGURATION) Log.v(TAG,
"Applying new config to window "
@@ -2734,10 +2739,6 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
public void childDrawableStateChanged(View child) {
}
protected Rect getWindowFrame() {
return mWinFrame;
}
void checkThread() {
if (mThread != Thread.currentThread()) {
throw new CalledFromWrongThreadException(
@@ -2816,16 +2817,15 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
static class W extends IWindow.Stub {
private final WeakReference<ViewRoot> mViewRoot;
public W(ViewRoot viewRoot, Context context) {
W(ViewRoot viewRoot) {
mViewRoot = new WeakReference<ViewRoot>(viewRoot);
}
public void resized(int w, int h, Rect coveredInsets,
Rect visibleInsets, boolean reportDraw, Configuration newConfig) {
public void resized(int w, int h, Rect coveredInsets, Rect visibleInsets,
boolean reportDraw, Configuration newConfig) {
final ViewRoot viewRoot = mViewRoot.get();
if (viewRoot != null) {
viewRoot.dispatchResized(w, h, coveredInsets,
visibleInsets, reportDraw, newConfig);
viewRoot.dispatchResized(w, h, coveredInsets, visibleInsets, reportDraw, newConfig);
}
}