[DO NOT MERGE] Update DefaultClockProvider colors
This is largely a cherry-pick of change I6b32776dac1853eeab87c2a65da69478e4da5b75 but with some notable changes to accomadate existing code differences in tm-qpr-dev. - We use a boolean instead of an enum for clock region darkness as the enum is in a different place in tm-qpr-dev. - We clean up some of the initialization code in ClockEventController to prevent testing issues and provide a dependency injection point to the screenshot test. - Pull the clock color setting from the theme when region sampling is disabled instead of defaulting to always dark. Test: Manually validated colors matched reference images on light and dark backgrounds with the region sampling feature both enabled and disabled. Bug: 229771520 Change-Id: I7906850b5de7f512f55e47e1122dfaacbc9c9406
This commit is contained in:
@@ -61,11 +61,7 @@ interface Clock {
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/** Initializes various rendering parameters. If never called, provides reasonable defaults. */
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fun initialize(resources: Resources, dozeFraction: Float, foldFraction: Float) {
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events.onColorPaletteChanged(
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resources,
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ClockDarkness.DEFAULT,
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ClockDarkness.DEFAULT
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)
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events.onColorPaletteChanged(resources, true, true)
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animations.doze(dozeFraction)
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animations.fold(foldFraction)
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events.onTimeTick()
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@@ -95,8 +91,8 @@ interface ClockEvents {
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/** Call whenever the color palette should update */
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fun onColorPaletteChanged(
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resources: Resources,
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smallClockIsDark: ClockDarkness,
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largeClockIsDark: ClockDarkness
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smallClockIsDark: Boolean,
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largeClockIsDark: Boolean
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) { }
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}
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@@ -120,12 +116,3 @@ data class ClockMetadata(
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val clockId: ClockId,
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val name: String
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)
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/**
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* Enum for whether clock region is dark or light.
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*/
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enum class ClockDarkness(val isDark: Boolean) {
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DEFAULT(true),
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DARK(true),
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LIGHT(false)
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}
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@@ -22,7 +22,6 @@ import android.view.LayoutInflater
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import com.android.systemui.dagger.qualifiers.Main
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import com.android.systemui.plugins.Clock
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import com.android.systemui.plugins.ClockAnimations
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import com.android.systemui.plugins.ClockDarkness
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import com.android.systemui.plugins.ClockEvents
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import com.android.systemui.plugins.ClockId
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import com.android.systemui.plugins.ClockMetadata
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@@ -84,11 +83,11 @@ class DefaultClock(
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resources.getFloat(R.dimen.keyguard_clock_line_spacing_scale_burmese)
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private val defaultLineSpacing = resources.getFloat(R.dimen.keyguard_clock_line_spacing_scale)
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private fun updateClockColor(clock: AnimatableClockView, darkValue: ClockDarkness) {
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val color = if (darkValue.isDark) {
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resources.getColor(android.R.color.system_accent2_600)
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} else {
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private fun updateClockColor(clock: AnimatableClockView, isRegionDark: Boolean) {
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val color = if (isRegionDark) {
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resources.getColor(android.R.color.system_accent1_100)
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} else {
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resources.getColor(android.R.color.system_accent2_600)
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}
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clock.setColors(DOZE_COLOR, color)
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clock.animateAppearOnLockscreen()
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@@ -117,8 +116,8 @@ class DefaultClock(
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override fun onColorPaletteChanged(
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resources: Resources,
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smallClockIsDark: ClockDarkness,
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largeClockIsDark: ClockDarkness
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smallClockIsDark: Boolean,
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largeClockIsDark: Boolean
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) {
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updateClockColor(smallClock, smallClockIsDark)
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updateClockColor(largeClock, largeClockIsDark)
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@@ -199,13 +198,17 @@ class DefaultClock(
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clocks.forEach { it.setColors(DOZE_COLOR, DOZE_COLOR) }
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}
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override fun initialize(resources: Resources, dozeFraction: Float, foldFraction: Float) {
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override fun initialize(
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resources: Resources,
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dozeFraction: Float,
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foldFraction: Float
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) {
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recomputePadding()
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animations = DefaultClockAnimations(dozeFraction, foldFraction)
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events.onColorPaletteChanged(
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resources,
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ClockDarkness.DEFAULT,
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ClockDarkness.DEFAULT
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true,
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true
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)
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events.onTimeTick()
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}
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@@ -20,17 +20,16 @@ import android.content.Context
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import android.content.Intent
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import android.content.IntentFilter
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import android.content.res.Resources
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import android.graphics.Rect
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import android.text.format.DateFormat
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import android.util.TypedValue
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import android.view.View
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import com.android.systemui.broadcast.BroadcastDispatcher
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import com.android.systemui.dagger.qualifiers.Background
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import com.android.systemui.dagger.qualifiers.Main
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import com.android.systemui.flags.FeatureFlags
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import com.android.systemui.plugins.Clock
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import com.android.systemui.plugins.ClockDarkness
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import com.android.systemui.plugins.statusbar.StatusBarStateController
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import com.android.systemui.shared.navigationbar.RegionSamplingHelper
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import com.android.systemui.shared.regionsampling.RegionSamplingInstance
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import com.android.systemui.statusbar.policy.BatteryController
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import com.android.systemui.statusbar.policy.BatteryController.BatteryStateChangeCallback
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import com.android.systemui.statusbar.policy.ConfigurationController
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@@ -44,7 +43,7 @@ import javax.inject.Inject
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* Controller for a Clock provided by the registry and used on the keyguard. Instantiated by
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* [KeyguardClockSwitchController]. Functionality is forked from [AnimatableClockController].
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*/
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class ClockEventController @Inject constructor(
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open class ClockEventController @Inject constructor(
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private val statusBarStateController: StatusBarStateController,
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private val broadcastDispatcher: BroadcastDispatcher,
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private val batteryController: BatteryController,
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@@ -61,6 +60,7 @@ class ClockEventController @Inject constructor(
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field = value
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if (value != null) {
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value.initialize(resources, dozeAmount, 0f)
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updateRegionSamplers(value)
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}
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}
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@@ -71,94 +71,71 @@ class ClockEventController @Inject constructor(
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private var dozeAmount = 0f
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private var isKeyguardShowing = false
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private var smallClockIsDark = ClockDarkness.DEFAULT
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private var largeClockIsDark = ClockDarkness.DEFAULT
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private var smallSamplingBounds = Rect()
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private var largeSamplingBounds = Rect()
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private val regionSamplingEnabled =
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featureFlags.isEnabled(com.android.systemui.flags.Flags.REGION_SAMPLING)
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private fun setClockDarkness(isRegionDark: Boolean): ClockDarkness {
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return if (isRegionDark) {
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ClockDarkness.DARK
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} else {
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ClockDarkness.LIGHT
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private val updateFun = object : RegionSamplingInstance.UpdateColorCallback {
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override fun updateColors() {
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if (regionSamplingEnabled) {
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smallClockIsDark = smallRegionSamplingInstance.currentRegionDarkness().isDark
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largeClockIsDark = largeRegionSamplingInstance.currentRegionDarkness().isDark
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} else {
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val isLightTheme = TypedValue()
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context.theme.resolveAttribute(android.R.attr.isLightTheme, isLightTheme, true)
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smallClockIsDark = isLightTheme.data == 0
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largeClockIsDark = isLightTheme.data == 0
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}
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clock?.events?.onColorPaletteChanged(resources, smallClockIsDark, largeClockIsDark)
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}
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}
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// TODO: Abstract out the creation of RegionSampler and its fields
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var smallRegionSampling: RegionSamplingHelper? =
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if (!regionSamplingEnabled || clock == null) {
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null
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} else {
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RegionSamplingHelper(clock?.smallClock,
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object : RegionSamplingHelper.SamplingCallback {
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override fun onRegionDarknessChanged(isRegionDark: Boolean) {
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smallClockIsDark = setClockDarkness(isRegionDark)
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clock?.events?.onColorPaletteChanged(
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resources,
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smallClockIsDark,
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largeClockIsDark
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)
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}
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fun updateRegionSamplers(currentClock: Clock?) {
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smallRegionSamplingInstance = createRegionSampler(
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currentClock?.smallClock,
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mainExecutor,
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bgExecutor,
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regionSamplingEnabled,
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updateFun
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)
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override fun getSampledRegion(sampledView: View): Rect {
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smallSamplingBounds = Rect(
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sampledView.left,
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sampledView.top,
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sampledView.right,
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sampledView.bottom
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)
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return smallSamplingBounds
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}
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largeRegionSamplingInstance = createRegionSampler(
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currentClock?.largeClock,
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mainExecutor,
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bgExecutor,
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regionSamplingEnabled,
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updateFun
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)
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override fun isSamplingEnabled(): Boolean {
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return regionSamplingEnabled
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}
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},
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mainExecutor, bgExecutor)
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}
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smallRegionSamplingInstance.startRegionSampler()
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largeRegionSamplingInstance.startRegionSampler()
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var largeRegionSampling: RegionSamplingHelper? =
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if (!regionSamplingEnabled || clock == null) {
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null
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} else {
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RegionSamplingHelper(clock?.largeClock,
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object : RegionSamplingHelper.SamplingCallback {
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override fun onRegionDarknessChanged(isRegionDark: Boolean) {
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largeClockIsDark = setClockDarkness(isRegionDark)
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clock?.events?.onColorPaletteChanged(
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resources,
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smallClockIsDark,
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largeClockIsDark
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)
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}
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updateFun.updateColors()
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}
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override fun getSampledRegion(sampledView: View): Rect {
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largeSamplingBounds = Rect(
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sampledView.left,
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sampledView.top,
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sampledView.right,
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sampledView.bottom
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)
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return largeSamplingBounds
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}
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protected open fun createRegionSampler(
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sampledView: View?,
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mainExecutor: Executor?,
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bgExecutor: Executor?,
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regionSamplingEnabled: Boolean,
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updateFun: RegionSamplingInstance.UpdateColorCallback
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): RegionSamplingInstance {
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return RegionSamplingInstance(
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sampledView,
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mainExecutor,
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bgExecutor,
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regionSamplingEnabled,
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updateFun)
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}
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override fun isSamplingEnabled(): Boolean {
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return regionSamplingEnabled
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}
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},
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mainExecutor, bgExecutor)
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}
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lateinit var smallRegionSamplingInstance: RegionSamplingInstance
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lateinit var largeRegionSamplingInstance: RegionSamplingInstance
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private var smallClockIsDark = true
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private var largeClockIsDark = true
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private val configListener = object : ConfigurationController.ConfigurationListener {
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override fun onThemeChanged() {
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clock?.events?.onColorPaletteChanged(
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resources,
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smallClockIsDark,
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largeClockIsDark
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)
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updateFun.updateColors()
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}
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}
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@@ -209,9 +186,6 @@ class ClockEventController @Inject constructor(
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init {
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isDozing = statusBarStateController.isDozing
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smallRegionSampling?.setWindowVisible(true)
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largeRegionSampling?.setWindowVisible(true)
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clock?.events?.onColorPaletteChanged(resources, smallClockIsDark, largeClockIsDark)
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}
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fun registerListeners() {
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@@ -226,8 +200,8 @@ class ClockEventController @Inject constructor(
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batteryController.addCallback(batteryCallback)
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keyguardUpdateMonitor.registerCallback(keyguardUpdateMonitorCallback)
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statusBarStateController.addCallback(statusBarStateListener)
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smallRegionSampling?.start(smallSamplingBounds)
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largeRegionSampling?.start(largeSamplingBounds)
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smallRegionSamplingInstance.startRegionSampler()
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largeRegionSamplingInstance.startRegionSampler()
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}
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fun unregisterListeners() {
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@@ -236,8 +210,8 @@ class ClockEventController @Inject constructor(
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batteryController.removeCallback(batteryCallback)
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keyguardUpdateMonitor.removeCallback(keyguardUpdateMonitorCallback)
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statusBarStateController.removeCallback(statusBarStateListener)
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smallRegionSampling?.stop()
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largeRegionSampling?.stop()
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smallRegionSamplingInstance.stopRegionSampler()
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largeRegionSamplingInstance.stopRegionSampler()
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}
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/**
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@@ -246,8 +220,8 @@ class ClockEventController @Inject constructor(
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fun dump(pw: PrintWriter) {
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pw.println(this)
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clock?.dump(pw)
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smallRegionSampling?.dump(pw)
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largeRegionSampling?.dump(pw)
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smallRegionSamplingInstance.dump(pw)
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largeRegionSamplingInstance.dump(pw)
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}
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companion object {
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@@ -107,13 +107,15 @@ class ClockEventControllerTest : SysuiTestCase() {
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@Test
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fun themeChanged_verifyClockPaletteUpdated() {
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clockEventController.clock = clock
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verify(events).onColorPaletteChanged(any(), any(), any())
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clockEventController.registerListeners()
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val captor = argumentCaptor<ConfigurationController.ConfigurationListener>()
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verify(configurationController).addCallback(capture(captor))
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captor.value.onThemeChanged()
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verify(events).onColorPaletteChanged(any(), any(), any())
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verify(events, times(2)).onColorPaletteChanged(any(), any(), any())
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}
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@Test
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@@ -257,6 +259,7 @@ class ClockEventControllerTest : SysuiTestCase() {
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@Test
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fun unregisterListeners_validate() {
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clockEventController.clock = clock
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clockEventController.unregisterListeners()
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verify(broadcastDispatcher).unregisterReceiver(any())
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verify(configurationController).removeCallback(any())
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Reference in New Issue
Block a user