Revert "Fix leak in unclipped save layer"

This reverts commit 8e068d5fd3.

Change-Id: Icd8ad5a2450db34aacecf748d6103df9faaa4c81
This commit is contained in:
Daniel Chapin
2016-01-15 03:02:58 +00:00
parent 8e068d5fd3
commit a6fc36d4cd
5 changed files with 34 additions and 83 deletions

View File

@@ -233,7 +233,6 @@ LOCAL_SRC_FILES += \
tests/unit/GpuMemoryTrackerTests.cpp \
tests/unit/LayerUpdateQueueTests.cpp \
tests/unit/LinearAllocatorTests.cpp \
tests/unit/LeakCheckTests.cpp \
tests/unit/VectorDrawableTests.cpp \
tests/unit/OffscreenBufferPoolTests.cpp \
tests/unit/StringUtilsTests.cpp

View File

@@ -784,7 +784,6 @@ void BakedOpDispatcher::onCopyFromLayerOp(BakedOpRenderer& renderer, const CopyF
.build();
renderer.renderGlop(state, glop);
}
renderer.renderState().layerPool().putOrDelete(*op.layerHandle);
}
} // namespace uirenderer

View File

@@ -171,13 +171,6 @@ public:
syncHierarchyPropertiesAndDisplayListImpl(node.get());
}
static std::vector<sp<RenderNode>> createSyncedNodeList(sp<RenderNode>& node) {
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
std::vector<sp<RenderNode>> vec;
vec.emplace_back(node);
return vec;
}
typedef std::function<void(renderthread::RenderThread& thread)> RtCallback;
static void setRenderThreadCrashHandler(std::function<void()> crashHandler);

View File

@@ -32,6 +32,13 @@ namespace uirenderer {
const LayerUpdateQueue sEmptyLayerUpdateQueue;
const Vector3 sLightCenter = {100, 100, 100};
static std::vector<sp<RenderNode>> createSyncedNodeList(sp<RenderNode>& node) {
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
std::vector<sp<RenderNode>> vec;
vec.emplace_back(node);
return vec;
}
/**
* Virtual class implemented by each test to redirect static operation / state transitions to
* virtual methods.
@@ -132,7 +139,7 @@ TEST(FrameBuilder, simple) {
canvas.drawBitmap(bitmap, 10, 10, nullptr);
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex()); // 2 ops + start + end
@@ -158,7 +165,7 @@ TEST(FrameBuilder, simpleStroke) {
canvas.drawPoint(50, 50, strokedPaint);
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SimpleStrokeTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
@@ -173,7 +180,7 @@ TEST(FrameBuilder, simpleRejection) {
canvas.restore();
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
FailRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
@@ -208,7 +215,7 @@ TEST(FrameBuilder, simpleBatching) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SimpleBatchingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2 * LOOPS, renderer.getIndex())
@@ -249,7 +256,7 @@ TEST(FrameBuilder, clippedMerging) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
ClippedMergingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
@@ -277,7 +284,7 @@ TEST(FrameBuilder, textMerging) {
TestUtils::drawTextToCanvas(&canvas, "Test string1", paint, 100, 100); // not clipped
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(400, 400), 400, 400,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
TextMergingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex()) << "Expect 2 ops";
@@ -308,7 +315,7 @@ TEST(FrameBuilder, textStrikethrough) {
}
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 2000), 200, 2000,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
TextStrikethroughTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2 * LOOPS, renderer.getIndex())
@@ -342,7 +349,7 @@ RENDERTHREAD_TEST(FrameBuilder, textureLayer) {
canvas.restore();
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
TextureLayerTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
@@ -387,7 +394,7 @@ TEST(FrameBuilder, renderNode) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(parent), sLightCenter);
createSyncedNodeList(parent), sLightCenter);
RenderNodeTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
@@ -411,7 +418,7 @@ TEST(FrameBuilder, clipped) {
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
SkRect::MakeLTRB(10, 20, 30, 40), // clip to small area, should see in receiver
200, 200, TestUtils::createSyncedNodeList(node), sLightCenter);
200, 200, createSyncedNodeList(node), sLightCenter);
ClippedTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
@@ -453,7 +460,7 @@ TEST(FrameBuilder, saveLayer_simple) {
canvas.restore();
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SaveLayerSimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
@@ -525,7 +532,7 @@ TEST(FrameBuilder, saveLayer_nested) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(800, 800), 800, 800,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SaveLayerNestedTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(10, renderer.getIndex());
@@ -545,7 +552,7 @@ TEST(FrameBuilder, saveLayer_contentRejection) {
canvas.restore();
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
FailRenderer renderer;
// should see no ops, even within the layer, since the layer should be rejected
@@ -583,12 +590,12 @@ TEST(FrameBuilder, saveLayerUnclipped_simple) {
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SkCanvas::SaveFlags)(0));
canvas.saveLayerAlpha(10, 10, 190, 190, 128, SkCanvas::kMatrixClip_SaveFlag);
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.restore();
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SaveLayerUnclippedSimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
@@ -642,7 +649,7 @@ TEST(FrameBuilder, saveLayerUnclipped_mergedClears) {
canvas.restoreToCount(restoreTo);
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SaveLayerUnclippedMergedClearsTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(10, renderer.getIndex())
@@ -704,7 +711,7 @@ TEST(FrameBuilder, saveLayerUnclipped_complex) {
canvas.restore();
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(600, 600), 600, 600,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
SaveLayerUnclippedComplexTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(12, renderer.getIndex());
@@ -755,7 +762,7 @@ RENDERTHREAD_TEST(FrameBuilder, hwLayer_simple) {
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
*layerHandle = &layer;
auto syncedNodeList = TestUtils::createSyncedNodeList(node);
auto syncedNodeList = createSyncedNodeList(node);
// only enqueue partial damage
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
@@ -856,7 +863,7 @@ RENDERTHREAD_TEST(FrameBuilder, hwLayer_complex) {
OffscreenBuffer parentLayer(renderThread.renderState(), Caches::getInstance(), 200, 200);
*(parent->getLayerHandle()) = &parentLayer;
auto syncedList = TestUtils::createSyncedNodeList(parent);
auto syncedList = createSyncedNodeList(parent);
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(100, 100));
@@ -912,7 +919,7 @@ TEST(FrameBuilder, zReorder) {
drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
TestUtils::createSyncedNodeList(parent), sLightCenter);
createSyncedNodeList(parent), sLightCenter);
ZReorderTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(10, renderer.getIndex());
@@ -995,7 +1002,7 @@ TEST(FrameBuilder, projectionReorder) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
TestUtils::createSyncedNodeList(parent), sLightCenter);
createSyncedNodeList(parent), sLightCenter);
ProjectionReorderTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(3, renderer.getIndex());
@@ -1038,7 +1045,7 @@ TEST(FrameBuilder, shadow) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(parent), sLightCenter);
createSyncedNodeList(parent), sLightCenter);
ShadowTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex());
@@ -1079,7 +1086,7 @@ TEST(FrameBuilder, shadowSaveLayer) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(parent), (Vector3) { 100, 100, 100 });
createSyncedNodeList(parent), (Vector3) { 100, 100, 100 });
ShadowSaveLayerTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(5, renderer.getIndex());
@@ -1125,7 +1132,7 @@ RENDERTHREAD_TEST(FrameBuilder, shadowHwLayer) {
layer.setWindowTransform(windowTransform);
*layerHandle = &layer;
auto syncedList = TestUtils::createSyncedNodeList(parent);
auto syncedList = createSyncedNodeList(parent);
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(100, 100));
FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
@@ -1158,7 +1165,7 @@ TEST(FrameBuilder, shadowLayering) {
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(parent), sLightCenter);
createSyncedNodeList(parent), sLightCenter);
ShadowLayeringTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
@@ -1186,7 +1193,7 @@ static void testProperty(std::function<void(RenderProperties&)> propSetupCallbac
});
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
createSyncedNodeList(node), sLightCenter);
PropertyTestRenderer renderer(opValidateCallback);
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex()) << "Should have seen one op";
@@ -1325,7 +1332,7 @@ void testSaveLayerAlphaClip(SaveLayerAlphaData* outObservedData,
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 10000, 10000, paint);
});
auto nodes = TestUtils::createSyncedNodeList(node); // sync before querying height
auto nodes = createSyncedNodeList(node); // sync before querying height
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200, nodes, sLightCenter);
SaveLayerAlphaClipTestRenderer renderer(outObservedData);

View File

@@ -1,47 +0,0 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BakedOpRenderer.h"
#include "BakedOpDispatcher.h"
#include "FrameBuilder.h"
#include "LayerUpdateQueue.h"
#include "RecordingCanvas.h"
#include "tests/common/TestUtils.h"
#include <gtest/gtest.h>
using namespace android;
using namespace android::uirenderer;
const LayerUpdateQueue sEmptyLayerUpdateQueue;
const Vector3 sLightCenter = {100, 100, 100};
RENDERTHREAD_TEST(LeakCheck, saveLayerUnclipped_simple) {
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SkCanvas::SaveFlags)(0));
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.restore();
});
BakedOpRenderer::LightInfo lightInfo = {50.0f, 128, 128 };
RenderState& renderState = renderThread.renderState();
Caches& caches = Caches::getInstance();
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
TestUtils::createSyncedNodeList(node), sLightCenter);
BakedOpRenderer renderer(caches, renderState, true, lightInfo);
frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
}