Merge "Fountain example cleanup. Remove compatability versions of rsg functions that took old 'i' types."
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@@ -9,7 +9,7 @@
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static int newPart = 0;
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float4 partColor;
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static float4 partColor;
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rs_mesh partMesh;
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typedef struct __attribute__((packed, aligned(4))) Point {
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@@ -44,22 +44,18 @@ int root() {
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#pragma rs export_func(addParticles)
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void addParticles(int rate, int x, int y)
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void addParticles(int rate, float x, float y, int newColor)
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{
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//rsDebug("partColor", partColor);
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//rsDebug("partColor x", partColor.x);
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//rsDebug("partColor y", partColor.y);
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//rsDebug("partColor z", partColor.z);
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//rsDebug("partColor w", partColor.w);
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if (newColor) {
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partColor.x = rsRand(0.5f, 1.0f);
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partColor.y = rsRand(1.0f);
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partColor.z = rsRand(1.0f);
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}
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float rMax = ((float)rate) * 0.005f;
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int size = rsAllocationGetDimX(rsGetAllocation(point));
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uchar4 c = rsPackColorTo8888(partColor);
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uchar4 c = rsPackColorTo8888(partColor.x, partColor.y, partColor.z);
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//rsDebug("color ", ((int *)&c)[0]);
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Point_t * np = &point[newPart];
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float2 p = {x, y};
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while (rate--) {
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float angle = rsRand(3.14f * 2.f);
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Binary file not shown.
@@ -48,18 +48,10 @@ public class FountainRS {
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mRS.contextBindRootScript(mScript);
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}
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Float4 tmpColor = new Float4();
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boolean holdingColor = false;
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java.util.Random mRand = new java.util.Random();
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public void newTouchPosition(int x, int y, int rate) {
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if (rate > 0) {
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if (!holdingColor) {
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tmpColor.x = mRand.nextFloat() * 0.5f + 0.5f;
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tmpColor.y = mRand.nextFloat();
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tmpColor.z = mRand.nextFloat();
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mScript.set_partColor(tmpColor);
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}
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mScript.invoke_addParticles(rate, x, y);
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mScript.invoke_addParticles(rate, x, y, !holdingColor ? 1 : 0);
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holdingColor = true;
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} else {
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holdingColor = false;
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@@ -63,11 +63,12 @@ public class ScriptC_Fountain extends ScriptC {
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}
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private final static int mExportFuncIdx_addParticles = 0;
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public void invoke_addParticles(int rate, int x, int y) {
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FieldPacker addParticles_fp = new FieldPacker(12);
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public void invoke_addParticles(int rate, float x, float y, int newColor) {
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FieldPacker addParticles_fp = new FieldPacker(16);
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addParticles_fp.addI32(rate);
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addParticles_fp.addI32(x);
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addParticles_fp.addI32(y);
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addParticles_fp.addF32(x);
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addParticles_fp.addF32(y);
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addParticles_fp.addI32(newColor);
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invoke(mExportFuncIdx_addParticles, addParticles_fp);
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}
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@@ -345,8 +345,6 @@ static ScriptCState::SymbolTable_t gSyms[] = {
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{ "rsgGetWidth", (void *)&SC_getWidth },
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{ "rsgGetHeight", (void *)&SC_getHeight },
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{ "_Z18rsgUploadToTextureii", (void *)&SC_uploadToTexture2 },
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{ "_Z18rsgUploadToTexturei", (void *)&SC_uploadToTexture },
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{ "_Z18rsgUploadToTexture13rs_allocationi", (void *)&SC_uploadToTexture2 },
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{ "_Z18rsgUploadToTexture13rs_allocation", (void *)&SC_uploadToTexture },
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{ "rsgUploadToBufferObject", (void *)&SC_uploadToBufferObject },
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@@ -358,8 +356,6 @@ static ScriptCState::SymbolTable_t gSyms[] = {
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{ "rsgDrawSpriteScreenspace", (void *)&SC_drawSpriteScreenspace },
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{ "_Z17rsgDrawSimpleMesh7rs_mesh", (void *)&SC_drawSimpleMesh },
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{ "_Z17rsgDrawSimpleMesh7rs_meshii", (void *)&SC_drawSimpleMeshRange },
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{ "_Z17rsgDrawSimpleMeshi", (void *)&SC_drawSimpleMesh },
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{ "_Z17rsgDrawSimpleMeshiii", (void *)&SC_drawSimpleMeshRange },
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{ "rsgClearColor", (void *)&SC_ClearColor },
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{ "rsgClearDepth", (void *)&SC_ClearDepth },
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@@ -370,7 +366,6 @@ static ScriptCState::SymbolTable_t gSyms[] = {
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{ "updateSimpleMesh", (void *)&SC_updateSimpleMesh },
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// misc
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//{ "pfClearColor", (void *)&SC_ClearColor },
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{ "color", (void *)&SC_color },
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{ NULL, NULL }
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