Change GraphicBuffer fields from uint to int
This changes fields which are tracking GraphicBuffer width and height to use int instead of uint32_t, which is in keeping with a recent change to GraphicBuffer itself and avoids a warning (error since this build uses -Werror). Change-Id: I66c5c3e3d321d4ef5ea2c40c86ac068111c18662
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@@ -38,7 +38,7 @@ public:
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ANDROID_API DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer);
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ANDROID_API ~DeferredLayerUpdater();
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ANDROID_API bool setSize(uint32_t width, uint32_t height) {
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ANDROID_API bool setSize(int width, int height) {
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if (mWidth != width || mHeight != height) {
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mWidth = width;
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mHeight = height;
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@@ -83,8 +83,8 @@ public:
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private:
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// Generic properties
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uint32_t mWidth;
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uint32_t mHeight;
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int mWidth;
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int mHeight;
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bool mBlend;
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SkColorFilter* mColorFilter;
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int mAlpha;
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