GraphicsEnv: refactor to unify the debuggable logic

By default, PR_SET_DUMPABLE is 0 for zygote spawned apps, except in the
following circumstances:
1. ro.debuggable=1 (global debuggable enabled, i.e., userdebug or eng builds).
2. android:debuggable="true" in the manifest for an individual application.
3. An app which explicitly calls prctl(PR_SET_DUMPABLE, 1).
4. GraphicsEnv calls prctl(PR_SET_DUMPABLE, 1) in the presence of
   <meta-data android:name="com.android.graphics.injectLayers.enable"
              android:value="true"/>
   in the application manifest.

So checking both ro.debuggable=1 and PR_GET_DUMPABLE is redundant.

Bug: b/144186877, b/148566223
Test: CtsAngleIntegrationHostTestCases
Test: CtsRootlessGpuDebugHostTest
Change-Id: Ica49254df2c7c090808411935cdeb8efd4e3cb51
Merged-In: Ica49254df2c7c090808411935cdeb8efd4e3cb51
(cherry picked from commit 097a3062b9)
This commit is contained in:
Yiwei Zhang
2019-11-08 12:16:28 -08:00
committed by Peiyong Lin
parent 7a091e335c
commit a3acf85a3b
2 changed files with 9 additions and 22 deletions

View File

@@ -172,13 +172,6 @@ public class GraphicsEnvironment {
return 0;
}
/**
* Check whether application is debuggable
*/
private static boolean isDebuggable(Context context) {
return (context.getApplicationInfo().flags & ApplicationInfo.FLAG_DEBUGGABLE) > 0;
}
/**
* Store the layer paths available to the loader.
*/
@@ -233,7 +226,7 @@ public class GraphicsEnvironment {
// 2. ENABLE_GPU_DEBUG_LAYERS is true
// 3. Package name is equal to GPU_DEBUG_APP
if (isDebuggable(context) || (getCanLoadSystemLibraries() == 1)) {
if (isDebuggable()) {
final int enable = coreSettings.getInt(Settings.Global.ENABLE_GPU_DEBUG_LAYERS, 0);
@@ -414,9 +407,7 @@ public class GraphicsEnvironment {
* Check for ANGLE debug package, but only for apps that can load them (dumpable)
*/
private String getAngleDebugPackage(Context context, Bundle coreSettings) {
final boolean appIsDebuggable = isDebuggable(context);
final boolean deviceIsDebuggable = getCanLoadSystemLibraries() == 1;
if (appIsDebuggable || deviceIsDebuggable) {
if (isDebuggable()) {
String debugPackage;
if (coreSettings != null) {
@@ -451,12 +442,8 @@ public class GraphicsEnvironment {
* - devices that are running a userdebug build (ro.debuggable) or can inject libraries for
* debugging (PR_SET_DUMPABLE).
*/
final boolean appIsDebuggable = isDebuggable(context);
final boolean deviceIsDebuggable = getCanLoadSystemLibraries() == 1;
if (!(appIsDebuggable || deviceIsDebuggable)) {
Log.v(TAG, "Skipping loading temporary rules file: "
+ "appIsDebuggable = " + appIsDebuggable + ", "
+ "adbRootEnabled = " + deviceIsDebuggable);
if (!isDebuggable()) {
Log.v(TAG, "Skipping loading temporary rules file");
return false;
}
@@ -725,7 +712,7 @@ public class GraphicsEnvironment {
final boolean enablePrereleaseDriver =
(ai.metaData != null && ai.metaData.getBoolean(METADATA_DEVELOPER_DRIVER_ENABLE))
|| getCanLoadSystemLibraries() == 1;
|| isDebuggable();
// Priority for Game Driver settings global on confliction (Higher priority comes first):
// 1. GAME_DRIVER_ALL_APPS
@@ -901,7 +888,7 @@ public class GraphicsEnvironment {
return "";
}
private static native int getCanLoadSystemLibraries();
private static native boolean isDebuggable();
private static native void setLayerPaths(ClassLoader classLoader, String layerPaths);
private static native void setDebugLayers(String layers);
private static native void setDebugLayersGLES(String layers);

View File

@@ -23,8 +23,8 @@
namespace {
int getCanLoadSystemLibraries_native() {
return android::GraphicsEnv::getInstance().getCanLoadSystemLibraries();
bool isDebuggable_native() {
return android::GraphicsEnv::getInstance().isDebuggable();
}
void setDriverPathAndSphalLibraries_native(JNIEnv* env, jobject clazz, jstring path,
@@ -90,7 +90,7 @@ void hintActivityLaunch_native(JNIEnv* env, jobject clazz) {
}
const JNINativeMethod g_methods[] = {
{ "getCanLoadSystemLibraries", "()I", reinterpret_cast<void*>(getCanLoadSystemLibraries_native) },
{ "isDebuggable", "()Z", reinterpret_cast<void*>(isDebuggable_native) },
{ "setDriverPathAndSphalLibraries", "(Ljava/lang/String;Ljava/lang/String;)V", reinterpret_cast<void*>(setDriverPathAndSphalLibraries_native) },
{ "setGpuStats", "(Ljava/lang/String;Ljava/lang/String;JJLjava/lang/String;I)V", reinterpret_cast<void*>(setGpuStats_native) },
{ "setAngleInfo", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/io/FileDescriptor;JJ)V", reinterpret_cast<void*>(setAngleInfo_native) },