Work around race condition when shutting down a surface flinger surface.

Works around b/4588890

Change-Id: Ie0cf1f212686aec93cda85bf112f4b7ab4197256
This commit is contained in:
Jack Palevich
2011-10-14 07:34:05 -07:00
parent 772158a596
commit a35c120d8f

View File

@@ -768,6 +768,9 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
* {@link GLSurfaceView#setEGLWindowSurfaceFactory(EGLWindowSurfaceFactory)}
*/
public interface EGLWindowSurfaceFactory {
/**
* @return null if the surface cannot be constructed.
*/
EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display, EGLConfig config,
Object nativeWindow);
void destroySurface(EGL10 egl, EGLDisplay display, EGLSurface surface);
@@ -777,7 +780,19 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
public EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display,
EGLConfig config, Object nativeWindow) {
return egl.eglCreateWindowSurface(display, config, nativeWindow, null);
EGLSurface result = null;
try {
result = egl.eglCreateWindowSurface(display, config, nativeWindow, null);
} catch (IllegalArgumentException e) {
// This exception indicates that the surface flinger surface
// is not valid. This can happen if the surface flinger surface has
// been torn down, but the application has not yet been
// notified via SurfaceHolder.Callback.surfaceDestroyed.
// In theory the application should be notified first,
// but in practice sometimes it is not. See b/4588890
Log.e(TAG, "eglCreateWindowSurface", e);
}
return result;
}
public void destroySurface(EGL10 egl, EGLDisplay display,
@@ -1041,9 +1056,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
int error = mEgl.eglGetError();
if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
Log.e("EglHelper", "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
return null;
}
throwEglException("createWindowSurface", error);
return null;
}
/*