Revealing the light reveal scrim only during keyguard exit animation

When unlocking from AOD, we now wait visually before
starting the reveal animation

Test: atest SystemUITests
Bug: 197113783
Merged-In: I5180ec48e6e100832741273277ac9d2ff4c289b0
Change-Id: I5180ec48e6e100832741273277ac9d2ff4c289b0
This commit is contained in:
Selim Cinek
2021-09-01 14:46:21 +02:00
committed by Lucas Dupin
parent bc9015e209
commit 9eda54b15e
5 changed files with 120 additions and 37 deletions

View File

@@ -16,6 +16,7 @@
package com.android.systemui.biometrics
import android.animation.ValueAnimator
import android.content.Context
import android.content.res.Configuration
import android.graphics.PointF
@@ -26,6 +27,8 @@ import com.android.keyguard.KeyguardUpdateMonitor
import com.android.keyguard.KeyguardUpdateMonitorCallback
import com.android.settingslib.Utils
import com.android.systemui.R
import com.android.systemui.animation.Interpolators
import com.android.systemui.keyguard.WakefulnessLifecycle
import com.android.systemui.statusbar.CircleReveal
import com.android.systemui.statusbar.LightRevealEffect
import com.android.systemui.statusbar.NotificationShadeWindowController
@@ -36,12 +39,15 @@ import com.android.systemui.statusbar.phone.KeyguardBypassController
import com.android.systemui.statusbar.phone.StatusBar
import com.android.systemui.statusbar.phone.dagger.StatusBarComponent.StatusBarScope
import com.android.systemui.statusbar.policy.ConfigurationController
import com.android.systemui.statusbar.policy.KeyguardStateController
import com.android.systemui.util.ViewController
import java.io.PrintWriter
import javax.inject.Inject
import javax.inject.Provider
import com.android.systemui.plugins.statusbar.StatusBarStateController
private const val WAKE_AND_UNLOCK_FADE_DURATION = 180L
/***
* Controls the ripple effect that shows when authentication is successful.
* The ripple uses the accent color of the current theme.
@@ -53,6 +59,8 @@ class AuthRippleController @Inject constructor(
private val authController: AuthController,
private val configurationController: ConfigurationController,
private val keyguardUpdateMonitor: KeyguardUpdateMonitor,
private val keyguardStateController: KeyguardStateController,
private val wakefulnessLifecycle: WakefulnessLifecycle,
private val commandRegistry: CommandRegistry,
private val notificationShadeWindowController: NotificationShadeWindowController,
private val bypassController: KeyguardBypassController,
@@ -60,7 +68,11 @@ class AuthRippleController @Inject constructor(
private val udfpsControllerProvider: Provider<UdfpsController>,
private val statusBarStateController: StatusBarStateController,
rippleView: AuthRippleView?
) : ViewController<AuthRippleView>(rippleView) {
) : ViewController<AuthRippleView>(rippleView), KeyguardStateController.Callback,
WakefulnessLifecycle.Observer {
@VisibleForTesting
internal var startLightRevealScrimOnKeyguardFadingAway = false
var fingerprintSensorLocation: PointF? = null
private var faceSensorLocation: PointF? = null
private var circleReveal: LightRevealEffect? = null
@@ -87,6 +99,8 @@ class AuthRippleController @Inject constructor(
udfpsController?.addCallback(udfpsControllerCallback)
configurationController.addCallback(configurationChangedListener)
keyguardUpdateMonitor.registerCallback(keyguardUpdateMonitorCallback)
keyguardStateController.addCallback(this)
wakefulnessLifecycle.addObserver(this)
commandRegistry.registerCommand("auth-ripple") { AuthRippleCommand() }
}
@@ -96,6 +110,8 @@ class AuthRippleController @Inject constructor(
authController.removeCallback(authControllerCallback)
keyguardUpdateMonitor.removeCallback(keyguardUpdateMonitorCallback)
configurationController.removeCallback(configurationChangedListener)
keyguardStateController.removeCallback(this)
wakefulnessLifecycle.removeObserver(this)
commandRegistry.unregisterCommand("auth-ripple")
notificationShadeWindowController.setForcePluginOpen(false, this)
@@ -123,30 +139,48 @@ class AuthRippleController @Inject constructor(
private fun showUnlockedRipple() {
notificationShadeWindowController.setForcePluginOpen(true, this)
val biometricUnlockMode = biometricUnlockController.mode
val useCircleReveal = circleReveal != null &&
(biometricUnlockMode == BiometricUnlockController.MODE_WAKE_AND_UNLOCK ||
biometricUnlockMode == BiometricUnlockController.MODE_WAKE_AND_UNLOCK_PULSING ||
biometricUnlockMode == BiometricUnlockController.MODE_WAKE_AND_UNLOCK_FROM_DREAM)
val useCircleReveal = circleReveal != null && biometricUnlockController.isWakeAndUnlock
val lightRevealScrim = statusBar.lightRevealScrim
if (useCircleReveal) {
lightRevealScrim?.revealEffect = circleReveal!!
startLightRevealScrimOnKeyguardFadingAway = true
}
mView.startUnlockedRipple(
/* end runnable */
Runnable {
notificationShadeWindowController.setForcePluginOpen(false, this)
},
/* circleReveal */
if (useCircleReveal) {
lightRevealScrim
} else {
null
}
)
}
override fun onKeyguardFadingAwayChanged() {
if (keyguardStateController.isKeyguardFadingAway) {
val lightRevealScrim = statusBar.lightRevealScrim
if (startLightRevealScrimOnKeyguardFadingAway && lightRevealScrim != null) {
val revealAnimator = ValueAnimator.ofFloat(.1f, 1f).apply {
interpolator = Interpolators.LINEAR_OUT_SLOW_IN
duration = RIPPLE_ANIMATION_DURATION
startDelay = keyguardStateController.keyguardFadingAwayDelay
addUpdateListener { animator ->
if (lightRevealScrim.revealEffect != circleReveal) {
// if the something else took over the reveal, let's do nothing.
return@addUpdateListener
}
lightRevealScrim.revealAmount = animator.animatedValue as Float
}
}
revealAnimator.start()
startLightRevealScrimOnKeyguardFadingAway = false
}
}
}
override fun onStartedGoingToSleep() {
// reset the light reveal start in case we were pending an unlock
startLightRevealScrimOnKeyguardFadingAway = false
}
fun updateSensorLocation() {
fingerprintSensorLocation = authController.fingerprintSensorLocation
faceSensorLocation = authController.faceAuthSensorLocation
@@ -318,4 +352,8 @@ class AuthRippleController @Inject constructor(
help(pw)
}
}
companion object {
const val RIPPLE_ANIMATION_DURATION: Long = 1533
}
}

View File

@@ -26,13 +26,10 @@ import android.graphics.PointF
import android.util.AttributeSet
import android.view.View
import android.view.animation.PathInterpolator
import com.android.internal.R.attr.interpolator
import com.android.internal.graphics.ColorUtils
import com.android.systemui.animation.Interpolators
import com.android.systemui.statusbar.LightRevealScrim
import com.android.systemui.statusbar.charging.RippleShader
private const val RIPPLE_ANIMATION_DURATION: Long = 1533
private const val RIPPLE_SPARKLE_STRENGTH: Float = 0.4f
/**
@@ -250,7 +247,7 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
/**
* Ripple that bursts outwards from the position of the sensor to the edges of the screen
*/
fun startUnlockedRipple(onAnimationEnd: Runnable?, lightReveal: LightRevealScrim?) {
fun startUnlockedRipple(onAnimationEnd: Runnable?) {
if (unlockedRippleInProgress) {
return // Ignore if ripple effect is already playing
}
@@ -266,7 +263,7 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
val rippleAnimator = ValueAnimator.ofFloat(rippleStart, 1f).apply {
interpolator = Interpolators.LINEAR_OUT_SLOW_IN
duration = RIPPLE_ANIMATION_DURATION
duration = AuthRippleController.RIPPLE_ANIMATION_DURATION
addUpdateListener { animator ->
val now = animator.currentPlayTime
rippleShader.progress = animator.animatedValue as Float
@@ -276,14 +273,6 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
}
}
val revealAnimator = ValueAnimator.ofFloat(.1f, 1f).apply {
interpolator = rippleAnimator.interpolator
duration = rippleAnimator.duration
addUpdateListener { animator ->
lightReveal?.revealAmount = animator.animatedValue as Float
}
}
val alphaInAnimator = ValueAnimator.ofInt(0, 255).apply {
duration = alphaDuration
addUpdateListener { animator ->
@@ -298,7 +287,6 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
val animatorSet = AnimatorSet().apply {
playTogether(
rippleAnimator,
revealAnimator,
alphaInAnimator
)
addListener(object : AnimatorListenerAdapter() {

View File

@@ -818,6 +818,7 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable,
private final KeyguardStateController mKeyguardStateController;
private final Lazy<KeyguardUnlockAnimationController> mKeyguardUnlockAnimationControllerLazy;
private boolean mWallpaperSupportsAmbientMode;
/**
* Injected constructor. See {@link KeyguardModule}.
@@ -2089,13 +2090,14 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable,
int flags = 0;
if (mKeyguardViewControllerLazy.get().shouldDisableWindowAnimationsForUnlock()
|| (mWakeAndUnlocking && !mPulsing)
|| isAnimatingBetweenKeyguardAndSurfaceBehindOrWillBe()) {
|| mWakeAndUnlocking && !mWallpaperSupportsAmbientMode) {
flags |= WindowManagerPolicyConstants
.KEYGUARD_GOING_AWAY_FLAG_NO_WINDOW_ANIMATIONS;
}
if (mKeyguardViewControllerLazy.get().isGoingToNotificationShade()
|| (mWakeAndUnlocking && mPulsing)) {
|| mWakeAndUnlocking && mWallpaperSupportsAmbientMode) {
// When the wallpaper supports ambient mode, the scrim isn't fully opaque during
// wake and unlock and we should fade in the app on top of the wallpaper
flags |= WindowManagerPolicyConstants.KEYGUARD_GOING_AWAY_FLAG_TO_SHADE;
}
if (mKeyguardViewControllerLazy.get().isUnlockWithWallpaper()) {
@@ -2784,6 +2786,15 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable,
mPulsing = pulsing;
}
/**
* Set if the wallpaper supports ambient mode. This is used to trigger the right animation.
* In case it does support it, we have to fade in the incoming app, otherwise we'll reveal it
* with the light reveal scrim.
*/
public void setWallpaperSupportsAmbientMode(boolean supportsAmbientMode) {
mWallpaperSupportsAmbientMode = supportsAmbientMode;
}
private static class StartKeyguardExitAnimParams {
@WindowManager.TransitionOldType int mTransit;

View File

@@ -592,6 +592,7 @@ public class StatusBar extends SystemUI implements DemoMode,
mNotificationShadeWindowController.setWallpaperSupportsAmbientMode(supportsAmbientMode);
mScrimController.setWallpaperSupportsAmbientMode(supportsAmbientMode);
mKeyguardViewMediator.setWallpaperSupportsAmbientMode(supportsAmbientMode);
}
};
@@ -3913,7 +3914,8 @@ public class StatusBar extends SystemUI implements DemoMode,
@Override
public void onDozeAmountChanged(float linear, float eased) {
if (mFeatureFlags.useNewLockscreenAnimations()
&& !(mLightRevealScrim.getRevealEffect() instanceof CircleReveal)) {
&& !(mLightRevealScrim.getRevealEffect() instanceof CircleReveal)
&& !mBiometricUnlockController.isWakeAndUnlock()) {
mLightRevealScrim.setRevealAmount(1f - linear);
}
}

View File

@@ -19,17 +19,23 @@ package com.android.systemui.biometrics
import android.graphics.PointF
import android.hardware.biometrics.BiometricSourceType
import android.testing.AndroidTestingRunner
import android.testing.TestableLooper.RunWithLooper
import androidx.test.filters.SmallTest
import com.android.keyguard.KeyguardUpdateMonitor
import com.android.keyguard.KeyguardUpdateMonitorCallback
import com.android.systemui.SysuiTestCase
import com.android.systemui.plugins.statusbar.StatusBarStateController
import com.android.systemui.keyguard.WakefulnessLifecycle
import com.android.systemui.statusbar.LightRevealScrim
import com.android.systemui.statusbar.NotificationShadeWindowController
import com.android.systemui.statusbar.commandline.CommandRegistry
import com.android.systemui.statusbar.phone.BiometricUnlockController
import com.android.systemui.statusbar.phone.KeyguardBypassController
import com.android.systemui.statusbar.phone.StatusBar
import com.android.systemui.statusbar.policy.ConfigurationController
import com.android.systemui.statusbar.policy.KeyguardStateController
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
import org.junit.Before
import org.junit.Test
import org.junit.runner.RunWith
@@ -55,12 +61,15 @@ class AuthRippleControllerTest : SysuiTestCase() {
@Mock private lateinit var configurationController: ConfigurationController
@Mock private lateinit var keyguardUpdateMonitor: KeyguardUpdateMonitor
@Mock private lateinit var authController: AuthController
@Mock private lateinit var keyguardStateController: KeyguardStateController
@Mock private lateinit var wakefulnessLifecycle: WakefulnessLifecycle
@Mock private lateinit var notificationShadeWindowController: NotificationShadeWindowController
@Mock private lateinit var bypassController: KeyguardBypassController
@Mock private lateinit var biometricUnlockController: BiometricUnlockController
@Mock private lateinit var udfpsControllerProvider: Provider<UdfpsController>
@Mock private lateinit var udfpsController: UdfpsController
@Mock private lateinit var statusBarStateController: StatusBarStateController
@Mock private lateinit var lightRevealScrim: LightRevealScrim
@Before
fun setUp() {
@@ -73,6 +82,8 @@ class AuthRippleControllerTest : SysuiTestCase() {
authController,
configurationController,
keyguardUpdateMonitor,
keyguardStateController,
wakefulnessLifecycle,
commandRegistry,
notificationShadeWindowController,
bypassController,
@@ -82,6 +93,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
rippleView
)
controller.init()
`when`(statusBar.lightRevealScrim).thenReturn(lightRevealScrim)
}
@Test
@@ -103,7 +115,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
// THEN update sensor location and show ripple
verify(rippleView).setSensorLocation(fpsLocation)
verify(rippleView).startUnlockedRipple(any(), any())
verify(rippleView).startUnlockedRipple(any())
}
@Test
@@ -124,7 +136,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
false /* isStrongBiometric */)
// THEN no ripple
verify(rippleView, never()).startUnlockedRipple(any(), any())
verify(rippleView, never()).startUnlockedRipple(any())
}
@Test
@@ -145,7 +157,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
false /* isStrongBiometric */)
// THEN no ripple
verify(rippleView, never()).startUnlockedRipple(any(), any())
verify(rippleView, never()).startUnlockedRipple(any())
}
@Test
@@ -169,7 +181,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
// THEN show ripple
verify(rippleView).setSensorLocation(faceLocation)
verify(rippleView).startUnlockedRipple(any(), any())
verify(rippleView).startUnlockedRipple(any())
}
@Test
@@ -189,7 +201,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
false /* isStrongBiometric */)
// THEN no ripple
verify(rippleView, never()).startUnlockedRipple(any(), any())
verify(rippleView, never()).startUnlockedRipple(any())
}
@Test
@@ -204,7 +216,7 @@ class AuthRippleControllerTest : SysuiTestCase() {
0 /* userId */,
BiometricSourceType.FACE /* type */,
false /* isStrongBiometric */)
verify(rippleView, never()).startUnlockedRipple(any(), any())
verify(rippleView, never()).startUnlockedRipple(any())
}
@Test
@@ -219,7 +231,39 @@ class AuthRippleControllerTest : SysuiTestCase() {
0 /* userId */,
BiometricSourceType.FINGERPRINT /* type */,
false /* isStrongBiometric */)
verify(rippleView, never()).startUnlockedRipple(any(), any())
verify(rippleView, never()).startUnlockedRipple(any())
}
@Test
fun registersAndDeregisters() {
controller.onViewAttached()
val captor = ArgumentCaptor
.forClass(KeyguardStateController.Callback::class.java)
verify(keyguardStateController).addCallback(captor.capture())
val captor2 = ArgumentCaptor
.forClass(WakefulnessLifecycle.Observer::class.java)
verify(wakefulnessLifecycle).addObserver(captor2.capture())
controller.onViewDetached()
verify(keyguardStateController).removeCallback(any())
verify(wakefulnessLifecycle).removeObserver(any())
}
@Test
@RunWithLooper(setAsMainLooper = true)
fun testAnimatorRunWhenWakeAndUnlock() {
val fpsLocation = PointF(5f, 5f)
`when`(authController.fingerprintSensorLocation).thenReturn(fpsLocation)
controller.onViewAttached()
`when`(keyguardUpdateMonitor.isKeyguardVisible).thenReturn(true)
`when`(biometricUnlockController.isWakeAndUnlock).thenReturn(true)
controller.showRipple(BiometricSourceType.FINGERPRINT)
assertTrue("reveal didn't start on keyguardFadingAway",
controller.startLightRevealScrimOnKeyguardFadingAway)
`when`(keyguardStateController.isKeyguardFadingAway).thenReturn(true)
controller.onKeyguardFadingAwayChanged()
assertFalse("reveal triggers multiple times",
controller.startLightRevealScrimOnKeyguardFadingAway)
}
@Test