Merge "types update."
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61
libs/rs/scriptc/rs_core.rsh
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61
libs/rs/scriptc/rs_core.rsh
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@@ -0,0 +1,61 @@
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#ifndef __RS_CORE_RSH__
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#define __RS_CORE_RSH__
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uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b);
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uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a);
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uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b)
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{
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uchar4 c;
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c.x = (uchar)(r * 255.f);
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c.y = (uchar)(g * 255.f);
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c.z = (uchar)(b * 255.f);
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c.w = 255;
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return c;
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}
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uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a)
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{
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uchar4 c;
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c.x = (uchar)(r * 255.f);
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c.y = (uchar)(g * 255.f);
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c.z = (uchar)(b * 255.f);
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c.w = (uchar)(a * 255.f);
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return c;
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}
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/*
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static uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color)
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{
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color *= 255.f;
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uchar4 c = {color.x, color.y, color.z, 255};
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return c;
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}
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static uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color)
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{
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color *= 255.f;
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uchar4 c = {color.x, color.y, color.z, color.w};
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return c;
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}
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static float4 rsUnpackColor8888(uchar4 c)
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{
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float4 ret = {
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c.x * (1.f / 255.f),
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c.y * (1.f / 255.f),
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c.z * (1.f / 255.f),
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c.w * (1.f / 255.f),
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};
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return ret;
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}
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extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float r, float g, float b);
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extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float3);
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extern float4 rsUnpackColor565(uchar4);
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*/
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#endif
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@@ -1,4 +1,6 @@
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#include "rs_cl.rsh"
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#include "rs_core.rsh"
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// Allocations
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@@ -11,18 +13,6 @@ extern uint32_t rsAllocationGetDimFaces(rs_allocation);
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// Color conversion
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extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b);
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extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a);
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extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3);
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extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4);
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extern float4 rsUnpackColor8888(uchar4);
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extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float r, float g, float b);
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extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float3);
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extern float4 rsUnpackColor565(uchar4);
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// Debugging
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extern void __attribute__((overloadable))rsDebug(const char *, float);
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extern void __attribute__((overloadable))rsDebug(const char *, float2);
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@@ -68,32 +68,6 @@ typedef int int8 __attribute__((ext_vector_type(8)));
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typedef int int16 __attribute__((ext_vector_type(16)));
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// RS_KIND_POSITION
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typedef float rs_position1;
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typedef float2 rs_position2;
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typedef float3 rs_position3;
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typedef float4 rs_position4;
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// RS_KIND_COLOR
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typedef float3 rs_color3f;
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typedef float4 rs_color4f;
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typedef uchar4 rs_color4u;
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// RS_KIND_NORMAL
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typedef float3 rs_normal;
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// RS_KIND_POINT_SIZE
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typedef float rs_point_size;
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// RS_KIND_TEXTURE
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typedef float rs_texture_coord1;
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typedef float2 rs_texture_coord2;
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typedef float3 rs_texture_coord3;
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typedef float4 rs_texture_coord4;
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// RS_KIND_INDEX
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typedef ushort rs_index;
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typedef struct {
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float m[16];
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} rs_matrix4x4;
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