Merge "Use "override" keyword instead of "virtual"."
This commit is contained in:
committed by
Android (Google) Code Review
commit
9d03c64c97
@@ -42,10 +42,10 @@ AwDrawGLFunction* g_aw_drawgl_function = NULL;
|
||||
class DrawGLFunctor : public Functor {
|
||||
public:
|
||||
explicit DrawGLFunctor(jlong view_context) : view_context_(view_context) {}
|
||||
virtual ~DrawGLFunctor() {}
|
||||
~DrawGLFunctor() override {}
|
||||
|
||||
// Functor
|
||||
virtual status_t operator ()(int what, void* data) {
|
||||
status_t operator ()(int what, void* data) override {
|
||||
using uirenderer::DrawGlInfo;
|
||||
if (!g_aw_drawgl_function) {
|
||||
ALOGE("Cannot draw: no DrawGL Function installed");
|
||||
|
||||
Reference in New Issue
Block a user