Merge "Fix the problem of slow exit of boot animation" am: 9a0581c0c9 am: f6ecaaf536 am: fd453a4a8a
Original change: https://android-review.googlesource.com/c/platform/frameworks/base/+/2369728 Change-Id: I886e91323a069589dd91f668bc2a363172580c50 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -105,6 +105,7 @@ static const char PROGRESS_PROP_NAME[] = "service.bootanim.progress";
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static const char DISPLAYS_PROP_NAME[] = "persist.service.bootanim.displays";
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static const char CLOCK_ENABLED_PROP_NAME[] = "persist.sys.bootanim.clock.enabled";
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static const int ANIM_ENTRY_NAME_MAX = ANIM_PATH_MAX + 1;
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static const int MAX_CHECK_EXIT_INTERVAL_US = 50000;
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static constexpr size_t TEXT_POS_LEN_MAX = 16;
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static const int DYNAMIC_COLOR_COUNT = 4;
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static const char U_TEXTURE[] = "uTexture";
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@@ -1678,7 +1679,17 @@ bool BootAnimation::playAnimation(const Animation& animation) {
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checkExit();
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}
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usleep(part.pause * ns2us(frameDuration));
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int pauseDuration = part.pause * ns2us(frameDuration);
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while(pauseDuration > 0 && !exitPending()){
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if (pauseDuration > MAX_CHECK_EXIT_INTERVAL_US) {
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usleep(MAX_CHECK_EXIT_INTERVAL_US);
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pauseDuration -= MAX_CHECK_EXIT_INTERVAL_US;
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} else {
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usleep(pauseDuration);
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break;
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}
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checkExit();
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}
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if (exitPending() && !part.count && mCurrentInset >= mTargetInset &&
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!part.hasFadingPhase()) {
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