Remove two macros
This is colliding with ag/13519705 and causing build issues. So replace the macros with constexpr's which are better Bug: 179047472 Test: make Change-Id: Icf7c38077ef608ec97e737d47d3d6c25246190bf
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@@ -54,7 +54,7 @@ SkBlendMode Layer::getMode() const {
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}
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static inline SkScalar isIntegerAligned(SkScalar x) {
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return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON;
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return MathUtils::isZero(roundf(x) - x);
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}
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// Disable filtering when there is no scaling in screen coordinates and the corners have the same
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@@ -34,7 +34,7 @@ void LayerDrawable::onDraw(SkCanvas* canvas) {
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}
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static inline SkScalar isIntegerAligned(SkScalar x) {
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return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON;
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return MathUtils::isZero(roundf(x) - x);
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}
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// Disable filtering when there is no scaling in screen coordinates and the corners have the same
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@@ -52,7 +52,7 @@ void StartReorderBarrierDrawable::onDraw(SkCanvas* canvas) {
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RenderNodeDrawable* childNode = mChildren[drawIndex];
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SkASSERT(childNode);
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const float casterZ = childNode->getNodeProperties().getZ();
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if (casterZ >= -NON_ZERO_EPSILON) { // draw only children with negative Z
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if (casterZ >= -MathUtils::NON_ZERO_EPSILON) { // draw only children with negative Z
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return;
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}
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SkAutoCanvasRestore acr(canvas, true);
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@@ -86,7 +86,7 @@ void EndReorderBarrierDrawable::onDraw(SkCanvas* canvas) {
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const size_t endIndex = zChildren.size();
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while (drawIndex < endIndex // draw only children with positive Z
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&& zChildren[drawIndex]->getNodeProperties().getZ() <= NON_ZERO_EPSILON)
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&& zChildren[drawIndex]->getNodeProperties().getZ() <= MathUtils::NON_ZERO_EPSILON)
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drawIndex++;
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size_t shadowIndex = drawIndex;
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@@ -22,11 +22,11 @@
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namespace android {
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namespace uirenderer {
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#define NON_ZERO_EPSILON (0.001f)
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#define ALPHA_EPSILON (0.001f)
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class MathUtils {
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public:
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static constexpr float NON_ZERO_EPSILON = 0.001f;
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static constexpr float ALPHA_EPSILON = 0.001f;
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/**
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* Check for floats that are close enough to zero.
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*/
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