log opengl-call-with-no-context only once per thread, instead of for each function call
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@@ -135,9 +135,10 @@ struct egl_image_t : public egl_object_t<'_img'>
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struct tls_t
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{
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tls_t() : error(EGL_SUCCESS), ctx(0) { }
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tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE) { }
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EGLint error;
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EGLContext ctx;
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EGLBoolean logCallWithNoContext;
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};
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@@ -352,8 +353,14 @@ static int ext_context_lost() {
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}
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static void gl_no_context() {
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LOGE("call to OpenGL ES API with no current context");
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tls_t* tls = getTLS();
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if (tls->logCallWithNoContext == EGL_TRUE) {
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tls->logCallWithNoContext = EGL_FALSE;
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LOGE("call to OpenGL ES API with no current context "
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"(logged once per thread)");
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}
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}
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static void early_egl_init(void)
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{
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#if !USE_FAST_TLS_KEY
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