Merge "Use gralloc1 flags to allocate AHardwareBuffers"

This commit is contained in:
Craig Donner
2017-02-08 01:42:31 +00:00
committed by Android (Google) Code Review
3 changed files with 64 additions and 42 deletions

View File

@@ -30,6 +30,7 @@
#include <binder/Parcel.h>
#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceComposer.h>
#include <hardware/gralloc1.h>
#include <ui/GraphicBuffer.h>
#include <private/gui/ComposerService.h>
@@ -96,10 +97,15 @@ static jlong android_hardware_HardwareBuffer_create(JNIEnv* env, jobject clazz,
}
return NULL;
}
uint32_t grallocUsage = android_hardware_HardwareBuffer_convertToGrallocUsageBits(usage, 0);
uint64_t producerUsage = 0;
uint64_t consumerUsage = 0;
android_hardware_HardwareBuffer_convertToGrallocUsageBits(usage, 0, &producerUsage,
&consumerUsage);
status_t error;
sp<GraphicBuffer> buffer(alloc->createGraphicBuffer(width, height, pixelFormat,
layers, grallocUsage, &error));
layers, producerUsage, consumerUsage,
std::string("HardwareBuffer pid [") + std::to_string(getpid()) +"]",
&error));
if (buffer == NULL) {
if (kDebugGraphicBuffer) {
ALOGW("createGraphicBuffer() failed in HardwareBuffer.create()");
@@ -158,7 +164,7 @@ static jlong android_hardware_HardwareBuffer_getUsage(JNIEnv* env,
jobject clazz, jlong nativeObject) {
GraphicBuffer* buffer = GraphicBufferWrapper_to_GraphicBuffer(nativeObject);
return android_hardware_HardwareBuffer_convertFromGrallocUsageBits(
buffer->getUsage());
buffer->getUsage(), buffer->getUsage());
}
// ----------------------------------------------------------------------------
@@ -261,52 +267,58 @@ uint32_t android_hardware_HardwareBuffer_convertToPixelFormat(uint32_t format) {
}
}
uint32_t android_hardware_HardwareBuffer_convertToGrallocUsageBits(uint64_t usage0,
uint64_t usage1) {
uint32_t bits = 0;
void android_hardware_HardwareBuffer_convertToGrallocUsageBits(uint64_t usage0,
uint64_t usage1, uint64_t* outProducerUsage,
uint64_t* outConsumerUsage) {
*outProducerUsage = 0;
*outConsumerUsage = 0;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_CPU_READ))
bits |= GRALLOC_USAGE_SW_READ_RARELY;
*outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_CPU_READ;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN))
bits |= GRALLOC_USAGE_SW_READ_OFTEN;
*outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_CPU_WRITE))
bits |= GRALLOC_USAGE_SW_WRITE_RARELY;
*outProducerUsage |= GRALLOC1_PRODUCER_USAGE_CPU_WRITE;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN))
bits |= GRALLOC_USAGE_SW_WRITE_OFTEN;
*outProducerUsage |= GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE))
bits |= GRALLOC_USAGE_HW_TEXTURE;
*outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT))
bits |= GRALLOC_USAGE_HW_RENDER;
*outProducerUsage |= GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET;
// Not sure what this should be.
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP)) bits |= 0;
//if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER) bits |= 0;
//if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP)) bits |= 0;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER))
*outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE))
bits |= GRALLOC_USAGE_HW_VIDEO_ENCODER;
*outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_VIDEO_ENCODER;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT))
bits |= GRALLOC_USAGE_PROTECTED;
(void)usage1;
return bits;
*outProducerUsage |= GRALLOC1_PRODUCER_USAGE_PROTECTED;
if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA))
*outProducerUsage |= GRALLOC1_PRODUCER_USAGE_SENSOR_DIRECT_DATA;
}
uint64_t android_hardware_HardwareBuffer_convertFromGrallocUsageBits(uint64_t usage0) {
uint64_t android_hardware_HardwareBuffer_convertFromGrallocUsageBits(
uint64_t producerUsage, uint64_t consumerUsage) {
uint64_t bits = 0;
if (containsBits(usage0, GRALLOC_USAGE_SW_READ_RARELY))
if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_CPU_READ))
bits |= AHARDWAREBUFFER_USAGE0_CPU_READ;
if (containsBits(usage0, GRALLOC_USAGE_SW_READ_OFTEN))
if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN))
bits |= AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN;
if (containsBits(usage0, GRALLOC_USAGE_SW_WRITE_RARELY))
if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_CPU_WRITE))
bits |= AHARDWAREBUFFER_USAGE0_CPU_WRITE;
if (containsBits(usage0, GRALLOC_USAGE_SW_WRITE_OFTEN))
if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN))
bits |= AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN;
if (containsBits(usage0, GRALLOC_USAGE_HW_TEXTURE))
if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE))
bits |= AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE;
if (containsBits(usage0, GRALLOC_USAGE_HW_RENDER))
if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET))
bits |= AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT;
if (containsBits(usage0, GRALLOC_USAGE_HW_VIDEO_ENCODER))
if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER))
bits |= AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER;
if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_VIDEO_ENCODER))
bits |= AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE;
if (containsBits(usage0, GRALLOC_USAGE_PROTECTED))
if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_PROTECTED))
bits |= AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT;
if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_SENSOR_DIRECT_DATA))
bits |= AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA;
return bits;
}

View File

@@ -40,12 +40,13 @@ extern uint32_t android_hardware_HardwareBuffer_convertToPixelFormat(
uint32_t format);
/* Convert from AHARDWAREBUFFER_USAGE* flags to to gralloc usage flags. */
extern uint32_t android_hardware_HardwareBuffer_convertToGrallocUsageBits(
uint64_t usage0, uint64_t usage1);
extern void android_hardware_HardwareBuffer_convertToGrallocUsageBits(
uint64_t usage0, uint64_t usage1, uint64_t* outProducerUsage,
uint64_t* outConsumerUsage);
/* Convert from gralloc usage flags to to AHARDWAREBUFFER_USAGE0* flags. */
extern uint64_t android_hardware_HardwareBuffer_convertFromGrallocUsageBits(
uint64_t usage0);
uint64_t producerUsage, uint64_t consumerUsage);
} // namespace android

View File

@@ -26,10 +26,11 @@
#include <android_runtime/android_hardware_HardwareBuffer.h>
#include <binder/Binder.h>
#include <binder/Parcel.h>
#include <cutils/native_handle.h>
#include <binder/IServiceManager.h>
#include <cutils/native_handle.h>
#include <gui/ISurfaceComposer.h>
#include <gui/IGraphicBufferAlloc.h>
#include <hardware/gralloc1.h>
#include <ui/GraphicBuffer.h>
#include <utils/Flattenable.h>
#include <utils/Log.h>
@@ -96,10 +97,14 @@ int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc,
}
status_t err;
uint32_t usage = android_hardware_HardwareBuffer_convertToGrallocUsageBits(
desc->usage0, desc->usage1);
uint64_t producerUsage = 0;
uint64_t consumerUsage = 0;
android_hardware_HardwareBuffer_convertToGrallocUsageBits(desc->usage0,
desc->usage1, &producerUsage, &consumerUsage);
sp<GraphicBuffer> gbuffer = allocator->createGraphicBuffer(desc->width,
desc->height, format, desc->layers, usage, &err);
desc->height, format, desc->layers, producerUsage, consumerUsage,
std::string("AHardwareBuffer pid [") + std::to_string(getpid()) +
"]", &err);
if (err != NO_ERROR) {
return err;
}
@@ -131,7 +136,7 @@ void AHardwareBuffer_describe(const AHardwareBuffer* buffer,
outDesc->layers = gbuffer->getLayerCount();
outDesc->usage0 =
android_hardware_HardwareBuffer_convertFromGrallocUsageBits(
gbuffer->getUsage());
gbuffer->getUsage(), gbuffer->getUsage());
outDesc->usage1 = 0;
outDesc->format = android_hardware_HardwareBuffer_convertFromPixelFormat(
static_cast<uint32_t>(gbuffer->getPixelFormat()));
@@ -148,15 +153,19 @@ int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage0,
return BAD_VALUE;
}
uint32_t usage = android_hardware_HardwareBuffer_convertToGrallocUsageBits(
usage0, 0);
uint64_t producerUsage = 0;
uint64_t consumerUsage = 0;
android_hardware_HardwareBuffer_convertToGrallocUsageBits(usage0, 0,
&producerUsage, &consumerUsage);
GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
Rect bounds;
if (!rect) {
return gBuffer->lockAsync(usage, outVirtualAddress, fence);
bounds.set(Rect(gBuffer->getWidth(), gBuffer->getHeight()));
} else {
Rect bounds(rect->left, rect->top, rect->right, rect->bottom);
return gBuffer->lockAsync(usage, bounds, outVirtualAddress, fence);
bounds.set(Rect(rect->left, rect->top, rect->right, rect->bottom));
}
return gBuffer->lockAsync(producerUsage, consumerUsage, bounds,
outVirtualAddress, fence);
}
int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence) {