audiofx: add device descriptor to AudioEffect constructor
Add the possibility to specify a target audio device when creating an audio effect by passing its type and address to AudioEffect constructor. When doing so, the session ID must be AUDIO_SESSION_DEVICE. Bug: 136294538 Test: make Change-Id: Iba96aca496cd0588e61c9272922270c4049b7c06
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@@ -17,6 +17,7 @@ cc_library_shared {
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"libnativehelper",
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"libaudioclient",
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"libaudioutils",
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"libaudiofoundation",
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],
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version_script: "exports.lds",
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