Work around build break in layoutlib.

Bug: 6413563
Change-Id: Ia7101fba87f3784fd8159c75e4289f642913d099
This commit is contained in:
Jeff Brown
2012-04-27 17:18:06 -07:00
parent 771526c88f
commit 96ff709fe2

View File

@@ -84,20 +84,22 @@ public abstract class AnimationThread extends Thread {
public void run() {
Bridge.prepareThread();
try {
/* FIXME: The ANIMATION_FRAME message no longer exists. Instead, the
* animation timing loop is completely based on a Choreographer objects
* that schedules animation and drawing frames. The animation handler is
* no longer even a handler; it is just a Runnable enqueued on the Choreographer.
Handler_Delegate.setCallback(new IHandlerCallback() {
@Override
public void sendMessageAtTime(Handler handler, Message msg, long uptimeMillis) {
if (msg.what == ValueAnimator.ANIMATION_START /*||
FIXME: The ANIMATION_FRAME message no longer exists. Instead,
the animation timing loop is based on a Choreographer object
that schedules animation and drawing frames.
msg.what == ValueAnimator.ANIMATION_FRAME*/) {
if (msg.what == ValueAnimator.ANIMATION_START ||
msg.what == ValueAnimator.ANIMATION_FRAME) {
mQueue.add(new MessageBundle(handler, msg, uptimeMillis));
} else {
// just ignore.
}
}
});
*/
// call out to the pre-animation work, which should start an animation or more.
Result result = preAnimation();