resolved conflicts for merge of cbf26fd3 to master

Change-Id: I1feb7266c1d5cdebbfb8b8fa0d87d986953a20b6
This commit is contained in:
Nick Kralevich
2010-05-14 15:49:42 -07:00

View File

@@ -195,7 +195,7 @@ bool Program::loadShader(Context *rsc, uint32_t type)
if (rsc->props.mLogShaders) {
LOGV("Loading shader type %x, ID %i", type, mShaderID);
LOGV(mShader.string());
LOGV("%s", mShader.string());
}
if (mShaderID) {