resolved conflicts for merge of cbf26fd3 to master
Change-Id: I1feb7266c1d5cdebbfb8b8fa0d87d986953a20b6
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@@ -195,7 +195,7 @@ bool Program::loadShader(Context *rsc, uint32_t type)
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if (rsc->props.mLogShaders) {
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LOGV("Loading shader type %x, ID %i", type, mShaderID);
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LOGV(mShader.string());
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LOGV("%s", mShader.string());
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}
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if (mShaderID) {
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