Merge "Purge Skia objects from GL caches as needed."

This commit is contained in:
Romain Guy
2010-09-08 18:06:11 -07:00
committed by Android (Google) Code Review
12 changed files with 98 additions and 4 deletions

View File

@@ -254,7 +254,9 @@ static jobject Bitmap_copy(JNIEnv* env, jobject, const SkBitmap* src,
static void Bitmap_destructor(JNIEnv* env, jobject, SkBitmap* bitmap) {
#ifdef USE_OPENGL_RENDERER
android::uirenderer::Caches::getInstance().textureCache.remove(bitmap);
if (android::uirenderer::Caches::hasInstance()) {
android::uirenderer::Caches::getInstance().textureCache.remove(bitmap);
}
#endif
delete bitmap;
}

View File

@@ -26,12 +26,19 @@
#include "SkPath.h"
#include <Caches.h>
namespace android {
class SkPathGlue {
public:
static void finalizer(JNIEnv* env, jobject clazz, SkPath* obj) {
#ifdef USE_OPENGL_RENDERER
if (android::uirenderer::Caches::hasInstance()) {
android::uirenderer::Caches::getInstance().pathCache.remove(obj);
}
#endif
delete obj;
}

View File

@@ -9,6 +9,7 @@
#include "SkXfermode.h"
#include <SkiaShader.h>
#include <Caches.h>
using namespace android::uirenderer;
@@ -52,6 +53,11 @@ static int Color_HSVToColor(JNIEnv* env, jobject, int alpha, jfloatArray hsvArra
static void Shader_destructor(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader)
{
#ifdef USE_OPENGL_RENDERER
if (android::uirenderer::Caches::hasInstance()) {
android::uirenderer::Caches::getInstance().gradientCache.remove(shader);
}
#endif
delete skiaShader;
shader->safeUnref();
}

View File

@@ -37,6 +37,11 @@ public:
}
return *instance;
}
static bool hasInstance() {
Mutex::Autolock _l(sLock);
return sInstance != 0;
}
protected:
~Singleton() { };

View File

@@ -17,7 +17,9 @@
#ifndef ANDROID_UI_CACHES_H
#define ANDROID_UI_CACHES_H
#define LOG_TAG "OpenGLRenderer"
#ifndef LOG_TAG
#define LOG_TAG "OpenGLRenderer"
#endif
#include <utils/Singleton.h>

View File

@@ -61,6 +61,7 @@ public:
bool contains(K key) const;
V get(K key);
K getKeyAt(uint32_t index) const;
void put(K key, V value);
V remove(K key);
V removeOldest();
@@ -121,6 +122,11 @@ bool GenerationCache<K, V>::contains(K key) const {
return mCache.indexOfKey(key) >= 0;
}
template<typename K, typename V>
K GenerationCache<K, V>::getKeyAt(uint32_t index) const {
return mCache.keyAt(index);
}
template<typename K, typename V>
V GenerationCache<K, V>::get(K key) {
ssize_t index = mCache.indexOfKey(key);

View File

@@ -21,6 +21,8 @@
#include <SkCanvas.h>
#include <SkGradientShader.h>
#include <utils/threads.h>
#include "GradientCache.h"
#include "Properties.h"
@@ -52,6 +54,7 @@ GradientCache::GradientCache(uint32_t maxByteSize):
}
GradientCache::~GradientCache() {
Mutex::Autolock _l(mLock);
mCache.clear();
}
@@ -60,14 +63,17 @@ GradientCache::~GradientCache() {
///////////////////////////////////////////////////////////////////////////////
uint32_t GradientCache::getSize() {
Mutex::Autolock _l(mLock);
return mSize;
}
uint32_t GradientCache::getMaxSize() {
Mutex::Autolock _l(mLock);
return mMaxSize;
}
void GradientCache::setMaxSize(uint32_t maxSize) {
Mutex::Autolock _l(mLock);
mMaxSize = maxSize;
while (mSize > mMaxSize) {
mCache.removeOldest();
@@ -79,6 +85,7 @@ void GradientCache::setMaxSize(uint32_t maxSize) {
///////////////////////////////////////////////////////////////////////////////
void GradientCache::operator()(SkShader*& shader, Texture*& texture) {
// Already locked here
if (shader) {
const uint32_t size = texture->width * texture->height * 4;
mSize -= size;
@@ -95,14 +102,17 @@ void GradientCache::operator()(SkShader*& shader, Texture*& texture) {
///////////////////////////////////////////////////////////////////////////////
Texture* GradientCache::get(SkShader* shader) {
Mutex::Autolock _l(mLock);
return mCache.get(shader);
}
void GradientCache::remove(SkShader* shader) {
Mutex::Autolock _l(mLock);
mCache.remove(shader);
}
void GradientCache::clear() {
Mutex::Autolock _l(mLock);
mCache.clear();
}
@@ -128,17 +138,21 @@ Texture* GradientCache::addLinearGradient(SkShader* shader, float* bounds, uint3
canvas.drawRectCoords(0.0f, 0.0f, bitmap.width(), 1.0f, p);
mLock.lock();
// Asume the cache is always big enough
const uint32_t size = bitmap.rowBytes() * bitmap.height();
while (mSize + size > mMaxSize) {
mCache.removeOldest();
}
mLock.unlock();
Texture* texture = new Texture;
generateTexture(&bitmap, texture);
mLock.lock();
mSize += size;
mCache.put(shader, texture);
mLock.unlock();
return texture;
}

View File

@@ -82,6 +82,12 @@ private:
uint32_t mSize;
uint32_t mMaxSize;
/**
* Used to access mCache and mSize. All methods are accessed from a single
* thread except for remove().
*/
mutable Mutex mLock;
}; // class GradientCache
}; // namespace uirenderer

View File

@@ -21,6 +21,8 @@
#include <SkCanvas.h>
#include <SkRect.h>
#include <utils/threads.h>
#include "PathCache.h"
#include "Properties.h"
@@ -51,6 +53,7 @@ PathCache::PathCache(uint32_t maxByteSize):
}
PathCache::~PathCache() {
Mutex::Autolock _l(mLock);
mCache.clear();
}
@@ -67,14 +70,17 @@ void PathCache::init() {
///////////////////////////////////////////////////////////////////////////////
uint32_t PathCache::getSize() {
Mutex::Autolock _l(mLock);
return mSize;
}
uint32_t PathCache::getMaxSize() {
Mutex::Autolock _l(mLock);
return mMaxSize;
}
void PathCache::setMaxSize(uint32_t maxSize) {
Mutex::Autolock _l(mLock);
mMaxSize = maxSize;
while (mSize > mMaxSize) {
mCache.removeOldest();
@@ -99,14 +105,30 @@ void PathCache::operator()(PathCacheEntry& path, PathTexture*& texture) {
// Caching
///////////////////////////////////////////////////////////////////////////////
void PathCache::remove(SkPath* path) {
Mutex::Autolock _l(mLock);
// TODO: Linear search...
for (uint32_t i = 0; i < mCache.size(); i++) {
if (mCache.getKeyAt(i).path == path) {
mCache.removeAt(i);
return;
}
}
}
PathTexture* PathCache::get(SkPath* path, SkPaint* paint) {
PathCacheEntry entry(path, paint);
mLock.lock();
PathTexture* texture = mCache.get(entry);
mLock.unlock();
if (!texture) {
texture = addTexture(entry, path, paint);
} else if (path->getGenerationID() != texture->generation) {
mLock.lock();
mCache.remove(entry);
mLock.unlock();
texture = addTexture(entry, path, paint);
}
@@ -132,9 +154,11 @@ PathTexture* PathCache::addTexture(const PathCacheEntry& entry,
const uint32_t size = width * height;
// Don't even try to cache a bitmap that's bigger than the cache
if (size < mMaxSize) {
mLock.lock();
while (mSize + size > mMaxSize) {
mCache.removeOldest();
}
mLock.unlock();
}
PathTexture* texture = new PathTexture;
@@ -157,8 +181,10 @@ PathTexture* PathCache::addTexture(const PathCacheEntry& entry,
generateTexture(bitmap, texture);
if (size < mMaxSize) {
mLock.lock();
mSize += size;
mCache.put(entry, texture);
mLock.unlock();
} else {
texture->cleanup = true;
}
@@ -167,6 +193,7 @@ PathTexture* PathCache::addTexture(const PathCacheEntry& entry,
}
void PathCache::clear() {
Mutex::Autolock _l(mLock);
mCache.clear();
}

View File

@@ -114,6 +114,10 @@ public:
* Clears the cache. This causes all textures to be deleted.
*/
void clear();
/**
* Removes an entry.
*/
void remove(SkPath* path);
/**
* Sets the maximum size of the cache in bytes.
@@ -143,6 +147,12 @@ private:
uint32_t mSize;
uint32_t mMaxSize;
GLuint mMaxTextureSize;
/**
* Used to access mCache and mSize. All methods are accessed from a single
* thread except for remove().
*/
mutable Mutex mLock;
}; // class PathCache
}; // namespace uirenderer

View File

@@ -102,9 +102,10 @@ void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
///////////////////////////////////////////////////////////////////////////////
Texture* TextureCache::get(SkBitmap* bitmap) {
Mutex::Autolock _l(mLock);
mLock.lock();
Texture* texture = mCache.get(bitmap);
mLock.unlock();
if (!texture) {
if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
LOGW("Bitmap too large to be uploaded into a texture");
@@ -114,9 +115,11 @@ Texture* TextureCache::get(SkBitmap* bitmap) {
const uint32_t size = bitmap->rowBytes() * bitmap->height();
// Don't even try to cache a bitmap that's bigger than the cache
if (size < mMaxSize) {
mLock.lock();
while (mSize + size > mMaxSize) {
mCache.removeOldest();
}
mLock.unlock();
}
texture = new Texture;
@@ -124,8 +127,10 @@ Texture* TextureCache::get(SkBitmap* bitmap) {
generateTexture(bitmap, texture, false);
if (size < mMaxSize) {
mLock.lock();
mSize += size;
mCache.put(bitmap, texture);
mLock.unlock();
} else {
texture->cleanup = true;
}

View File

@@ -87,6 +87,10 @@ private:
uint32_t mMaxSize;
GLint mMaxTextureSize;
/**
* Used to access mCache and mSize. All methods are accessed from a single
* thread except for remove().
*/
mutable Mutex mLock;
}; // class TextureCache