gl perf test cleanup.
Change-Id: Ic486774e25421bd2f412f0ba2bbac4660e3982b8
This commit is contained in:
@@ -132,7 +132,7 @@ void endTimer(const char *str, int w, int h, double dc, int count) {
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double mpps = pixels / delta / 1000000;
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double dc60 = pixels / delta / (w * h) / 60;
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printf("test %s, Mpps %f, dc = %f\n", str, mpps, dc60);
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printf("%s, %f, %f\n", str, mpps, dc60);
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}
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static const char gVertexShader[] =
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@@ -319,12 +319,12 @@ static void doSingleTest(uint32_t w, uint32_t h,
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glBlendFunc(GL_ONE, GL_ONE);
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glDisable(GL_BLEND);
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sprintf(str2, "Test varColor=%i, texCount=%i, modulate=%i, extraMath=%i, texSize=%i, blend=0",
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sprintf(str2, "%i, %i, %i, %i, %i, 0",
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useVarColor, texCount, modulateFirstTex, extraMath, tex0);
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doLoop(w, h, str2);
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glEnable(GL_BLEND);
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sprintf(str2, "Test varColor=%i, texCount=%i, modulate=%i, extraMath=%i, texSize=%i, blend=1",
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sprintf(str2, "%i, %i, %i, %i, %i, 1",
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useVarColor, texCount, modulateFirstTex, extraMath, tex0);
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doLoop(w, h, str2);
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}
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@@ -361,6 +361,8 @@ bool doTest(uint32_t w, uint32_t h) {
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setupVA();
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genTextures();
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printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
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for (int texCount = 0; texCount < 3; texCount++) {
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for (int extraMath = 0; extraMath < 5; extraMath++) {
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@@ -31,18 +31,6 @@
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using namespace android;
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static void printGLString(const char *name, GLenum s) {
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// fprintf(stderr, "printGLString %s, %d\n", name, s);
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const char *v = (const char *) glGetString(s);
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// int error = glGetError();
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// fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error,
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// (unsigned int) v);
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// if ((v < (const char*) 0) || (v > (const char*) 0x10000))
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// fprintf(stderr, "GL %s = %s\n", name, v);
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// else
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// fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v);
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fprintf(stderr, "GL %s = %s\n", name, v);
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}
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static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
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if (returnVal != EGL_TRUE) {
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@@ -63,89 +51,6 @@ static void checkGlError(const char* op) {
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}
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}
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void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
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#define X(VAL) {VAL, #VAL}
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struct {EGLint attribute; const char* name;} names[] = {
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X(EGL_BUFFER_SIZE),
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X(EGL_ALPHA_SIZE),
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X(EGL_BLUE_SIZE),
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X(EGL_GREEN_SIZE),
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X(EGL_RED_SIZE),
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X(EGL_DEPTH_SIZE),
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X(EGL_STENCIL_SIZE),
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X(EGL_CONFIG_CAVEAT),
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X(EGL_CONFIG_ID),
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X(EGL_LEVEL),
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X(EGL_MAX_PBUFFER_HEIGHT),
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X(EGL_MAX_PBUFFER_PIXELS),
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X(EGL_MAX_PBUFFER_WIDTH),
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X(EGL_NATIVE_RENDERABLE),
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X(EGL_NATIVE_VISUAL_ID),
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X(EGL_NATIVE_VISUAL_TYPE),
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X(EGL_SAMPLES),
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X(EGL_SAMPLE_BUFFERS),
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X(EGL_SURFACE_TYPE),
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X(EGL_TRANSPARENT_TYPE),
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X(EGL_TRANSPARENT_RED_VALUE),
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X(EGL_TRANSPARENT_GREEN_VALUE),
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X(EGL_TRANSPARENT_BLUE_VALUE),
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X(EGL_BIND_TO_TEXTURE_RGB),
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X(EGL_BIND_TO_TEXTURE_RGBA),
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X(EGL_MIN_SWAP_INTERVAL),
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X(EGL_MAX_SWAP_INTERVAL),
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X(EGL_LUMINANCE_SIZE),
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X(EGL_ALPHA_MASK_SIZE),
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X(EGL_COLOR_BUFFER_TYPE),
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X(EGL_RENDERABLE_TYPE),
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X(EGL_CONFORMANT),
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};
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#undef X
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for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
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EGLint value = -1;
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EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
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EGLint error = eglGetError();
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if (returnVal && error == EGL_SUCCESS) {
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printf(" %s: ", names[j].name);
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printf("%d (0x%x)", value, value);
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}
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}
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printf("\n");
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}
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int printEGLConfigurations(EGLDisplay dpy) {
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EGLint numConfig = 0;
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EGLint returnVal = eglGetConfigs(dpy, NULL, 0, &numConfig);
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checkEglError("eglGetConfigs", returnVal);
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if (!returnVal) {
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return false;
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}
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printf("Number of EGL configuration: %d\n", numConfig);
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EGLConfig* configs = (EGLConfig*) malloc(sizeof(EGLConfig) * numConfig);
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if (! configs) {
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printf("Could not allocate configs.\n");
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return false;
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}
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returnVal = eglGetConfigs(dpy, configs, numConfig, &numConfig);
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checkEglError("eglGetConfigs", returnVal);
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if (!returnVal) {
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free(configs);
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return false;
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}
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for(int i = 0; i < numConfig; i++) {
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printf("Configuration %d\n", i);
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printEGLConfiguration(dpy, configs[i]);
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}
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free(configs);
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return true;
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}
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bool doTest(uint32_t w, uint32_t h);
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static EGLDisplay dpy;
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@@ -176,7 +81,6 @@ int main(int argc, char** argv) {
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returnValue = eglInitialize(dpy, &majorVersion, &minorVersion);
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checkEglError("eglInitialize", returnValue);
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fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion);
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if (returnValue != EGL_TRUE) {
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printf("eglInitialize failed\n");
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return 0;
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@@ -191,9 +95,6 @@ int main(int argc, char** argv) {
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checkEglError("EGLUtils::selectConfigForNativeWindow");
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printf("Chose this configuration:\n");
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printEGLConfiguration(dpy, myConfig);
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surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
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checkEglError("eglCreateWindowSurface");
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if (surface == EGL_NO_SURFACE) {
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@@ -218,13 +119,6 @@ int main(int argc, char** argv) {
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checkEglError("eglQuerySurface");
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GLint dim = w < h ? w : h;
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fprintf(stderr, "Window dimensions: %d x %d\n", w, h);
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printGLString("Version", GL_VERSION);
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printGLString("Vendor", GL_VENDOR);
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printGLString("Renderer", GL_RENDERER);
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printGLString("Extensions", GL_EXTENSIONS);
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glViewport(0, 0, w, h);
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for (;;) {
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