Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor.

This commit is contained in:
Jason Sams
2010-01-07 16:25:08 -08:00
parent 6286953ece
commit 917cd4fcda

View File

@@ -92,9 +92,9 @@ void Type::compute()
mLODs[lod].mZ = tz;
mLODs[lod].mOffset = offset;
offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes();
tx = (tx + 1) >> 1;
ty = (ty + 1) >> 1;
tz = (tz + 1) >> 1;
if (tx > 1) tx >>= 1;
if (ty > 1) ty >>= 1;
if (tz > 1) tz >>= 1;
}
// At this point the offset is the size of a mipmap chain;