Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor.
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@@ -92,9 +92,9 @@ void Type::compute()
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mLODs[lod].mZ = tz;
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mLODs[lod].mOffset = offset;
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offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes();
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tx = (tx + 1) >> 1;
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ty = (ty + 1) >> 1;
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tz = (tz + 1) >> 1;
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if (tx > 1) tx >>= 1;
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if (ty > 1) ty >>= 1;
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if (tz > 1) tz >>= 1;
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}
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// At this point the offset is the size of a mipmap chain;
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