Merge "Enable large font rendering with GPU acceleration"

This commit is contained in:
Chet Haase
2011-05-20 07:33:41 -07:00
committed by Android (Google) Code Review
3 changed files with 47 additions and 9 deletions

View File

@@ -35,6 +35,9 @@ namespace uirenderer {
#define DEFAULT_TEXT_CACHE_WIDTH 1024
#define DEFAULT_TEXT_CACHE_HEIGHT 256
#define MAX_TEXT_CACHE_WIDTH 2048
#define MAX_TEXT_CACHE_HEIGHT 2048
///////////////////////////////////////////////////////////////////////////////
// Font
///////////////////////////////////////////////////////////////////////////////
@@ -386,9 +389,17 @@ void FontRenderer::flushAllAndInvalidate() {
bool FontRenderer::cacheBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) {
// If the glyph is too tall, don't cache it
if (glyph.fHeight > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) {
LOGE("Font size to large to fit in cache. width, height = %i, %i",
(int) glyph.fWidth, (int) glyph.fHeight);
return false;
if (mCacheHeight < MAX_TEXT_CACHE_HEIGHT) {
// Default cache not large enough for large glyphs - resize cache to
// max size and try again
flushAllAndInvalidate();
initTextTexture(true);
}
if (glyph.fHeight > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) {
LOGE("Font size to large to fit in cache. width, height = %i, %i",
(int) glyph.fWidth, (int) glyph.fHeight);
return false;
}
}
// Now copy the bitmap into the cache texture
@@ -446,16 +457,25 @@ bool FontRenderer::cacheBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint3
return true;
}
void FontRenderer::initTextTexture() {
void FontRenderer::initTextTexture(bool largeFonts) {
mCacheLines.clear();
if (largeFonts) {
mCacheWidth = MAX_TEXT_CACHE_WIDTH;
mCacheHeight = MAX_TEXT_CACHE_HEIGHT;
}
mTextTexture = new uint8_t[mCacheWidth * mCacheHeight];
memset(mTextTexture, 0, mCacheWidth * mCacheHeight * sizeof(uint8_t));
mUploadTexture = false;
if (mTextureId != 0) {
glDeleteTextures(1, &mTextureId);
}
glGenTextures(1, &mTextureId);
glBindTexture(GL_TEXTURE_2D, mTextureId);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
// Initialize texture dimentions
// Initialize texture dimensions
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, mCacheWidth, mCacheHeight, 0,
GL_ALPHA, GL_UNSIGNED_BYTE, 0);
@@ -480,6 +500,15 @@ void FontRenderer::initTextTexture() {
nextLine += mCacheLines.top()->mMaxHeight;
mCacheLines.push(new CacheTextureLine(mCacheWidth, 42, nextLine, 0));
nextLine += mCacheLines.top()->mMaxHeight;
if (largeFonts) {
int nextSize = 76;
// Make several new lines with increasing font sizes
while (nextSize < (int)(mCacheHeight - nextLine - (2 * nextSize))) {
mCacheLines.push(new CacheTextureLine(mCacheWidth, nextSize, nextLine, 0));
nextLine += mCacheLines.top()->mMaxHeight;
nextSize += 50;
}
}
mCacheLines.push(new CacheTextureLine(mCacheWidth, mCacheHeight - nextLine, nextLine, 0));
}

View File

@@ -229,7 +229,7 @@ protected:
}
};
void initTextTexture();
void initTextTexture(bool largeFonts = false);
bool cacheBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY);
void flushAllAndInvalidate();

View File

@@ -38,6 +38,7 @@ public class TextActivity extends Activity {
private final Paint mStrikePaint;
private final Paint mScaledPaint;
private final Paint mSkewPaint;
private final Paint mHugePaint;
CustomTextView(Context c) {
super(c);
@@ -64,6 +65,11 @@ public class TextActivity extends Activity {
mSkewPaint.setAntiAlias(true);
mSkewPaint.setTextSize(16.0f);
mSkewPaint.setShadowLayer(3.0f, 3.0f, 3.0f, 0xff000000);
mHugePaint = new Paint();
mHugePaint.setAntiAlias(true);
mHugePaint.setColor(0xff000000);
mHugePaint.setTextSize(300f);
}
@Override
@@ -98,7 +104,9 @@ public class TextActivity extends Activity {
mLargePaint.setAlpha(255);
mLargePaint.setColor(0xff000000);
mLargePaint.clearShadowLayer();
canvas.drawText("Hello!", 500, 600, mHugePaint);
canvas.drawText("Hello OpenGL renderer!", 500, 40, mStrikePaint);
mStrikePaint.setStrikeThruText(true);
canvas.drawText("Hello OpenGL renderer!", 500, 70, mStrikePaint);
@@ -106,7 +114,7 @@ public class TextActivity extends Activity {
canvas.drawText("Hello OpenGL renderer!", 500, 100, mStrikePaint);
mStrikePaint.setStrikeThruText(false);
mStrikePaint.setUnderlineText(true);
mSkewPaint.setTextSkewX(-0.25f);
canvas.drawText("Hello OpenGL renderer!", 980, 200, mSkewPaint);
mSkewPaint.setTextSkewX(0.5f);
@@ -120,11 +128,12 @@ public class TextActivity extends Activity {
canvas.drawText("Hello OpenGL renderer!", 500, 230, mScaledPaint);
mScaledPaint.setTextScaleX(2.0f);
canvas.drawText("Hello OpenGL renderer!", 500, 260, mScaledPaint);
canvas.save();
canvas.clipRect(150.0f, 220.0f, 450.0f, 320.0f);
canvas.drawText("Hello OpenGL renderer!", 100, 300, mLargePaint);
canvas.restore();
}
}
}