[BootAnimation] Modernize codebase by replacing NULL with nullptr
Fixes -Wzero-as-null-pointer-constant warning. Test: m Bug: 68236239 Change-Id: I3d1d08ce91b351227dad11f0ac0302832b9563b4
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@@ -101,7 +101,7 @@ static constexpr size_t TEXT_POS_LEN_MAX = 16;
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BootAnimation::BootAnimation(sp<Callbacks> callbacks)
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: Thread(false), mClockEnabled(true), mTimeIsAccurate(false),
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mTimeFormat12Hour(false), mTimeCheckThread(NULL), mCallbacks(callbacks) {
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mTimeFormat12Hour(false), mTimeCheckThread(nullptr), mCallbacks(callbacks) {
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mSession = new SurfaceComposerClient();
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std::string powerCtl = android::base::GetProperty("sys.powerctl", "");
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@@ -156,7 +156,7 @@ void BootAnimation::binderDied(const wp<IBinder>&)
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status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
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const char* name) {
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Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
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if (asset == NULL)
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if (asset == nullptr)
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return NO_INIT;
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SkBitmap bitmap;
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sk_sp<SkData> data = SkData::MakeWithoutCopy(asset->getBuffer(false),
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@@ -234,7 +234,7 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height)
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case kN32_SkColorType:
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if (!mUseNpotTextures && (tw != w || th != h)) {
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
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GL_UNSIGNED_BYTE, 0);
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GL_UNSIGNED_BYTE, nullptr);
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glTexSubImage2D(GL_TEXTURE_2D, 0,
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0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p);
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} else {
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@@ -246,7 +246,7 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height)
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case kRGB_565_SkColorType:
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if (!mUseNpotTextures && (tw != w || th != h)) {
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB,
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GL_UNSIGNED_SHORT_5_6_5, 0);
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GL_UNSIGNED_SHORT_5_6_5, nullptr);
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glTexSubImage2D(GL_TEXTURE_2D, 0,
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0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p);
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} else {
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@@ -304,10 +304,10 @@ status_t BootAnimation::readyToRun() {
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EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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eglInitialize(display, 0, 0);
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eglInitialize(display, nullptr, nullptr);
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eglChooseConfig(display, attribs, &config, 1, &numConfigs);
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surface = eglCreateWindowSurface(display, config, s.get(), NULL);
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context = eglCreateContext(display, config, NULL, NULL);
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surface = eglCreateWindowSurface(display, config, s.get(), nullptr);
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context = eglCreateContext(display, config, nullptr, nullptr);
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eglQuerySurface(display, surface, EGL_WIDTH, &w);
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eglQuerySurface(display, surface, EGL_HEIGHT, &h);
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@@ -671,7 +671,7 @@ bool BootAnimation::parseAnimationDesc(Animation& animation)
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// Parse the description file
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for (;;) {
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const char* endl = strstr(s, "\n");
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if (endl == NULL) break;
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if (endl == nullptr) break;
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String8 line(s, endl - s);
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const char* l = line.string();
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int fps = 0;
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@@ -699,8 +699,8 @@ bool BootAnimation::parseAnimationDesc(Animation& animation)
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part.count = count;
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part.pause = pause;
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part.path = path;
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part.audioData = NULL;
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part.animation = NULL;
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part.audioData = nullptr;
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part.animation = nullptr;
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if (!parseColor(color, part.backgroundColor)) {
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SLOGE("> invalid color '#%s'", color);
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part.backgroundColor[0] = 0.0f;
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@@ -716,9 +716,9 @@ bool BootAnimation::parseAnimationDesc(Animation& animation)
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part.playUntilComplete = false;
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part.count = 1;
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part.pause = 0;
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part.audioData = NULL;
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part.audioData = nullptr;
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part.animation = loadAnimation(String8(SYSTEM_BOOTANIMATION_FILE));
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if (part.animation != NULL)
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if (part.animation != nullptr)
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animation.parts.add(part);
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}
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s = ++endl;
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@@ -731,7 +731,7 @@ bool BootAnimation::preloadZip(Animation& animation)
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{
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// read all the data structures
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const size_t pcount = animation.parts.size();
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void *cookie = NULL;
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void *cookie = nullptr;
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ZipFileRO* zip = animation.zip;
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if (!zip->startIteration(&cookie)) {
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return false;
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@@ -739,7 +739,7 @@ bool BootAnimation::preloadZip(Animation& animation)
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ZipEntryRO entry;
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char name[ANIM_ENTRY_NAME_MAX];
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while ((entry = zip->nextEntry(cookie)) != NULL) {
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while ((entry = zip->nextEntry(cookie)) != nullptr) {
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const int foundEntryName = zip->getEntryFileName(entry, name, ANIM_ENTRY_NAME_MAX);
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if (foundEntryName > ANIM_ENTRY_NAME_MAX || foundEntryName == -1) {
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SLOGE("Error fetching entry file name");
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@@ -762,7 +762,7 @@ bool BootAnimation::preloadZip(Animation& animation)
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if (path == animation.parts[j].path) {
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uint16_t method;
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// supports only stored png files
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if (zip->getEntryInfo(entry, &method, NULL, NULL, NULL, NULL, NULL)) {
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if (zip->getEntryInfo(entry, &method, nullptr, nullptr, nullptr, nullptr, nullptr)) {
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if (method == ZipFileRO::kCompressStored) {
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FileMap* map = zip->createEntryFileMap(entry);
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if (map) {
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@@ -800,7 +800,7 @@ bool BootAnimation::preloadZip(Animation& animation)
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for (size_t frameIdx = 0; frameIdx < part.frames.size(); frameIdx++) {
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const char* endl = strstr(trimDataStr, "\n");
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// No more trimData for this part.
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if (endl == NULL) {
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if (endl == nullptr) {
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break;
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}
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String8 line(trimDataStr, endl - trimDataStr);
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@@ -927,7 +927,7 @@ bool BootAnimation::playAnimation(const Animation& animation)
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glBindTexture(GL_TEXTURE_2D, 0);
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// Handle animation package
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if (part.animation != NULL) {
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if (part.animation != nullptr) {
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playAnimation(*part.animation);
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if (exitPending())
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break;
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@@ -1001,7 +1001,7 @@ bool BootAnimation::playAnimation(const Animation& animation)
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spec.tv_nsec = (now + delay) % 1000000000;
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int err;
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do {
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err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, NULL);
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err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, nullptr);
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} while (err<0 && errno == EINTR);
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}
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@@ -1090,13 +1090,13 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn)
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if (mLoadedFiles.indexOf(fn) >= 0) {
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SLOGE("File \"%s\" is already loaded. Cyclic ref is not allowed",
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fn.string());
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return NULL;
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return nullptr;
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}
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ZipFileRO *zip = ZipFileRO::open(fn);
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if (zip == NULL) {
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if (zip == nullptr) {
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SLOGE("Failed to open animation zip \"%s\": %s",
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fn.string(), strerror(errno));
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return NULL;
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return nullptr;
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}
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Animation *animation = new Animation;
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@@ -1107,7 +1107,7 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn)
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parseAnimationDesc(*animation);
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if (!preloadZip(*animation)) {
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return NULL;
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return nullptr;
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}
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@@ -1135,7 +1135,7 @@ bool BootAnimation::updateIsTimeAccurate() {
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}
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FILE* file = fopen(LAST_TIME_CHANGED_FILE_PATH, "r");
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if (file != NULL) {
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if (file != nullptr) {
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long long lastChangedTime = 0;
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fscanf(file, "%lld", &lastChangedTime);
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fclose(file);
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@@ -39,14 +39,14 @@ namespace {
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using namespace android;
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// engine interfaces
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static SLObjectItf engineObject = NULL;
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static SLObjectItf engineObject = nullptr;
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static SLEngineItf engineEngine;
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// output mix interfaces
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static SLObjectItf outputMixObject = NULL;
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static SLObjectItf outputMixObject = nullptr;
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// buffer queue player interfaces
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static SLObjectItf bqPlayerObject = NULL;
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static SLObjectItf bqPlayerObject = nullptr;
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static SLPlayItf bqPlayerPlay;
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static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
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static SLMuteSoloItf bqPlayerMuteSolo;
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@@ -89,7 +89,7 @@ void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context) {
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}
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bool hasPlayer() {
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return (engineObject != NULL && bqPlayerObject != NULL);
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return (engineObject != nullptr && bqPlayerObject != nullptr);
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}
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// create the engine and output mix objects
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@@ -97,7 +97,7 @@ bool createEngine() {
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SLresult result;
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// create engine
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result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
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result = slCreateEngine(&engineObject, 0, nullptr, 0, nullptr, nullptr);
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if (result != SL_RESULT_SUCCESS) {
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ALOGE("slCreateEngine failed with result %d", result);
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return false;
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@@ -121,7 +121,7 @@ bool createEngine() {
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(void)result;
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// create output mix
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result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, NULL, NULL);
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result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, nullptr, nullptr);
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if (result != SL_RESULT_SUCCESS) {
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ALOGE("sl engine CreateOutputMix failed with result %d", result);
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return false;
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@@ -173,7 +173,7 @@ bool createBufferQueueAudioPlayer(const ChunkFormat* chunkFormat) {
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// configure audio sink
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SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
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SLDataSink audioSnk = {&loc_outmix, NULL};
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SLDataSink audioSnk = {&loc_outmix, nullptr};
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// create audio player
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const SLInterfaceID ids[3] = {SL_IID_BUFFERQUEUE, SL_IID_VOLUME, SL_IID_ANDROIDCONFIGURATION};
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@@ -236,7 +236,7 @@ bool createBufferQueueAudioPlayer(const ChunkFormat* chunkFormat) {
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(void)result;
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// register callback on the buffer queue
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result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, NULL);
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result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, nullptr);
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if (result != SL_RESULT_SUCCESS) {
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ALOGE("sl bqPlayerBufferQueue RegisterCallback failed with result %d", result);
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return false;
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@@ -261,7 +261,7 @@ bool parseClipBuf(const uint8_t* clipBuf, int clipBufSize, const ChunkFormat** o
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const uint8_t** oSoundBuf, unsigned* oSoundBufSize) {
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*oSoundBuf = clipBuf;
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*oSoundBufSize = clipBufSize;
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*oChunkFormat = NULL;
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*oChunkFormat = nullptr;
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const RiffWaveHeader* wavHeader = (const RiffWaveHeader*)*oSoundBuf;
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if (*oSoundBufSize < sizeof(*wavHeader) || (wavHeader->riff_id != ID_RIFF) ||
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(wavHeader->wave_id != ID_WAVE)) {
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@@ -303,7 +303,7 @@ bool parseClipBuf(const uint8_t* clipBuf, int clipBufSize, const ChunkFormat** o
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}
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}
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if (*oChunkFormat == NULL) {
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if (*oChunkFormat == nullptr) {
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ALOGE("format not found in WAV file");
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return false;
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}
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@@ -435,7 +435,7 @@ void setPlaying(bool isPlaying) {
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SLresult result;
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if (NULL != bqPlayerPlay) {
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if (nullptr != bqPlayerPlay) {
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// set the player's state
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result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay,
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isPlaying ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_STOPPED);
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@@ -445,28 +445,28 @@ void setPlaying(bool isPlaying) {
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void destroy() {
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// destroy buffer queue audio player object, and invalidate all associated interfaces
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if (bqPlayerObject != NULL) {
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if (bqPlayerObject != nullptr) {
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CHATTY("destroying audio player");
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(*bqPlayerObject)->Destroy(bqPlayerObject);
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bqPlayerObject = NULL;
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bqPlayerPlay = NULL;
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bqPlayerBufferQueue = NULL;
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bqPlayerMuteSolo = NULL;
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bqPlayerVolume = NULL;
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bqPlayerObject = nullptr;
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bqPlayerPlay = nullptr;
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bqPlayerBufferQueue = nullptr;
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bqPlayerMuteSolo = nullptr;
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bqPlayerVolume = nullptr;
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}
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// destroy output mix object, and invalidate all associated interfaces
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if (outputMixObject != NULL) {
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if (outputMixObject != nullptr) {
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(*outputMixObject)->Destroy(outputMixObject);
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outputMixObject = NULL;
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outputMixObject = nullptr;
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}
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// destroy engine object, and invalidate all associated interfaces
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if (engineObject != NULL) {
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if (engineObject != nullptr) {
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CHATTY("destroying audio engine");
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(*engineObject)->Destroy(engineObject);
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engineObject = NULL;
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engineEngine = NULL;
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engineObject = nullptr;
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engineEngine = nullptr;
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}
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}
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@@ -60,7 +60,7 @@ public:
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mBootAction = new BootAction();
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if (!mBootAction->init(library_path, mBootParameters)) {
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mBootAction = NULL;
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mBootAction = nullptr;
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}
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};
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