[Settings] Cleanup unused code
Remove unused code since mRebuildAsync is always set to true. Bug: 240851254 Change-Id: I8f40d9beb6658e1d8cb649bef99f41ac510dfb1c Test: build pass
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@@ -792,10 +792,8 @@ public class ApplicationsState {
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// Rebuilding of app list. Synchronized on mRebuildSync.
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final Object mRebuildSync = new Object();
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boolean mRebuildRequested;
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boolean mRebuildAsync;
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AppFilter mRebuildFilter;
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Comparator<AppEntry> mRebuildComparator;
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ArrayList<AppEntry> mRebuildResult;
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ArrayList<AppEntry> mLastAppList;
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boolean mRebuildForeground;
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@@ -901,11 +899,9 @@ public class ApplicationsState {
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synchronized (mRebuildingSessions) {
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mRebuildingSessions.add(this);
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mRebuildRequested = true;
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mRebuildAsync = true;
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mRebuildFilter = filter;
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mRebuildComparator = comparator;
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mRebuildForeground = foreground;
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mRebuildResult = null;
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if (!mBackgroundHandler.hasMessages(BackgroundHandler.MSG_REBUILD_LIST)) {
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Message msg = mBackgroundHandler.obtainMessage(
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BackgroundHandler.MSG_REBUILD_LIST);
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@@ -985,15 +981,10 @@ public class ApplicationsState {
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synchronized (mRebuildSync) {
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if (!mRebuildRequested) {
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mLastAppList = filteredApps;
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if (!mRebuildAsync) {
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mRebuildResult = filteredApps;
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mRebuildSync.notifyAll();
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} else {
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if (!mMainHandler.hasMessages(MainHandler.MSG_REBUILD_COMPLETE, this)) {
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Message msg = mMainHandler.obtainMessage(
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MainHandler.MSG_REBUILD_COMPLETE, this);
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mMainHandler.sendMessage(msg);
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}
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if (!mMainHandler.hasMessages(MainHandler.MSG_REBUILD_COMPLETE, this)) {
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Message msg = mMainHandler.obtainMessage(
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MainHandler.MSG_REBUILD_COMPLETE, this);
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mMainHandler.sendMessage(msg);
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}
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}
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}
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