Merge "Fix a bug in the USAP Pool refill logic."
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@@ -492,10 +492,12 @@ class ZygoteServer {
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long elapsedTimeMs = System.currentTimeMillis() - mUsapPoolRefillTriggerTimestamp;
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if (elapsedTimeMs >= mUsapPoolRefillDelayMs) {
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// Normalize the poll timeout value when the time between one poll event and the
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// next pushes us over the delay value. This prevents poll receiving a 0
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// timeout value, which would result in it returning immediately.
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pollTimeoutMs = -1;
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// The refill delay has elapsed during the period between poll invocations.
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// We will now check for any currently ready file descriptors before refilling
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// the USAP pool.
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pollTimeoutMs = 0;
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mUsapPoolRefillTriggerTimestamp = INVALID_TIMESTAMP;
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mUsapPoolRefillAction = UsapPoolRefillAction.DELAYED;
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} else if (elapsedTimeMs <= 0) {
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// This can occur if the clock used by currentTimeMillis is reset, which is
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@@ -517,9 +519,11 @@ class ZygoteServer {
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}
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if (pollReturnValue == 0) {
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// The poll timeout has been exceeded. This only occurs when we have finished the
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// USAP pool refill delay period.
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// The poll returned zero results either when the timeout value has been exceeded
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// or when a non-blocking poll is issued and no FDs are ready. In either case it
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// is time to refill the pool. This will result in a duplicate assignment when
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// the non-blocking poll returns zero results, but it avoids an additional
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// conditional in the else branch.
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mUsapPoolRefillTriggerTimestamp = INVALID_TIMESTAMP;
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mUsapPoolRefillAction = UsapPoolRefillAction.DELAYED;
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