Merge "Modifications in audio effect engine state management." into gingerbread
This commit is contained in:
@@ -223,6 +223,11 @@ typedef struct audio_buffer_s audio_buffer_t;
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// samples as specified in output buffer descriptor. If the buffer descriptor
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// is not specified the function must use either the buffer or the
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// buffer provider function installed by the EFFECT_CMD_CONFIGURE command.
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// The effect framework will call the process() function after the EFFECT_CMD_ENABLE
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// command is received and until the EFFECT_CMD_DISABLE is received. When the engine
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// receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
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// and when done indicate that it is OK to stop calling the process() function by
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// returning the -ENODATA status.
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//
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// NOTE: the process() function implementation should be "real-time safe" that is
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// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
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@@ -239,6 +244,8 @@ typedef struct audio_buffer_s audio_buffer_t;
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//
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// Output:
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// returned value: 0 successful operation
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// -ENODATA the engine has finished the disable phase and the framework
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// can stop calling process()
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// -EINVAL invalid interface handle or
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// invalid input/output buffer description
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////////////////////////////////////////////////////////////////////////////////
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@@ -17,8 +17,7 @@
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#define LOG_TAG "AudioFlinger"
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//
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#define LOG_NDEBUG 0
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//#define LOG_NDEBUG 0
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#include <math.h>
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#include <signal.h>
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@@ -5085,15 +5084,53 @@ void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
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}
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}
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void AudioFlinger::EffectModule::updateState() {
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Mutex::Autolock _l(mLock);
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switch (mState) {
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case RESTART:
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reset_l();
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// FALL THROUGH
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case STARTING:
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// clear auxiliary effect input buffer for next accumulation
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if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
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memset(mConfig.inputCfg.buffer.raw,
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0,
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mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
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}
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start_l();
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mState = ACTIVE;
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break;
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case STOPPING:
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stop_l();
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mDisableWaitCnt = mMaxDisableWaitCnt;
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mState = STOPPED;
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break;
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case STOPPED:
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// mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
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// turn off sequence.
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if (--mDisableWaitCnt == 0) {
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reset_l();
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mState = IDLE;
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}
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break;
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default: //IDLE , ACTIVE
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break;
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}
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}
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void AudioFlinger::EffectModule::process()
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{
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Mutex::Autolock _l(mLock);
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if (mEffectInterface == NULL || mConfig.inputCfg.buffer.raw == NULL || mConfig.outputCfg.buffer.raw == NULL) {
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if (mEffectInterface == NULL ||
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mConfig.inputCfg.buffer.raw == NULL ||
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mConfig.outputCfg.buffer.raw == NULL) {
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return;
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}
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if (mState != IDLE) {
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if (mState == ACTIVE || mState == STOPPING || mState == STOPPED) {
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// do 32 bit to 16 bit conversion for auxiliary effect input buffer
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if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
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AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
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@@ -5101,33 +5138,15 @@ void AudioFlinger::EffectModule::process()
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mConfig.inputCfg.buffer.frameCount);
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}
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// TODO: handle effects with buffer provider
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if (mState != ACTIVE) {
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switch (mState) {
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case RESET:
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reset_l();
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mState = STARTING;
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// clear auxiliary effect input buffer for next accumulation
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if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
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memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
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}
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return;
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case STARTING:
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start_l();
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mState = ACTIVE;
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break;
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case STOPPING:
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mState = STOPPED;
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break;
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case STOPPED:
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stop_l();
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mState = IDLE;
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return;
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}
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}
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// do the actual processing in the effect engine
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(*mEffectInterface)->process(mEffectInterface, &mConfig.inputCfg.buffer, &mConfig.outputCfg.buffer);
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int ret = (*mEffectInterface)->process(mEffectInterface,
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&mConfig.inputCfg.buffer,
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&mConfig.outputCfg.buffer);
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// force transition to IDLE state when engine is ready
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if (mState == STOPPED && ret == -ENODATA) {
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mDisableWaitCnt = 1;
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}
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// clear auxiliary effect input buffer for next accumulation
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if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
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@@ -5216,6 +5235,10 @@ status_t AudioFlinger::EffectModule::configure()
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if (status == 0) {
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status = cmdStatus;
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}
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mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
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(1000 * mConfig.outputCfg.buffer.frameCount);
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return status;
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}
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@@ -5292,21 +5315,19 @@ status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
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switch (mState) {
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// going from disabled to enabled
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case IDLE:
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mState = RESET;
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mState = STARTING;
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break;
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case STOPPED:
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mState = RESTART;
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break;
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case STOPPING:
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mState = ACTIVE;
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break;
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case STOPPED:
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mState = STARTING;
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break;
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// going from enabled to disabled
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case RESET:
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mState = IDLE;
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break;
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case RESTART:
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case STARTING:
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mState = STOPPED;
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mState = IDLE;
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break;
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case ACTIVE:
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mState = STOPPING;
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@@ -5325,7 +5346,7 @@ status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
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bool AudioFlinger::EffectModule::isEnabled()
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{
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switch (mState) {
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case RESET:
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case RESTART:
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case STARTING:
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case ACTIVE:
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return true;
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@@ -5772,6 +5793,9 @@ void AudioFlinger::EffectChain::process_l()
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for (size_t i = 0; i < size; i++) {
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mEffects[i]->process();
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}
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for (size_t i = 0; i < size; i++) {
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mEffects[i]->updateState();
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}
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// if no track is active, input buffer must be cleared here as the mixer process
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// will not do it
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if (mSessionId > 0 && activeTracks() == 0) {
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@@ -905,7 +905,7 @@ private:
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enum effect_state {
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IDLE,
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RESET,
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RESTART,
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STARTING,
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ACTIVE,
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STOPPING,
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@@ -914,6 +914,7 @@ private:
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int id() { return mId; }
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void process();
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void updateState();
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status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
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void reset_l();
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@@ -948,6 +949,9 @@ private:
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protected:
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// Maximum time allocated to effect engines to complete the turn off sequence
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static const uint32_t MAX_DISABLE_TIME_MS = 10000;
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EffectModule(const EffectModule&);
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EffectModule& operator = (const EffectModule&);
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@@ -973,6 +977,9 @@ private:
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status_t mStatus; // initialization status
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uint32_t mState; // current activation state (effect_state)
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Vector< wp<EffectHandle> > mHandles; // list of client handles
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uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after
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// sending disable command.
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uint32_t mDisableWaitCnt; // current process() calls count during disable period.
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};
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// The EffectHandle class implements the IEffect interface. It provides resources
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@@ -30,6 +30,12 @@
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// effect_interface_t interface implementation for equalizer effect
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extern "C" const struct effect_interface_s gEqualizerInterface;
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enum equalizer_state_e {
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EQUALIZER_STATE_UNINITIALIZED,
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EQUALIZER_STATE_INITIALIZED,
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EQUALIZER_STATE_ACTIVE,
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};
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namespace android {
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namespace {
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@@ -100,6 +106,7 @@ struct EqualizerContext {
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effect_config_t config;
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FormatAdapter adapter;
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AudioEqualizer * pEqualizer;
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uint32_t state;
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};
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//--- local function prototypes
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@@ -151,6 +158,7 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
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pContext->itfe = &gEqualizerInterface;
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pContext->pEqualizer = NULL;
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pContext->state = EQUALIZER_STATE_UNINITIALIZED;
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ret = Equalizer_init(pContext);
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if (ret < 0) {
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@@ -160,6 +168,7 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
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}
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*pInterface = (effect_interface_t)pContext;
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pContext->state = EQUALIZER_STATE_INITIALIZED;
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LOGV("EffectLibCreateEffect %p, size %d", pContext, AudioEqualizer::GetInstanceSize(kNumBands)+sizeof(EqualizerContext));
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@@ -175,6 +184,7 @@ extern "C" int EffectRelease(effect_interface_t interface) {
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return -EINVAL;
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}
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pContext->state = EQUALIZER_STATE_UNINITIALIZED;
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pContext->pEqualizer->free();
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delete pContext;
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@@ -528,6 +538,13 @@ extern "C" int Equalizer_process(effect_interface_t self, audio_buffer_t *inBuff
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return -EINVAL;
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}
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if (pContext->state == EQUALIZER_STATE_UNINITIALIZED) {
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return -EINVAL;
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}
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if (pContext->state == EQUALIZER_STATE_INITIALIZED) {
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return -ENODATA;
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}
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pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount);
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return 0;
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@@ -539,7 +556,7 @@ extern "C" int Equalizer_command(effect_interface_t self, int cmdCode, int cmdSi
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android::EqualizerContext * pContext = (android::EqualizerContext *) self;
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int retsize;
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if (pContext == NULL) {
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if (pContext == NULL || pContext->state == EQUALIZER_STATE_UNINITIALIZED) {
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return -EINVAL;
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}
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@@ -594,10 +611,25 @@ extern "C" int Equalizer_command(effect_interface_t self, int cmdCode, int cmdSi
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p->data + p->psize);
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} break;
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case EFFECT_CMD_ENABLE:
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if (pReplyData == NULL || *replySize != sizeof(int)) {
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return -EINVAL;
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}
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if (pContext->state != EQUALIZER_STATE_INITIALIZED) {
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return -ENOSYS;
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}
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pContext->state = EQUALIZER_STATE_ACTIVE;
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LOGV("EFFECT_CMD_ENABLE() OK");
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*(int *)pReplyData = 0;
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break;
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case EFFECT_CMD_DISABLE:
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if (pReplyData == NULL || *replySize != sizeof(int)) {
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return -EINVAL;
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}
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if (pContext->state != EQUALIZER_STATE_ACTIVE) {
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return -ENOSYS;
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}
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pContext->state = EQUALIZER_STATE_INITIALIZED;
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LOGV("EFFECT_CMD_DISABLE() OK");
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*(int *)pReplyData = 0;
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break;
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case EFFECT_CMD_SET_DEVICE:
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@@ -15,8 +15,7 @@
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*/
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#define LOG_TAG "EffectReverb"
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//
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#define LOG_NDEBUG 0
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//#define LOG_NDEBUG 0
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#include <cutils/log.h>
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#include <stdlib.h>
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#include <string.h>
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@@ -143,6 +142,8 @@ int EffectCreate(effect_uuid_t *uuid,
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module->itfe = &gReverbInterface;
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module->context.mState = REVERB_STATE_UNINITIALIZED;
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if (memcmp(&desc->type, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
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preset = 1;
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}
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@@ -158,6 +159,8 @@ int EffectCreate(effect_uuid_t *uuid,
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*pInterface = (effect_interface_t) module;
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module->context.mState = REVERB_STATE_INITIALIZED;
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LOGV("EffectLibCreateEffect %p ,size %d", module, sizeof(reverb_module_t));
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return 0;
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@@ -171,6 +174,8 @@ int EffectRelease(effect_interface_t interface) {
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return -EINVAL;
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}
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pRvbModule->context.mState = REVERB_STATE_UNINITIALIZED;
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free(pRvbModule);
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return 0;
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}
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@@ -195,6 +200,13 @@ static int Reverb_Process(effect_interface_t self, audio_buffer_t *inBuffer, aud
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pReverb = (reverb_object_t*) &pRvbModule->context;
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if (pReverb->mState == REVERB_STATE_UNINITIALIZED) {
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return -EINVAL;
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}
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if (pReverb->mState == REVERB_STATE_INITIALIZED) {
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return -ENODATA;
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}
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//if bypassed or the preset forces the signal to be completely dry
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if (pReverb->m_bBypass != 0) {
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if (inBuffer->raw != outBuffer->raw) {
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@@ -257,13 +269,15 @@ static int Reverb_Process(effect_interface_t self, audio_buffer_t *inBuffer, aud
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return 0;
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}
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static int Reverb_Command(effect_interface_t self, int cmdCode, int cmdSize,
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void *pCmdData, int *replySize, void *pReplyData) {
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reverb_module_t *pRvbModule = (reverb_module_t *) self;
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reverb_object_t *pReverb;
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int retsize;
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if (pRvbModule == NULL) {
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if (pRvbModule == NULL ||
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pRvbModule->context.mState == REVERB_STATE_UNINITIALIZED) {
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return -EINVAL;
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}
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@@ -277,6 +291,9 @@ static int Reverb_Command(effect_interface_t self, int cmdCode, int cmdSize,
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return -EINVAL;
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}
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*(int *) pReplyData = Reverb_Init(pRvbModule, pReverb->m_Aux, pReverb->m_Preset);
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if (*(int *) pReplyData == 0) {
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pRvbModule->context.mState = REVERB_STATE_INITIALIZED;
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}
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break;
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case EFFECT_CMD_CONFIGURE:
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if (pCmdData == NULL || cmdSize != sizeof(effect_config_t)
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@@ -315,10 +332,25 @@ static int Reverb_Command(effect_interface_t self, int cmdCode, int cmdSize,
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cmd->vsize, cmd->data + sizeof(int32_t));
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break;
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case EFFECT_CMD_ENABLE:
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if (pReplyData == NULL || *replySize != sizeof(int)) {
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return -EINVAL;
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}
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if (pReverb->mState != REVERB_STATE_INITIALIZED) {
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return -ENOSYS;
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}
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pReverb->mState = REVERB_STATE_ACTIVE;
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LOGV("EFFECT_CMD_ENABLE() OK");
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*(int *)pReplyData = 0;
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break;
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case EFFECT_CMD_DISABLE:
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if (pReplyData == NULL || *replySize != sizeof(int)) {
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return -EINVAL;
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}
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if (pReverb->mState != REVERB_STATE_ACTIVE) {
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return -ENOSYS;
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}
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pReverb->mState = REVERB_STATE_INITIALIZED;
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LOGV("EFFECT_CMD_DISABLE() OK");
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*(int *)pReplyData = 0;
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break;
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case EFFECT_CMD_SET_DEVICE:
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@@ -114,6 +114,12 @@ int32_t nPanG1 = -1.0 for cos
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#define AP1_GAIN_RANGE (int)(22936-6553)
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enum reverb_state_e {
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REVERB_STATE_UNINITIALIZED,
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REVERB_STATE_INITIALIZED,
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REVERB_STATE_ACTIVE,
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};
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/* parameters for each allpass */
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typedef struct
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{
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@@ -279,6 +285,7 @@ typedef struct
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uint16_t m_Aux; // if TRUE, is connected as auxiliary effect
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uint16_t m_Preset; // if TRUE, expose preset revert interface
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uint32_t mState;
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} reverb_object_t;
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@@ -231,7 +231,7 @@ extern "C" int Visualizer_process(
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return -EINVAL;
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}
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if (pContext->mState != VISUALIZER_STATE_ACTIVE) {
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return -ENOSYS;
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return -ENODATA;
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}
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if (inBuffer == NULL || inBuffer->raw == NULL ||
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Block a user