Make an Android-specific copy of Skia's Null GL interface
This functionality has been removed from Skia, but is still being used by HWUI's NullGlesDriver for unit tests. Making a local copy gets tests passing (so that rolling can resume). Test: hwui_unit_tests still pass Change-Id: I16b65af58eaeca5a39df89d1542760b652d8b0d5
This commit is contained in:
@@ -101,6 +101,7 @@ cc_defaults {
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"debug/GlesDriver.cpp",
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"debug/FatalBaseDriver.cpp",
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"debug/NullGlesDriver.cpp",
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"debug/NullSkiaInterface.cpp",
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],
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include_dirs: ["frameworks/native/opengl/libs/GLES2"],
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}
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@@ -20,8 +20,10 @@ namespace android {
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namespace uirenderer {
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namespace debug {
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extern const GrGLInterface* CreateNullSkiaInterface();
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sk_sp<const GrGLInterface> NullGlesDriver::getSkiaInterface() {
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sk_sp<const GrGLInterface> skiaInterface(GrGLCreateNullInterface());
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sk_sp<const GrGLInterface> skiaInterface(CreateNullSkiaInterface());
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return skiaInterface;
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}
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852
libs/hwui/debug/NullSkiaInterface.cpp
Normal file
852
libs/hwui/debug/NullSkiaInterface.cpp
Normal file
@@ -0,0 +1,852 @@
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/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO: Remove this file. This has been temporarily copied from Skia (where this class is
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// deprecated). The NullGlesDriver should be constructing a GrGLInterface that calls *its*
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// GL functions!
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#include "gl/GrGLTestInterface.h"
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#include "GrNonAtomicRef.h"
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#include "SkMutex.h"
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#include "SkTDArray.h"
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#include "SkTo.h"
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#include "gl/GrGLInterface.h"
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#include <type_traits>
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// added to suppress 'no previous prototype' warning and because this code is duplicated in
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// SkNullGLContext.cpp
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namespace {
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class GLObject : public GrNonAtomicRef<GLObject> {
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public:
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GLObject(GrGLuint id) : fID(id) {}
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virtual ~GLObject() {}
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GrGLuint id() const { return fID; }
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private:
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GrGLuint fID;
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};
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// This class maintains a sparsely populated array of object pointers.
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template<typename T> class TGLObjectManager {
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static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclass of GLObject");
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public:
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TGLObjectManager() : fFreeListHead(kFreeListEnd) {
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*fGLObjects.append() = nullptr; // 0 is not a valid GL object id.
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}
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~TGLObjectManager() {
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// nullptr out the entries that are really free list links rather than ptrs before deleting.
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intptr_t curr = fFreeListHead;
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while (kFreeListEnd != curr) {
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intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]);
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fGLObjects[SkToS32(curr)] = nullptr;
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curr = next;
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}
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fGLObjects.safeUnrefAll();
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}
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T* lookUp(GrGLuint id) {
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T* object = fGLObjects[id];
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SkASSERT(object && object->id() == id);
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return object;
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}
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T* create() {
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GrGLuint id;
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T* object;
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if (kFreeListEnd == fFreeListHead) {
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// no free slots - create a new one
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id = fGLObjects.count();
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object = new T(id);
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*fGLObjects.append() = object;
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} else {
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// grab the head of the free list and advance the head to the next free slot.
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id = static_cast<GrGLuint>(fFreeListHead);
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fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]);
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object = new T(id);
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fGLObjects[id] = object;
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}
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return object;
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}
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void free(T* object) {
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SkASSERT(object);
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SkASSERT(fGLObjects.count() > 0);
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GrGLuint id = object->id();
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object->unref();
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fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead);
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fFreeListHead = id;
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}
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private:
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static const intptr_t kFreeListEnd = -1;
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// Index of the first entry of fGLObjects in the free list. Free slots in fGLObjects are indices
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// to the next free slot. The last free slot has a value of kFreeListEnd.
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intptr_t fFreeListHead;
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SkTDArray<T*> fGLObjects;
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};
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class Buffer : public GLObject {
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public:
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Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
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~Buffer() { delete[] fDataPtr; }
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void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
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if (fDataPtr) {
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SkASSERT(0 != fSize);
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delete[] fDataPtr;
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}
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fSize = size;
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fDataPtr = new char[size];
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}
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GrGLchar* dataPtr() { return fDataPtr; }
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GrGLsizeiptr size() const { return fSize; }
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void setMapped(bool mapped) { fMapped = mapped; }
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bool mapped() const { return fMapped; }
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private:
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GrGLchar* fDataPtr;
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GrGLsizeiptr fSize; // size in bytes
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bool fMapped;
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typedef GLObject INHERITED;
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};
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class FramebufferAttachment : public GLObject {
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public:
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int numSamples() const { return fNumSamples; }
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protected:
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FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {}
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int fNumSamples;
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typedef GLObject INHERITED;
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};
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class Renderbuffer : public FramebufferAttachment {
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public:
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Renderbuffer(int id) : INHERITED(id) {}
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void setNumSamples(int numSamples) { fNumSamples = numSamples; }
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private:
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typedef FramebufferAttachment INHERITED;
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};
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class Texture : public FramebufferAttachment {
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public:
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Texture() : INHERITED(1) {}
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private:
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typedef FramebufferAttachment INHERITED;
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};
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class Framebuffer : public GLObject {
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public:
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Framebuffer(int id) : INHERITED(id) {}
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void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) {
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switch (attachmentPoint) {
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default:
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SK_ABORT("Invalid framebuffer attachment.");
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break;
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case GR_GL_STENCIL_ATTACHMENT:
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fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment));
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break;
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case GR_GL_DEPTH_ATTACHMENT:
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fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment));
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break;
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case GR_GL_COLOR_ATTACHMENT0:
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fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment));
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break;
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}
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}
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void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) {
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for (auto& attachment : fAttachments) {
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if (attachment.get() == deleted) {
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attachment.reset(nullptr);
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}
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}
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}
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int numSamples() const {
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int numSamples = 0;
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for (auto& attachment : fAttachments) {
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if (!attachment) {
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continue;
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}
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if (numSamples) {
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GrAlwaysAssert(attachment->numSamples() == numSamples);
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continue;
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}
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numSamples = attachment->numSamples();
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}
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GrAlwaysAssert(numSamples);
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return numSamples;
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}
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private:
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enum AttachmentPoint {
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kStencil,
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kDepth,
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kColor
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};
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constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor;
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sk_sp<const FramebufferAttachment> fAttachments[kNumAttachmentPoints];
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typedef GLObject INHERITED;
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};
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/** Null interface implementation */
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class NullInterface : public GrGLTestInterface {
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public:
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NullInterface(bool enableNVPR)
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: fCurrDrawFramebuffer(0)
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, fCurrReadFramebuffer(0)
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, fCurrRenderbuffer(0)
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, fCurrProgramID(0)
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, fCurrShaderID(0)
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, fCurrGenericID(0)
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, fCurrUniformLocation(0)
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, fCurrPathID(0) {
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memset(fBoundBuffers, 0, sizeof(fBoundBuffers));
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fAdvertisedExtensions.push_back("GL_ARB_framebuffer_object");
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fAdvertisedExtensions.push_back("GL_ARB_blend_func_extended");
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fAdvertisedExtensions.push_back("GL_ARB_timer_query");
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fAdvertisedExtensions.push_back("GL_ARB_draw_buffers");
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fAdvertisedExtensions.push_back("GL_ARB_occlusion_query");
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fAdvertisedExtensions.push_back("GL_EXT_stencil_wrap");
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if (enableNVPR) {
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fAdvertisedExtensions.push_back("GL_NV_path_rendering");
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fAdvertisedExtensions.push_back("GL_ARB_program_interface_query");
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}
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fAdvertisedExtensions.push_back(nullptr);
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this->init(kGL_GrGLStandard);
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}
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GrGLenum checkFramebufferStatus(GrGLenum target) override {
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return GR_GL_FRAMEBUFFER_COMPLETE;
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}
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GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {
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for (int i = 0; i < n; ++i) {
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Buffer* buffer = fBufferManager.create();
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ids[i] = buffer->id();
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}
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}
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GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data,
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GrGLenum usage) override {
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GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
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if (id > 0) {
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Buffer* buffer = fBufferManager.lookUp(id);
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buffer->allocate(size, (const GrGLchar*) data);
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}
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}
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GrGLuint createProgram() override {
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return ++fCurrProgramID;
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}
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GrGLuint createShader(GrGLenum type) override {
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return ++fCurrShaderID;
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}
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GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override {
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fBoundBuffers[GetBufferIndex(target)] = buffer;
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}
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// deleting a bound buffer has the side effect of binding 0
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GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override {
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// First potentially unbind the buffers.
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for (int buffIdx = 0; buffIdx < kNumBufferTargets; ++buffIdx) {
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if (!fBoundBuffers[buffIdx]) {
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continue;
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}
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for (int i = 0; i < n; ++i) {
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if (ids[i] == fBoundBuffers[buffIdx]) {
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fBoundBuffers[buffIdx] = 0;
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break;
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}
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}
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}
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// Then actually "delete" the buffers.
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for (int i = 0; i < n; ++i) {
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if (ids[i] > 0) {
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Buffer* buffer = fBufferManager.lookUp(ids[i]);
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fBufferManager.free(buffer);
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}
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}
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}
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GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override {
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for (int i = 0; i < n; ++i) {
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Framebuffer* framebuffer = fFramebufferManager.create();
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framebuffers[i] = framebuffer->id();
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}
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}
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GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
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SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target ||
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GR_GL_READ_FRAMEBUFFER == target);
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if (GR_GL_READ_FRAMEBUFFER != target) {
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fCurrDrawFramebuffer = framebuffer;
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}
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if (GR_GL_DRAW_FRAMEBUFFER != target) {
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fCurrReadFramebuffer = framebuffer;
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}
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}
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GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override {
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for (int i = 0; i < n; ++i) {
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if (ids[i] == fCurrDrawFramebuffer) {
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fCurrDrawFramebuffer = 0;
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}
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if (ids[i] == fCurrReadFramebuffer) {
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fCurrReadFramebuffer = 0;
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}
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if (ids[i] > 0) {
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Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]);
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fFramebufferManager.free(framebuffer);
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}
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}
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}
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GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); }
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GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override {
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for (int i = 0; i < n; ++i) {
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Renderbuffer* renderbuffer = fRenderbufferManager.create();
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renderbuffers[i] = renderbuffer->id();
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}
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}
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GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override {
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SkASSERT(GR_GL_RENDERBUFFER == target);
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fCurrRenderbuffer = renderbuffer;
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}
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GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override {
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for (int i = 0; i < n; ++i) {
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if (ids[i] <= 0) {
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continue;
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}
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if (ids[i] == fCurrRenderbuffer) {
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fCurrRenderbuffer = 0;
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}
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Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]);
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if (fCurrDrawFramebuffer) {
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Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
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drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
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}
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if (fCurrReadFramebuffer) {
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Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer);
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readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
|
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}
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fRenderbufferManager.free(renderbuffer);
|
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}
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}
|
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|
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GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width,
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GrGLsizei height) override {
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GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
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GrAlwaysAssert(fCurrRenderbuffer);
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Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
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renderbuffer->setNumSamples(1);
|
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}
|
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|
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GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples,
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GrGLenum internalformat, GrGLsizei width,
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GrGLsizei height) override {
|
||||
GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
|
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GrAlwaysAssert(samples > 0);
|
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GrAlwaysAssert(fCurrRenderbuffer);
|
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Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
|
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renderbuffer->setNumSamples(samples);
|
||||
}
|
||||
|
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GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat,
|
||||
GrGLsizei width, GrGLsizei height) override {
|
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SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples,
|
||||
GrGLenum GrGLinternalformat, GrGLsizei width,
|
||||
GrGLsizei height) override {
|
||||
SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment,
|
||||
GrGLenum renderbuffertarget,
|
||||
GrGLuint renderBufferID) override {
|
||||
GrGLuint id = this->getBoundFramebufferID(target);
|
||||
GrAlwaysAssert(id);
|
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Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
|
||||
|
||||
GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget);
|
||||
if (!renderBufferID && !fCurrRenderbuffer) {
|
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return;
|
||||
}
|
||||
GrAlwaysAssert(fCurrRenderbuffer);
|
||||
Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
|
||||
|
||||
framebuffer->setAttachment(attachment, renderbuffer);
|
||||
}
|
||||
|
||||
GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment,
|
||||
GrGLenum renderbuffertarget,
|
||||
GrGLuint renderbuffer) override {
|
||||
SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid genSamplers(GrGLsizei n, GrGLuint* samplers) override {
|
||||
this->genGenericIds(n, samplers);
|
||||
}
|
||||
|
||||
GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override {
|
||||
this->genGenericIds(n, textures);
|
||||
}
|
||||
|
||||
GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget,
|
||||
GrGLuint textureID, GrGLint level) override {
|
||||
GrGLuint id = this->getBoundFramebufferID(target);
|
||||
GrAlwaysAssert(id);
|
||||
Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
|
||||
framebuffer->setAttachment(attachment, this->getSingleTextureObject());
|
||||
}
|
||||
|
||||
GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment,
|
||||
GrGLenum textarget, GrGLuint texture, GrGLint level,
|
||||
GrGLsizei samples) override {
|
||||
SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment,
|
||||
GrGLenum textarget, GrGLuint texture,
|
||||
GrGLint level) override {
|
||||
SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment,
|
||||
GrGLenum textarget, GrGLuint texture,
|
||||
GrGLint level) override {
|
||||
SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment,
|
||||
GrGLenum textarget, GrGLuint texture, GrGLint level,
|
||||
GrGLint zoffset) override {
|
||||
SK_ABORT("Not implemented");
|
||||
}
|
||||
|
||||
GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override {
|
||||
this->genGenericIds(n, arrays);
|
||||
}
|
||||
|
||||
GrGLenum getError() override { return GR_GL_NO_ERROR; }
|
||||
|
||||
GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override {
|
||||
// TODO: remove from Ganesh the #defines for gets we don't use.
|
||||
// We would like to minimize gets overall due to performance issues
|
||||
switch (pname) {
|
||||
case GR_GL_CONTEXT_PROFILE_MASK:
|
||||
*params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
|
||||
break;
|
||||
case GR_GL_STENCIL_BITS:
|
||||
*params = 8;
|
||||
break;
|
||||
case GR_GL_SAMPLES: {
|
||||
GrAlwaysAssert(fCurrDrawFramebuffer);
|
||||
Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
|
||||
*params = framebuffer->numSamples();
|
||||
break;
|
||||
}
|
||||
case GR_GL_FRAMEBUFFER_BINDING:
|
||||
*params = 0;
|
||||
break;
|
||||
case GR_GL_VIEWPORT:
|
||||
params[0] = 0;
|
||||
params[1] = 0;
|
||||
params[2] = 800;
|
||||
params[3] = 600;
|
||||
break;
|
||||
case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
|
||||
case GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS:
|
||||
case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
|
||||
case GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
|
||||
*params = 8;
|
||||
break;
|
||||
case GR_GL_MAX_TEXTURE_COORDS:
|
||||
*params = 8;
|
||||
break;
|
||||
case GR_GL_MAX_VERTEX_UNIFORM_VECTORS:
|
||||
*params = kDefaultMaxVertexUniformVectors;
|
||||
break;
|
||||
case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
|
||||
*params = kDefaultMaxFragmentUniformVectors;
|
||||
break;
|
||||
case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
|
||||
*params = 16 * 4;
|
||||
break;
|
||||
case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
|
||||
*params = 0;
|
||||
break;
|
||||
case GR_GL_COMPRESSED_TEXTURE_FORMATS:
|
||||
break;
|
||||
case GR_GL_MAX_TEXTURE_SIZE:
|
||||
*params = 8192;
|
||||
break;
|
||||
case GR_GL_MAX_RENDERBUFFER_SIZE:
|
||||
*params = 8192;
|
||||
break;
|
||||
case GR_GL_MAX_SAMPLES:
|
||||
*params = 32;
|
||||
break;
|
||||
case GR_GL_MAX_VERTEX_ATTRIBS:
|
||||
*params = kDefaultMaxVertexAttribs;
|
||||
break;
|
||||
case GR_GL_MAX_VARYING_VECTORS:
|
||||
*params = kDefaultMaxVaryingVectors;
|
||||
break;
|
||||
case GR_GL_NUM_EXTENSIONS: {
|
||||
GrGLint i = 0;
|
||||
while (fAdvertisedExtensions[i++]);
|
||||
*params = i;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
SK_ABORT("Unexpected pname to GetIntegerv");
|
||||
}
|
||||
}
|
||||
|
||||
GrGLvoid getProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) override {
|
||||
this->getShaderOrProgramiv(program, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid getProgramInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length,
|
||||
char* infolog) override {
|
||||
this->getInfoLog(program, bufsize, length, infolog);
|
||||
}
|
||||
|
||||
GrGLvoid getMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val) override {
|
||||
val[0] = val[1] = 0.5f;
|
||||
}
|
||||
|
||||
GrGLvoid getQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) override {
|
||||
switch (pname) {
|
||||
case GR_GL_CURRENT_QUERY:
|
||||
*params = 0;
|
||||
break;
|
||||
case GR_GL_QUERY_COUNTER_BITS:
|
||||
*params = 32;
|
||||
break;
|
||||
default:
|
||||
SK_ABORT("Unexpected pname passed GetQueryiv.");
|
||||
}
|
||||
}
|
||||
|
||||
GrGLvoid getQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) override {
|
||||
this->queryResult(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid getQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) override {
|
||||
this->queryResult(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid getQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) override {
|
||||
this->queryResult(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid getQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) override {
|
||||
this->queryResult(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid getShaderiv(GrGLuint shader, GrGLenum pname, GrGLint* params) override {
|
||||
this->getShaderOrProgramiv(shader, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid getShaderInfoLog(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length,
|
||||
char* infolog) override {
|
||||
this->getInfoLog(shader, bufsize, length, infolog);
|
||||
}
|
||||
|
||||
const GrGLubyte* getString(GrGLenum name) override {
|
||||
switch (name) {
|
||||
case GR_GL_EXTENSIONS:
|
||||
return CombinedExtensionString();
|
||||
case GR_GL_VERSION:
|
||||
return (const GrGLubyte*)"4.0 Null GL";
|
||||
case GR_GL_SHADING_LANGUAGE_VERSION:
|
||||
return (const GrGLubyte*)"4.20.8 Null GLSL";
|
||||
case GR_GL_VENDOR:
|
||||
return (const GrGLubyte*)"Null Vendor";
|
||||
case GR_GL_RENDERER:
|
||||
return (const GrGLubyte*)"The Null (Non-)Renderer";
|
||||
default:
|
||||
SK_ABORT("Unexpected name passed to GetString");
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
const GrGLubyte* getStringi(GrGLenum name, GrGLuint i) override {
|
||||
switch (name) {
|
||||
case GR_GL_EXTENSIONS: {
|
||||
GrGLint count;
|
||||
this->getIntegerv(GR_GL_NUM_EXTENSIONS, &count);
|
||||
if ((GrGLint)i <= count) {
|
||||
return (const GrGLubyte*) fAdvertisedExtensions[i];
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
default:
|
||||
SK_ABORT("Unexpected name passed to GetStringi");
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
GrGLint getUniformLocation(GrGLuint program, const char* name) override {
|
||||
return ++fCurrUniformLocation;
|
||||
}
|
||||
|
||||
GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length,
|
||||
GrGLbitfield access) override {
|
||||
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
||||
if (id > 0) {
|
||||
// We just ignore the offset and length here.
|
||||
Buffer* buffer = fBufferManager.lookUp(id);
|
||||
SkASSERT(!buffer->mapped());
|
||||
buffer->setMapped(true);
|
||||
return buffer->dataPtr();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
|
||||
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
||||
if (id > 0) {
|
||||
Buffer* buffer = fBufferManager.lookUp(id);
|
||||
SkASSERT(!buffer->mapped());
|
||||
buffer->setMapped(true);
|
||||
return buffer->dataPtr();
|
||||
}
|
||||
|
||||
SkASSERT(false);
|
||||
return nullptr; // no buffer bound to target
|
||||
}
|
||||
|
||||
GrGLboolean unmapBuffer(GrGLenum target) override {
|
||||
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
||||
if (id > 0) {
|
||||
Buffer* buffer = fBufferManager.lookUp(id);
|
||||
SkASSERT(buffer->mapped());
|
||||
buffer->setMapped(false);
|
||||
return GR_GL_TRUE;
|
||||
}
|
||||
|
||||
GrAlwaysAssert(false);
|
||||
return GR_GL_FALSE; // GR_GL_INVALID_OPERATION;
|
||||
}
|
||||
|
||||
GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) override {
|
||||
switch (pname) {
|
||||
case GR_GL_BUFFER_MAPPED: {
|
||||
*params = GR_GL_FALSE;
|
||||
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
||||
if (id > 0) {
|
||||
Buffer* buffer = fBufferManager.lookUp(id);
|
||||
if (buffer->mapped()) {
|
||||
*params = GR_GL_TRUE;
|
||||
}
|
||||
}
|
||||
break; }
|
||||
default:
|
||||
SK_ABORT("Unexpected pname to GetBufferParamateriv");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// NV_path_rendering
|
||||
GrGLuint genPaths(GrGLsizei range) override {
|
||||
return ++fCurrPathID;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
inline int static GetBufferIndex(GrGLenum glTarget) {
|
||||
switch (glTarget) {
|
||||
default: SK_ABORT("Unexpected GL target to GetBufferIndex");
|
||||
case GR_GL_ARRAY_BUFFER: return 0;
|
||||
case GR_GL_ELEMENT_ARRAY_BUFFER: return 1;
|
||||
case GR_GL_TEXTURE_BUFFER: return 2;
|
||||
case GR_GL_DRAW_INDIRECT_BUFFER: return 3;
|
||||
case GR_GL_PIXEL_PACK_BUFFER: return 4;
|
||||
case GR_GL_PIXEL_UNPACK_BUFFER: return 5;
|
||||
}
|
||||
}
|
||||
constexpr int static kNumBufferTargets = 6;
|
||||
|
||||
TGLObjectManager<Buffer> fBufferManager;
|
||||
GrGLuint fBoundBuffers[kNumBufferTargets];
|
||||
TGLObjectManager<Framebuffer> fFramebufferManager;
|
||||
GrGLuint fCurrDrawFramebuffer;
|
||||
GrGLuint fCurrReadFramebuffer;
|
||||
TGLObjectManager<Renderbuffer> fRenderbufferManager;
|
||||
GrGLuint fCurrRenderbuffer;
|
||||
GrGLuint fCurrProgramID;
|
||||
GrGLuint fCurrShaderID;
|
||||
GrGLuint fCurrGenericID;
|
||||
GrGLuint fCurrUniformLocation;
|
||||
GrGLuint fCurrPathID;
|
||||
sk_sp<const Texture> fSingleTextureObject;
|
||||
SkTArray<const char*> fAdvertisedExtensions;
|
||||
|
||||
// the OpenGLES 2.0 spec says this must be >= 128
|
||||
static const GrGLint kDefaultMaxVertexUniformVectors = 128;
|
||||
|
||||
// the OpenGLES 2.0 spec says this must be >=16
|
||||
static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
|
||||
|
||||
// the OpenGLES 2.0 spec says this must be >= 8
|
||||
static const GrGLint kDefaultMaxVertexAttribs = 8;
|
||||
|
||||
// the OpenGLES 2.0 spec says this must be >= 8
|
||||
static const GrGLint kDefaultMaxVaryingVectors = 8;
|
||||
|
||||
GrGLuint getBoundFramebufferID(GrGLenum target) {
|
||||
switch (target) {
|
||||
case GR_GL_FRAMEBUFFER:
|
||||
case GR_GL_DRAW_FRAMEBUFFER:
|
||||
return fCurrDrawFramebuffer;
|
||||
case GR_GL_READ_FRAMEBUFFER:
|
||||
return fCurrReadFramebuffer;
|
||||
default:
|
||||
SK_ABORT("Invalid framebuffer target.");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
const Texture* getSingleTextureObject() {
|
||||
// We currently only use FramebufferAttachment objects for a sample count, and all textures
|
||||
// in Skia have one sample, so there is no need as of yet to track individual textures. This
|
||||
// also works around a bug in chromium's cc_unittests where they send us texture IDs that
|
||||
// were generated by cc::TestGLES2Interface.
|
||||
if (!fSingleTextureObject) {
|
||||
fSingleTextureObject.reset(new Texture);
|
||||
}
|
||||
return fSingleTextureObject.get();
|
||||
}
|
||||
|
||||
const GrGLubyte* CombinedExtensionString() {
|
||||
static SkString gExtString;
|
||||
static SkMutex gMutex;
|
||||
gMutex.acquire();
|
||||
if (0 == gExtString.size()) {
|
||||
int i = 0;
|
||||
while (fAdvertisedExtensions[i]) {
|
||||
if (i > 0) {
|
||||
gExtString.append(" ");
|
||||
}
|
||||
gExtString.append(fAdvertisedExtensions[i]);
|
||||
++i;
|
||||
}
|
||||
}
|
||||
gMutex.release();
|
||||
return (const GrGLubyte*) gExtString.c_str();
|
||||
}
|
||||
|
||||
GrGLvoid genGenericIds(GrGLsizei n, GrGLuint* ids) {
|
||||
for (int i = 0; i < n; ++i) {
|
||||
ids[i] = ++fCurrGenericID;
|
||||
}
|
||||
}
|
||||
|
||||
GrGLvoid getInfoLog(GrGLuint object, GrGLsizei bufsize, GrGLsizei* length,
|
||||
char* infolog) {
|
||||
if (length) {
|
||||
*length = 0;
|
||||
}
|
||||
if (bufsize > 0) {
|
||||
*infolog = 0;
|
||||
}
|
||||
}
|
||||
|
||||
GrGLvoid getShaderOrProgramiv(GrGLuint object, GrGLenum pname, GrGLint* params) {
|
||||
switch (pname) {
|
||||
case GR_GL_LINK_STATUS: // fallthru
|
||||
case GR_GL_COMPILE_STATUS:
|
||||
*params = GR_GL_TRUE;
|
||||
break;
|
||||
case GR_GL_INFO_LOG_LENGTH: // fallthru
|
||||
case GL_PROGRAM_BINARY_LENGTH:
|
||||
*params = 0;
|
||||
break;
|
||||
// we don't expect any other pnames
|
||||
default:
|
||||
SK_ABORT("Unexpected pname to GetProgramiv");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void queryResult(GrGLenum GLtarget, GrGLenum pname, T *params) {
|
||||
switch (pname) {
|
||||
case GR_GL_QUERY_RESULT_AVAILABLE:
|
||||
*params = GR_GL_TRUE;
|
||||
break;
|
||||
case GR_GL_QUERY_RESULT:
|
||||
*params = 0;
|
||||
break;
|
||||
default:
|
||||
SK_ABORT("Unexpected pname passed to GetQueryObject.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
typedef GrGLTestInterface INHERITED;
|
||||
};
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
namespace debug {
|
||||
|
||||
const GrGLInterface* CreateNullSkiaInterface() { return new NullInterface(false); }
|
||||
|
||||
} // namespace debug
|
||||
} // namespace uirenderer
|
||||
} // namespace android
|
||||
Reference in New Issue
Block a user