don't turn off filtering/dithering when we scroll.
Newer devices have proven plenty fast to leave the quality improvements on even during drag/scroll.
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@@ -1683,8 +1683,9 @@ final class WebViewCore {
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final DrawFilter mZoomFilter =
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new PaintFlagsDrawFilter(ZOOM_BITS, Paint.LINEAR_TEXT_FLAG);
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final DrawFilter mScrollFilter =
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new PaintFlagsDrawFilter(SCROLL_BITS, 0);
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final DrawFilter mScrollFilter = null;
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// If we need to trade more speed for less quality on slower devices
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// use this: new PaintFlagsDrawFilter(SCROLL_BITS, 0);
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/* package */ void drawContentPicture(Canvas canvas, int color,
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boolean animatingZoom,
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