Null-check the desaturating view, it might be gone.
Fixes: 155652953 Test: manual Change-Id: Ic43cb2f8ed0cb3e3b7c32217657f068ee1ffc4ad
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@@ -261,7 +261,7 @@ public class BubbleStackView extends FrameLayout
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private boolean mShowingDismiss = false;
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/** The view to desaturate/darken when magneted to the dismiss target. */
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private View mDesaturateAndDarkenTargetView;
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@Nullable private View mDesaturateAndDarkenTargetView;
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private LayoutInflater mInflater;
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@@ -886,7 +886,10 @@ public class BubbleStackView extends FrameLayout
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// Update the paint and apply it to the bubble container.
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mDesaturateAndDarkenPaint.setColorFilter(new ColorMatrixColorFilter(animatedMatrix));
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mDesaturateAndDarkenTargetView.setLayerPaint(mDesaturateAndDarkenPaint);
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if (mDesaturateAndDarkenTargetView != null) {
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mDesaturateAndDarkenTargetView.setLayerPaint(mDesaturateAndDarkenPaint);
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}
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});
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// If the stack itself is touched, it means none of its touchable views (bubbles, flyouts,
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@@ -1827,6 +1830,10 @@ public class BubbleStackView extends FrameLayout
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private void animateDesaturateAndDarken(View targetView, boolean desaturateAndDarken) {
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mDesaturateAndDarkenTargetView = targetView;
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if (mDesaturateAndDarkenTargetView == null) {
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return;
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}
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if (desaturateAndDarken) {
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// Use the animated paint for the bubbles.
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mDesaturateAndDarkenTargetView.setLayerType(
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@@ -1848,9 +1855,14 @@ public class BubbleStackView extends FrameLayout
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}
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private void resetDesaturationAndDarken() {
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mDesaturateAndDarkenAnimator.removeAllListeners();
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mDesaturateAndDarkenAnimator.cancel();
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mDesaturateAndDarkenTargetView.setLayerType(View.LAYER_TYPE_NONE, null);
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if (mDesaturateAndDarkenTargetView != null) {
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mDesaturateAndDarkenTargetView.setLayerType(View.LAYER_TYPE_NONE, null);
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mDesaturateAndDarkenTargetView = null;
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}
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}
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/** Animates in the dismiss target. */
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