Merge "Decode common GL error codes when logging frame error status" into jb-dev

This commit is contained in:
Romain Guy
2012-04-26 14:06:41 -07:00
committed by Android (Google) Code Review

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@@ -190,8 +190,17 @@ void OpenGLRenderer::finish() {
while ((status = glGetError()) != GL_NO_ERROR) {
ALOGD("GL error from OpenGLRenderer: 0x%x", status);
switch (status) {
case GL_INVALID_ENUM:
ALOGE(" GL_INVALID_ENUM");
break;
case GL_INVALID_VALUE:
ALOGE(" GL_INVALID_VALUE");
break;
case GL_INVALID_OPERATION:
ALOGE(" GL_INVALID_OPERATION");
break;
case GL_OUT_OF_MEMORY:
ALOGE(" OpenGLRenderer is out of memory!");
ALOGE(" Out of memory!");
break;
}
}