Merge \\"Prevent back button from being handled by app after waking device\\" into nyc-mr1-dev am: 1b7c5631c4

am: dd476c8e57

Change-Id: I367456961363134903b4df8ccbaa00f92f36e290
This commit is contained in:
Anthony Hugh
2016-07-12 20:57:26 +00:00
committed by android-build-merger

View File

@@ -216,6 +216,8 @@ public class PhoneWindowManager implements WindowManagerPolicy {
static final int SHORT_PRESS_SLEEP_GO_TO_SLEEP = 0;
static final int SHORT_PRESS_SLEEP_GO_TO_SLEEP_AND_GO_HOME = 1;
static final int PENDING_KEY_NULL = -1;
// Controls navigation bar opacity depending on which workspace stacks are currently
// visible.
// Nav bar is always opaque when either the freeform stack or docked stack is visible.
@@ -410,6 +412,10 @@ public class PhoneWindowManager implements WindowManagerPolicy {
volatile boolean mRecentsVisible;
volatile boolean mTvPictureInPictureVisible;
// Used to hold the last user key used to wake the device. This helps us prevent up events
// from being passed to the foregrounded app without a corresponding down event
volatile int mPendingWakeKey = PENDING_KEY_NULL;
int mRecentAppsHeldModifiers;
boolean mLanguageSwitchKeyPressed;
@@ -5560,12 +5566,24 @@ public class PhoneWindowManager implements WindowManagerPolicy {
// key to the application.
result = ACTION_PASS_TO_USER;
isWakeKey = false;
} else if (!interactive && shouldDispatchInputWhenNonInteractive()) {
if (interactive) {
// If the screen is awake, but the button pressed was the one that woke the device
// then don't pass it to the application
if (keyCode == mPendingWakeKey && !down) {
result = 0;
}
// Reset the pending key
mPendingWakeKey = PENDING_KEY_NULL;
}
} else if (!interactive && shouldDispatchInputWhenNonInteractive(event)) {
// If we're currently dozing with the screen on and the keyguard showing, pass the key
// to the application but preserve its wake key status to make sure we still move
// from dozing to fully interactive if we would normally go from off to fully
// interactive.
result = ACTION_PASS_TO_USER;
// Since we're dispatching the input, reset the pending key
mPendingWakeKey = PENDING_KEY_NULL;
} else {
// When the screen is off and the key is not injected, determine whether
// to wake the device but don't pass the key to the application.
@@ -5573,6 +5591,10 @@ public class PhoneWindowManager implements WindowManagerPolicy {
if (isWakeKey && (!down || !isWakeKeyWhenScreenOff(keyCode))) {
isWakeKey = false;
}
// Cache the wake key on down event so we can also avoid sending the up event to the app
if (isWakeKey && down) {
mPendingWakeKey = keyCode;
}
}
// If the key would be handled globally, just return the result, don't worry about special
@@ -5949,7 +5971,7 @@ public class PhoneWindowManager implements WindowManagerPolicy {
}
}
if (shouldDispatchInputWhenNonInteractive()) {
if (shouldDispatchInputWhenNonInteractive(null)) {
return ACTION_PASS_TO_USER;
}
@@ -5964,7 +5986,7 @@ public class PhoneWindowManager implements WindowManagerPolicy {
return 0;
}
private boolean shouldDispatchInputWhenNonInteractive() {
private boolean shouldDispatchInputWhenNonInteractive(KeyEvent event) {
final boolean displayOff = (mDisplay == null || mDisplay.getState() == Display.STATE_OFF);
if (displayOff && !mHasFeatureWatch) {
@@ -5976,6 +5998,14 @@ public class PhoneWindowManager implements WindowManagerPolicy {
return true;
}
// Watches handle BACK specially
if (mHasFeatureWatch
&& event != null
&& (event.getKeyCode() == KeyEvent.KEYCODE_BACK
|| event.getKeyCode() == KeyEvent.KEYCODE_STEM_PRIMARY)) {
return false;
}
// Send events to a dozing dream even if the screen is off since the dream
// is in control of the state of the screen.
IDreamManager dreamManager = getDreamManager();