Fix for WebView not drawing in a layer

internal_private_accessTopLayerRenderTargetContext does not
guarantee that a GrRenderTarget is created. Moving flush before
internal_private_accessTopLayerRenderTargetContext resolves that
issue. GrRenderTarget was often nullptr, when drawing WebView in a
layer.

Test: Passed CtsUiRenderingTestCases. Ran two tests apps attached to the bug
Bug: 156413480
Change-Id: Ib3e23c4ab58eb3d02daa05979f545b75a8bfea07
This commit is contained in:
Stan Iliev
2020-07-09 17:06:57 -04:00
parent 0811c47412
commit 8a3b983f1d

View File

@@ -48,29 +48,20 @@ static void setScissor(int viewportHeight, const SkIRect& clip) {
glScissor(clip.fLeft, y, clip.width(), height);
}
static bool GetFboDetails(SkCanvas* canvas, GLuint* outFboID, SkISize* outFboSize) {
static void GetFboDetails(SkCanvas* canvas, GLuint* outFboID, SkISize* outFboSize) {
GrRenderTargetContext* renderTargetContext =
canvas->internal_private_accessTopLayerRenderTargetContext();
if (!renderTargetContext) {
ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw");
return false;
}
LOG_ALWAYS_FATAL_IF(!renderTargetContext, "Failed to retrieve GrRenderTargetContext");
GrRenderTarget* renderTarget = renderTargetContext->accessRenderTarget();
if (!renderTarget) {
ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw");
return false;
}
LOG_ALWAYS_FATAL_IF(!renderTarget, "accessRenderTarget failed");
GrGLFramebufferInfo fboInfo;
if (!renderTarget->getBackendRenderTarget().getGLFramebufferInfo(&fboInfo)) {
ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw");
return false;
}
LOG_ALWAYS_FATAL_IF(!renderTarget->getBackendRenderTarget().getGLFramebufferInfo(&fboInfo),
"getGLFrameBufferInfo failed");
*outFboID = fboInfo.fFBOID;
*outFboSize = SkISize::Make(renderTargetContext->width(), renderTargetContext->height());
return true;
}
void GLFunctorDrawable::onDraw(SkCanvas* canvas) {
@@ -85,11 +76,12 @@ void GLFunctorDrawable::onDraw(SkCanvas* canvas) {
return;
}
// flush will create a GrRenderTarget if not already present.
canvas->flush();
GLuint fboID = 0;
SkISize fboSize;
if (!GetFboDetails(canvas, &fboID, &fboSize)) {
return;
}
GetFboDetails(canvas, &fboID, &fboSize);
SkIRect surfaceBounds = canvas->internal_private_getTopLayerBounds();
SkIRect clipBounds = canvas->getDeviceClipBounds();
@@ -143,7 +135,6 @@ void GLFunctorDrawable::onDraw(SkCanvas* canvas) {
// ensure that the framebuffer that the webview will render into is bound before we clear
// the stencil and/or draw the functor.
canvas->flush();
glViewport(0, 0, info.width, info.height);
glBindFramebuffer(GL_FRAMEBUFFER, fboID);