PIP should only move along long edges when on phone

Phone portrait: restrict movement to left / right edges
Phone landscape: restrict movement to top / bottom edges

Tablet: allow PIP on all edges regardless of orientation

Test: manual - have PIP try to move along top / bottom edge
in phone portrait, and left / right edge in phone landscape
Fixes: 35358644
Change-Id: Ie50ae220782936942d1bcd8d9251d7275832a47f
This commit is contained in:
Mady Mellor
2017-03-08 08:44:21 -08:00
parent 9c2886ba5d
commit 89dc00a3ad
4 changed files with 50 additions and 13 deletions

View File

@@ -36,15 +36,18 @@ import java.util.ArrayList;
*/
public class PipSnapAlgorithm {
// The below SNAP_MODE_* constants correspond to the config resource value
// config_pictureInPictureSnapMode and should not be changed independently.
// Allows snapping to the four corners
private static final int SNAP_MODE_CORNERS_ONLY = 0;
// Allows snapping to the four corners and the mid-points on the long edge in each orientation
private static final int SNAP_MODE_CORNERS_AND_SIDES = 1;
// Allows snapping to anywhere along the edge of the screen
private static final int SNAP_MODE_EDGE = 2;
// Allows snapping to four corners on a fling towards a corner or slow move near a corner
// snaps anywhere along the edge of screen otherwise
private static final int SNAP_MODE_CORNERS_AND_EDGES = 3;
// Allows snapping anywhere along the edge of the screen and magnets towards corners
private static final int SNAP_MODE_EDGE_MAGNET_CORNERS = 3;
// Allows snapping on the long edge in each orientation and magnets towards corners
private static final int SNAP_MODE_LONG_EDGE_MAGNET_CORNERS = 4;
// The friction multiplier to control how slippery the PIP is when flung
private static final float SCROLL_FRICTION_MULTIPLIER = 8f;
@@ -55,7 +58,7 @@ public class PipSnapAlgorithm {
private final Context mContext;
private final ArrayList<Integer> mSnapGravities = new ArrayList<>();
private final int mDefaultSnapMode = SNAP_MODE_CORNERS_AND_EDGES;
private final int mDefaultSnapMode = SNAP_MODE_EDGE_MAGNET_CORNERS;
private int mSnapMode = mDefaultSnapMode;
private final float mDefaultSizePercent;
@@ -85,7 +88,9 @@ public class PipSnapAlgorithm {
* Updates the snap algorithm when the configuration changes.
*/
public void onConfigurationChanged() {
mOrientation = mContext.getResources().getConfiguration().orientation;
Resources res = mContext.getResources();
mOrientation = res.getConfiguration().orientation;
mSnapMode = res.getInteger(com.android.internal.R.integer.config_pictureInPictureSnapMode);
calculateSnapTargets();
}
@@ -127,7 +132,8 @@ public class PipSnapAlgorithm {
movementBounds.right + stackBounds.width(),
movementBounds.bottom + stackBounds.height());
final Rect newBounds = new Rect(stackBounds);
if (mSnapMode == SNAP_MODE_CORNERS_AND_EDGES) {
if (mSnapMode == SNAP_MODE_LONG_EDGE_MAGNET_CORNERS
|| mSnapMode == SNAP_MODE_EDGE_MAGNET_CORNERS) {
final Rect tmpBounds = new Rect();
final Point[] snapTargets = new Point[mSnapGravities.size()];
for (int i = 0; i < mSnapGravities.size(); i++) {
@@ -137,11 +143,11 @@ public class PipSnapAlgorithm {
}
Point snapTarget = findClosestPoint(stackBounds.left, stackBounds.top, snapTargets);
float distance = distanceToPoint(snapTarget, stackBounds.left, stackBounds.top);
final float thresh = stackBounds.width() * CORNER_MAGNET_THRESHOLD;
final float thresh = Math.max(stackBounds.width(), stackBounds.height())
* CORNER_MAGNET_THRESHOLD;
if (distance < thresh) {
newBounds.offsetTo(snapTarget.x, snapTarget.y);
} else {
// Otherwise we snap to the edge
snapRectToClosestEdge(stackBounds, movementBounds, newBounds);
}
} else if (mSnapMode == SNAP_MODE_EDGE) {
@@ -324,11 +330,20 @@ public class PipSnapAlgorithm {
final int fromTop = Math.abs(stackBounds.top - movementBounds.top);
final int fromRight = Math.abs(movementBounds.right - stackBounds.left);
final int fromBottom = Math.abs(movementBounds.bottom - stackBounds.top);
if (fromLeft <= fromTop && fromLeft <= fromRight && fromLeft <= fromBottom) {
int shortest;
if (mSnapMode == SNAP_MODE_LONG_EDGE_MAGNET_CORNERS) {
// Only check longest edges
shortest = (mOrientation == Configuration.ORIENTATION_LANDSCAPE)
? Math.min(fromTop, fromBottom)
: Math.min(fromLeft, fromRight);
} else {
shortest = Math.min(Math.min(fromLeft, fromRight), Math.min(fromTop, fromBottom));
}
if (shortest == fromLeft) {
boundsOut.offsetTo(movementBounds.left, boundedTop);
} else if (fromTop <= fromLeft && fromTop <= fromRight && fromTop <= fromBottom) {
} else if (shortest == fromTop) {
boundsOut.offsetTo(boundedLeft, movementBounds.top);
} else if (fromRight < fromLeft && fromRight < fromTop && fromRight < fromBottom) {
} else if (shortest == fromRight) {
boundsOut.offsetTo(movementBounds.right, boundedTop);
} else {
boundsOut.offsetTo(boundedLeft, movementBounds.bottom);
@@ -358,7 +373,8 @@ public class PipSnapAlgorithm {
}
// Fall through
case SNAP_MODE_CORNERS_ONLY:
case SNAP_MODE_CORNERS_AND_EDGES:
case SNAP_MODE_EDGE_MAGNET_CORNERS:
case SNAP_MODE_LONG_EDGE_MAGNET_CORNERS:
mSnapGravities.add(Gravity.TOP | Gravity.LEFT);
mSnapGravities.add(Gravity.TOP | Gravity.RIGHT);
mSnapGravities.add(Gravity.BOTTOM | Gravity.LEFT);

View File

@@ -28,7 +28,7 @@
<!-- see comment in values/config.xml -->
<dimen name="config_prefDialogWidth">580dp</dimen>
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">true</bool>
@@ -41,5 +41,15 @@
<dimen name="config_minScalingSpan">32mm</dimen>
<integer name="config_dockedStackDividerSnapMode">1</integer>
<!-- The snap mode to use for picture-in-picture. These values correspond to constants defined
in PipSnapAlgorithm and should not be changed independently.
0 - Snap to the four corners
1 - Snap to the four corners and the mid-points on the long edge in each orientation
2 - Snap anywhere along the edge of the screen
3 - Snap anywhere along the edge of the screen and magnet to corners
4 - Snap to the long edges in each orientation and magnet to corners
-->
<integer name="config_pictureInPictureSnapMode">3</integer>
</resources>

View File

@@ -2569,6 +2569,16 @@
ratio larger than this is considered to wide and short to be usable. -->
<item name="config_pictureInPictureMaxAspectRatio" format="float" type="dimen">2.35</item>
<!-- The snap mode to use for picture-in-picture. These values correspond to constants defined
in PipSnapAlgorithm and should not be changed independently.
0 - Snap to the four corners
1 - Snap to the four corners and the mid-points on the long edge in each orientation
2 - Snap anywhere along the edge of the screen
3 - Snap anywhere along the edge of the screen and magnet to corners
4 - Snap to the long edges in each orientation and magnet to corners
-->
<integer name="config_pictureInPictureSnapMode">4</integer>
<!-- Controls the snap mode for the docked stack divider
0 - 3 snap targets: left/top has 16:9 ratio, 1:1, and right/bottom has 16:9 ratio
1 - 3 snap targets: fixed ratio, 1:1, (1 - fixed ratio)

View File

@@ -1556,6 +1556,7 @@
<java-symbol type="dimen" name="docked_stack_minimize_thickness" />
<java-symbol type="dimen" name="pip_minimized_visible_size" />
<java-symbol type="integer" name="config_dockedStackDividerSnapMode" />
<java-symbol type="integer" name="config_pictureInPictureSnapMode" />
<java-symbol type="fraction" name="docked_stack_divider_fixed_ratio" />
<java-symbol type="fraction" name="thumbnail_fullscreen_scale" />
<java-symbol type="integer" name="thumbnail_width_tv" />