Merge "Fix example AGSL code in the javadoc comments" into tm-dev

This commit is contained in:
Andrew Solovay
2022-09-08 18:47:00 +00:00
committed by Android (Google) Code Review

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@@ -214,7 +214,7 @@ import libcore.util.NativeAllocationRegistry;
* uniform shader myShader;
* vec4 main(vec2 canvas_coordinates) {
* // swap the red and blue color channels when sampling from myShader
* return myShader.sample(canvas_coordinates).bgra;
* return myShader.eval(canvas_coordinates).bgra;
* }</pre>
*
* <p>After creating a {@link RuntimeShader} with that program the shader uniform can