Recompute the mNextFrameStartUnstuffed on every frame
At runtime, the intended_vsync difference is not constant value of 16.66ms. If JankTracker repeatedly adds 16.66ms to mNextFrameStartUnstuffed, it might be difted away after the tiny differences being accumulated over many frames. This Cl re-computes mNextFrameStartUnstuffed based on intended_vsync for each triple buffering frame. Test: existing JankTrackerTests Change-Id: Ifa0b456be61905648f87327bddc3328e9abfef0a
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@@ -206,6 +206,7 @@ void JankTracker::finishFrame(FrameInfo& frame, std::unique_ptr<FrameMetricsRepo
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frame.set(FrameInfoIndex::FrameDeadline) = deadline;
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}
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bool computeNextFrameStartUnstuffed = false;
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// If we hit the deadline, cool!
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if (frame[FrameInfoIndex::GpuCompleted] < deadline) {
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if (isTripleBuffered) {
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@@ -213,7 +214,8 @@ void JankTracker::finishFrame(FrameInfo& frame, std::unique_ptr<FrameMetricsRepo
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(*mGlobalData)->reportJankType(JankType::kHighInputLatency);
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// Buffer stuffing state gets carried over to next frame, unless there is a "pause"
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mNextFrameStartUnstuffed += frameInterval;
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// Instead of increase by frameInterval, recompute to catch up the drifting vsync
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computeNextFrameStartUnstuffed = true;
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}
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} else {
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mData->reportJankType(JankType::kMissedDeadline);
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@@ -222,14 +224,7 @@ void JankTracker::finishFrame(FrameInfo& frame, std::unique_ptr<FrameMetricsRepo
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(*mGlobalData)->reportJank();
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// Janked, store the adjust deadline to detect triple buffering in next frame correctly.
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nsecs_t jitterNanos = frame[FrameInfoIndex::GpuCompleted]
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- frame[FrameInfoIndex::Vsync];
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nsecs_t lastFrameOffset = jitterNanos % frameInterval;
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// Note the time when the next frame would start in an unstuffed situation. If it starts
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// earlier, we are in a stuffed situation.
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mNextFrameStartUnstuffed = frame[FrameInfoIndex::GpuCompleted]
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- lastFrameOffset + frameInterval;
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computeNextFrameStartUnstuffed = true;
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recomputeThresholds(frameInterval);
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for (auto& comparison : COMPARISONS) {
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@@ -254,6 +249,16 @@ void JankTracker::finishFrame(FrameInfo& frame, std::unique_ptr<FrameMetricsRepo
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}
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}
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if (computeNextFrameStartUnstuffed) {
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nsecs_t jitterNanos = frame[FrameInfoIndex::GpuCompleted] - frame[FrameInfoIndex::Vsync];
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nsecs_t lastFrameOffset = jitterNanos % frameInterval;
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// Note the time when the next frame would start in an unstuffed situation. If it starts
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// earlier, we are in a stuffed situation.
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mNextFrameStartUnstuffed =
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frame[FrameInfoIndex::GpuCompleted] - lastFrameOffset + frameInterval;
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}
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int64_t totalGPUDrawTime = frame.gpuDrawTime();
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if (totalGPUDrawTime >= 0) {
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mData->reportGPUFrame(totalGPUDrawTime);
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