Fix flicker at the end of content PiP animation
The work around we use seems to cause the flicker at the end of entering content PiP animation and the underlying issue for that work around is not found with the latest build. Video: http://recall/-/aaaaaabFQoRHlzixHdtY/hrZU8ebsxP3mEqdaF6BfwL Bug: 242601499 Test: repeatedly enter content PiP, see video Change-Id: I6d9d78e6cca519ed8251221a7ceab829cb22aae1
This commit is contained in:
@@ -111,9 +111,6 @@ public abstract class PipContentOverlay {
|
||||
private final TaskSnapshot mSnapshot;
|
||||
private final Rect mSourceRectHint;
|
||||
|
||||
private float mTaskSnapshotScaleX;
|
||||
private float mTaskSnapshotScaleY;
|
||||
|
||||
public PipSnapshotOverlay(TaskSnapshot snapshot, Rect sourceRectHint) {
|
||||
mSnapshot = snapshot;
|
||||
mSourceRectHint = new Rect(sourceRectHint);
|
||||
@@ -125,16 +122,16 @@ public abstract class PipContentOverlay {
|
||||
|
||||
@Override
|
||||
public void attach(SurfaceControl.Transaction tx, SurfaceControl parentLeash) {
|
||||
mTaskSnapshotScaleX = (float) mSnapshot.getTaskSize().x
|
||||
final float taskSnapshotScaleX = (float) mSnapshot.getTaskSize().x
|
||||
/ mSnapshot.getHardwareBuffer().getWidth();
|
||||
mTaskSnapshotScaleY = (float) mSnapshot.getTaskSize().y
|
||||
final float taskSnapshotScaleY = (float) mSnapshot.getTaskSize().y
|
||||
/ mSnapshot.getHardwareBuffer().getHeight();
|
||||
tx.show(mLeash);
|
||||
tx.setLayer(mLeash, Integer.MAX_VALUE);
|
||||
tx.setBuffer(mLeash, mSnapshot.getHardwareBuffer());
|
||||
// Relocate the content to parentLeash's coordinates.
|
||||
tx.setPosition(mLeash, -mSourceRectHint.left, -mSourceRectHint.top);
|
||||
tx.setScale(mLeash, mTaskSnapshotScaleX, mTaskSnapshotScaleY);
|
||||
tx.setScale(mLeash, taskSnapshotScaleX, taskSnapshotScaleY);
|
||||
tx.reparent(mLeash, parentLeash);
|
||||
tx.apply();
|
||||
}
|
||||
@@ -146,20 +143,6 @@ public abstract class PipContentOverlay {
|
||||
|
||||
@Override
|
||||
public void onAnimationEnd(SurfaceControl.Transaction atomicTx, Rect destinationBounds) {
|
||||
// Work around to make sure the snapshot overlay is aligned with PiP window before
|
||||
// the atomicTx is committed along with the final WindowContainerTransaction.
|
||||
final SurfaceControl.Transaction nonAtomicTx = new SurfaceControl.Transaction();
|
||||
final float scaleX = (float) destinationBounds.width()
|
||||
/ mSourceRectHint.width();
|
||||
final float scaleY = (float) destinationBounds.height()
|
||||
/ mSourceRectHint.height();
|
||||
final float scale = Math.max(
|
||||
scaleX * mTaskSnapshotScaleX, scaleY * mTaskSnapshotScaleY);
|
||||
nonAtomicTx.setScale(mLeash, scale, scale);
|
||||
nonAtomicTx.setPosition(mLeash,
|
||||
-scale * mSourceRectHint.left / mTaskSnapshotScaleX,
|
||||
-scale * mSourceRectHint.top / mTaskSnapshotScaleY);
|
||||
nonAtomicTx.apply();
|
||||
atomicTx.remove(mLeash);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user