Merge "Add layer tracing tags in new pipeline" into nyc-dev

am: f8892359b0

* commit 'f8892359b0ae07031160a71cf3f7e3a86604c2b1':
  Add layer tracing tags in new pipeline

Change-Id: Id77f8234013d6bdbfd75b8fbc6a63b724820fd95
This commit is contained in:
Chris Craik
2016-05-05 20:10:42 +00:00
committed by android-build-merger
3 changed files with 14 additions and 1 deletions

View File

@@ -82,6 +82,9 @@ void FrameBuilder::deferLayers(const LayerUpdateQueue& layers) {
// removed during a dropped frame, but layers may still remain scheduled so
// as not to lose info on what portion is damaged
if (CC_LIKELY(layerNode->getLayer() != nullptr)) {
ATRACE_FORMAT("Optimize HW Layer DisplayList %s %ux%u",
layerNode->getName(), layerNode->getWidth(), layerNode->getHeight());
const Rect& layerDamage = layers.entries()[i].damage;
layerNode->computeOrdering();

View File

@@ -336,7 +336,13 @@ void LayerBuilder::deferMergeableOp(LinearAllocator& allocator,
void LayerBuilder::replayBakedOpsImpl(void* arg,
BakedOpReceiver* unmergedReceivers, MergedOpReceiver* mergedReceivers) const {
ATRACE_NAME("flush drawing commands");
if (renderNode) {
ATRACE_FORMAT_BEGIN("Issue HW Layer DisplayList %s %ux%u",
renderNode->getName(), width, height);
} else {
ATRACE_BEGIN("flush drawing commands");
}
for (const BatchBase* batch : mBatches) {
size_t size = batch->getOps().size();
if (size > 1 && batch->isMerging()) {
@@ -355,6 +361,7 @@ void LayerBuilder::replayBakedOpsImpl(void* arg,
}
}
}
ATRACE_END();
}
void LayerBuilder::clear() {

View File

@@ -20,6 +20,7 @@
#include "Properties.h"
#include "renderstate/RenderState.h"
#include "utils/FatVector.h"
#include "utils/TraceUtils.h"
#include <utils/Log.h>
@@ -41,6 +42,7 @@ OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches,
, texture(caches) {
uint32_t width = computeIdealDimension(viewportWidth);
uint32_t height = computeIdealDimension(viewportHeight);
ATRACE_FORMAT("Allocate %ux%u HW Layer", width, height);
caches.textureState().activateTexture(0);
texture.resize(width, height, GL_RGBA);
texture.blend = true;
@@ -101,6 +103,7 @@ uint32_t OffscreenBuffer::computeIdealDimension(uint32_t dimension) {
}
OffscreenBuffer::~OffscreenBuffer() {
ATRACE_FORMAT("Destroy %ux%u HW Layer", texture.width(), texture.height());
texture.deleteTexture();
renderState.meshState().deleteMeshBuffer(vbo);
elementCount = 0;