improve SF logging/debugging a little bit
Change-Id: I6a57f89c25defc293fd748cc1fbd710031c02ec2
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@@ -699,7 +699,8 @@ int32_t LayerBaseClient::sIdentity = 0;
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LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
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const sp<Client>& client, int32_t i)
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: LayerBase(flinger, display), lcblk(NULL), client(client),
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mIndex(i), mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
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mDebug(false), mIndex(i),
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mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
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{
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lcblk = new SharedBufferServer(
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client->ctrlblk, i, NUM_BUFFERS,
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@@ -369,6 +369,9 @@ public:
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friend class Surface;
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protected:
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mutable bool mDebug;
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private:
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int32_t mIndex;
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mutable Mutex mLock;
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@@ -1523,10 +1523,6 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
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if (l != 0) {
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SharedBufferStack::Statistics stats = l->lcblk->getStats();
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result.append( l->lcblk->dump(" ") );
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snprintf(buffer, SIZE,
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" front-index=%u\n", l->getFrontBufferIndex());
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result.append(buffer);
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sp<const GraphicBuffer> buf0(l->getBuffer(0));
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sp<const GraphicBuffer> buf1(l->getBuffer(1));
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uint32_t w0=0, h0=0, s0=0;
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