Clarify unbuffered dispatch may fail before attached to window
Add the docs to to clarify that prior to Android U, the call to `View::requestUnbufferedDispatch` will fail if the View is not attached to window. Bug: 268105812 Test: manual Change-Id: Ic57ac42447750129a80f6aa71710963ae4594ce0
This commit is contained in:
@@ -17167,6 +17167,9 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
|
||||
* This is similar to {@link View#requestUnbufferedDispatch(MotionEvent)}, but does not
|
||||
* automatically terminate, and allows the specification of arbitrary input source classes.
|
||||
*
|
||||
* <p>Prior to {@link android.os.Build.VERSION_CODES#UPSIDE_DOWN_CAKE}, this method will fail
|
||||
* when this View is not attached to a window.
|
||||
*
|
||||
* @param source The combined input source class to request unbuffered dispatch for. All
|
||||
* events coming from these source classes will not be buffered. Set to
|
||||
* {@link InputDevice#SOURCE_CLASS_NONE} in order to return to default behaviour.
|
||||
|
||||
Reference in New Issue
Block a user