Print out EGL configuration info for the config we've chosen.

Don't ask for PBuffer support, since we don't actually use pbuffers,
and some drivers might not support them.
This commit is contained in:
Jack Palevich
2009-09-28 18:22:01 -07:00
parent 3f48d31b74
commit 82c78b83e3

View File

@@ -175,24 +175,58 @@ void renderFrame() {
checkGlError("glDrawArrays");
}
#if 0
void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
void PrintEGLConfig(EGLDisplay dpy, EGLConfig config) {
int attrib[] = {EGL_RED_SIZE, EGL_GREEN_SIZE, EGL_BLUE_SIZE, EGL_ALPHA_SIZE,
EGL_DEPTH_SIZE, EGL_SURFACE_TYPE, EGL_RENDERABLE_TYPE
};
for(size_t i = 0; i < sizeof(attrib)/sizeof(attrib[0]); i++) {
int value = 0;
int a = attrib[i];
if (eglGetConfigAttrib(dpy, config, a, &value)) {
printf(" 0x%04x: %d", a, value);
#define X(VAL) {VAL, #VAL}
struct {EGLint attribute; const char* name;} names[] = {
X(EGL_BUFFER_SIZE),
X(EGL_ALPHA_SIZE),
X(EGL_BLUE_SIZE),
X(EGL_GREEN_SIZE),
X(EGL_RED_SIZE),
X(EGL_DEPTH_SIZE),
X(EGL_STENCIL_SIZE),
X(EGL_CONFIG_CAVEAT),
X(EGL_CONFIG_ID),
X(EGL_LEVEL),
X(EGL_MAX_PBUFFER_HEIGHT),
X(EGL_MAX_PBUFFER_PIXELS),
X(EGL_MAX_PBUFFER_WIDTH),
X(EGL_NATIVE_RENDERABLE),
X(EGL_NATIVE_VISUAL_ID),
X(EGL_NATIVE_VISUAL_TYPE),
X(EGL_PRESERVED_RESOURCES),
X(EGL_SAMPLES),
X(EGL_SAMPLE_BUFFERS),
X(EGL_SURFACE_TYPE),
X(EGL_TRANSPARENT_TYPE),
X(EGL_TRANSPARENT_RED_VALUE),
X(EGL_TRANSPARENT_GREEN_VALUE),
X(EGL_TRANSPARENT_BLUE_VALUE),
X(EGL_BIND_TO_TEXTURE_RGB),
X(EGL_BIND_TO_TEXTURE_RGBA),
X(EGL_MIN_SWAP_INTERVAL),
X(EGL_MAX_SWAP_INTERVAL),
X(EGL_LUMINANCE_SIZE),
X(EGL_ALPHA_MASK_SIZE),
X(EGL_COLOR_BUFFER_TYPE),
X(EGL_RENDERABLE_TYPE),
X(EGL_CONFORMANT),
};
#undef X
for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
EGLint value = -1;
EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
EGLint error = eglGetError();
if (returnVal && error == EGL_SUCCESS) {
printf(" %s: ", names[j].name);
printf("%d (0x%x)", value, value);
}
}
printf("\n");
}
#endif
int printEGLConfigurations(EGLDisplay dpy) {
EGLint numConfig = 0;
EGLint returnVal = eglGetConfigs(dpy, NULL, 0, &numConfig);
@@ -209,53 +243,16 @@ int printEGLConfigurations(EGLDisplay dpy) {
return false;
}
returnVal = eglGetConfigs(dpy, NULL, 0, &numConfig);
returnVal = eglGetConfigs(dpy, configs, numConfig, &numConfig);
checkEglError("eglGetConfigs", returnVal);
if (!returnVal) {
free(configs);
return false;
}
#define X(VAL) {VAL, #VAL}
struct {EGLint attribute; const char* name;} names[] = {
X(EGL_BUFFER_SIZE),
X(EGL_RED_SIZE),
X(EGL_GREEN_SIZE),
X(EGL_BLUE_SIZE),
X(EGL_ALPHA_SIZE),
X(EGL_CONFIG_CAVEAT),
X(EGL_CONFIG_ID),
X(EGL_DEPTH_SIZE),
X(EGL_LEVEL),
X(EGL_MAX_PBUFFER_WIDTH),
X(EGL_MAX_PBUFFER_HEIGHT),
X(EGL_MAX_PBUFFER_PIXELS),
X(EGL_NATIVE_RENDERABLE),
X(EGL_NATIVE_VISUAL_ID),
X(EGL_NATIVE_VISUAL_TYPE),
X(EGL_PRESERVED_RESOURCES),
X(EGL_SAMPLE_BUFFERS),
X(EGL_SAMPLES),
// X(EGL_STENCIL_BITS),
X(EGL_SURFACE_TYPE),
X(EGL_TRANSPARENT_TYPE),
// X(EGL_TRANSPARENT_RED),
// X(EGL_TRANSPARENT_GREEN),
// X(EGL_TRANSPARENT_BLUE)
};
#undef X
for(int i = 0; i < numConfig; i++) {
printf("Configuration %d\n", i);
EGLConfig config = configs[i];
for (int j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
EGLint value = -1;
returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
if (returnVal) {
printf(" %s: %d (0x%x)", names[j].name, value, value);
}
}
printf("\n");
printEGLConfiguration(dpy, configs[i]);
}
free(configs);
@@ -268,7 +265,7 @@ int main(int argc, char** argv) {
EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
EGLint s_configAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT|EGL_WINDOW_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE };
EGLint majorVersion;
@@ -300,6 +297,8 @@ int main(int argc, char** argv) {
return 0;
}
checkEglError("printEGLConfigurations");
EGLNativeWindowType window = android_createDisplaySurface();
returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
if (returnValue) {
@@ -307,6 +306,11 @@ int main(int argc, char** argv) {
return 0;
}
checkEglError("EGLUtils::selectConfigForNativeWindow");
printf("Chose this configuration:\n");
printEGLConfiguration(dpy, myConfig);
surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
checkEglError("eglCreateWindowSurface");
if (surface == EGL_NO_SURFACE) {