Add system ui background handlers dispatch and delivery logging thresholds

Those thresholds would help us to further investigate bugs like this
one. Looper#showSlowLog prints Slog.w when the threshold is met. This risk free change will help us investigate issues when something got stuck in the background thread.

I've also removed misleading `run` from `UserTrackerImpl` because those are kotlin run to change context, which doesn't change execution thread.

Bug: 281851220
Test: manual
Change-Id: I127ec03e15f76295484e34b0ff0f3e7ad9ac9b88
This commit is contained in:
Anton Potapov
2023-05-12 14:56:53 +01:00
parent 53c901a01c
commit 80db4505cd
2 changed files with 24 additions and 10 deletions

View File

@@ -166,21 +166,19 @@ open class UserTrackerImpl internal constructor(
}
override fun onUserSwitching(newUserId: Int, reply: IRemoteCallback?) {
backgroundHandler.run {
handleUserSwitching(newUserId)
reply?.sendResult(null)
}
handleUserSwitching(newUserId)
reply?.sendResult(null)
}
override fun onUserSwitchComplete(newUserId: Int) {
backgroundHandler.run {
handleUserSwitchComplete(newUserId)
}
handleUserSwitchComplete(newUserId)
}
}, TAG)
}
@WorkerThread
protected open fun handleBeforeUserSwitching(newUserId: Int) {
Assert.isNotMainThread()
setUserIdInternal(newUserId)
}

View File

@@ -29,18 +29,28 @@ import com.android.systemui.dagger.qualifiers.BroadcastRunning;
import com.android.systemui.dagger.qualifiers.LongRunning;
import com.android.systemui.dagger.qualifiers.Main;
import dagger.Module;
import dagger.Provides;
import java.util.concurrent.Executor;
import javax.inject.Named;
import dagger.Module;
import dagger.Provides;
/**
* Dagger Module for classes found within the concurrent package.
*/
@Module
public abstract class SysUIConcurrencyModule {
// Slow BG executor can potentially affect UI if UI is waiting for an updated state from this
// thread
private static final Long BG_SLOW_DISPATCH_THRESHOLD = 1000L;
private static final Long BG_SLOW_DELIVERY_THRESHOLD = 1000L;
private static final Long LONG_SLOW_DISPATCH_THRESHOLD = 2500L;
private static final Long LONG_SLOW_DELIVERY_THRESHOLD = 2500L;
private static final Long BROADCAST_SLOW_DISPATCH_THRESHOLD = 1000L;
private static final Long BROADCAST_SLOW_DELIVERY_THRESHOLD = 1000L;
/** Background Looper */
@Provides
@SysUISingleton
@@ -49,6 +59,8 @@ public abstract class SysUIConcurrencyModule {
HandlerThread thread = new HandlerThread("SysUiBg",
Process.THREAD_PRIORITY_BACKGROUND);
thread.start();
thread.getLooper().setSlowLogThresholdMs(BG_SLOW_DISPATCH_THRESHOLD,
BG_SLOW_DELIVERY_THRESHOLD);
return thread.getLooper();
}
@@ -60,6 +72,8 @@ public abstract class SysUIConcurrencyModule {
HandlerThread thread = new HandlerThread("BroadcastRunning",
Process.THREAD_PRIORITY_BACKGROUND);
thread.start();
thread.getLooper().setSlowLogThresholdMs(BROADCAST_SLOW_DISPATCH_THRESHOLD,
BROADCAST_SLOW_DELIVERY_THRESHOLD);
return thread.getLooper();
}
@@ -71,6 +85,8 @@ public abstract class SysUIConcurrencyModule {
HandlerThread thread = new HandlerThread("SysUiLng",
Process.THREAD_PRIORITY_BACKGROUND);
thread.start();
thread.getLooper().setSlowLogThresholdMs(LONG_SLOW_DISPATCH_THRESHOLD,
LONG_SLOW_DELIVERY_THRESHOLD);
return thread.getLooper();
}