More native input event dispatching.

Added ANRs handling.
Added event injection.
Fixed a NPE ActivityManagerServer writing ANRs to the drop box.
Fixed HOME key interception.
Fixed trackball reporting.
Fixed pointer rotation in landscape mode.

Change-Id: I50340f559f22899ab924e220a78119ffc79469b7
This commit is contained in:
Jeff Brown
2010-06-17 20:52:56 -07:00
parent e47e3f3855
commit 7fbdc84e87
13 changed files with 1238 additions and 504 deletions

View File

@@ -341,11 +341,4 @@ public class MessageQueue {
}
}
*/
void poke()
{
synchronized (this) {
nativeWake();
}
}
}

View File

@@ -26,7 +26,7 @@ import android.util.Slog;
* to the ViewRoot through a Binder transaction as part of registering the Window.
* @hide
*/
public class InputChannel implements Parcelable {
public final class InputChannel implements Parcelable {
private static final String TAG = "InputChannel";
public static final Parcelable.Creator<InputChannel> CREATOR

View File

@@ -25,7 +25,7 @@ package android.view;
* These parameters are used by the native input dispatching code.
* @hide
*/
public class InputTarget {
public final class InputTarget {
public InputChannel mInputChannel;
public int mFlags;
public long mTimeoutNanos;

View File

@@ -58,8 +58,6 @@ struct RawEvent {
/*
* Flags that flow alongside events in the input dispatch system to help with certain
* policy decisions such as waking from device sleep.
*
* TODO This enumeration should probably be split up or relabeled for clarity.
*/
enum {
/* These flags originate in RawEvents and are generally set in the key map. */
@@ -73,6 +71,8 @@ enum {
POLICY_FLAG_MENU = 0x00000040,
POLICY_FLAG_LAUNCHER = 0x00000080,
POLICY_FLAG_RAW_MASK = 0x0000ffff,
/* These flags are set by the input reader policy as it intercepts each event. */
// Indicates that the screen was off when the event was received and the event

View File

@@ -34,6 +34,28 @@
namespace android {
/*
* Constants used to report the outcome of input event injection.
*/
enum {
/* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
INPUT_EVENT_INJECTION_PENDING = -1,
/* Injection succeeded. */
INPUT_EVENT_INJECTION_SUCCEEDED = 0,
/* Injection failed because the injector did not have permission to inject
* into the application with input focus. */
INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
/* Injection failed because there were no available input targets. */
INPUT_EVENT_INJECTION_FAILED = 2,
/* Injection failed due to a timeout. */
INPUT_EVENT_INJECTION_TIMED_OUT = 3
};
/*
* An input target specifies how an input event is to be dispatched to a particular window
* including the window's input channel, control flags, a timeout, and an X / Y offset to
@@ -70,6 +92,7 @@ struct InputTarget {
float xOffset, yOffset;
};
/*
* Input dispatcher policy interface.
*
@@ -91,8 +114,11 @@ public:
/* Notifies the system that an input channel is unrecoverably broken. */
virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) = 0;
/* Notifies the system that an input channel is not responding. */
virtual void notifyInputChannelANR(const sp<InputChannel>& inputChannel) = 0;
/* Notifies the system that an input channel is not responding.
* Returns true and a new timeout value if the dispatcher should keep waiting.
* Otherwise returns false. */
virtual bool notifyInputChannelANR(const sp<InputChannel>& inputChannel,
nsecs_t& outNewTimeout) = 0;
/* Notifies the system that an input channel recovered from ANR. */
virtual void notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel) = 0;
@@ -100,12 +126,22 @@ public:
/* Gets the key repeat timeout or -1 if automatic key repeating is disabled. */
virtual nsecs_t getKeyRepeatTimeout() = 0;
/* Gets the input targets for a key event. */
virtual void getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
/* Gets the input targets for a key event.
* If the event is being injected, injectorPid and injectorUid should specify the
* process id and used id of the injecting application, otherwise they should both
* be -1.
* Returns one of the INPUT_EVENT_INJECTION_XXX constants. */
virtual int32_t getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
int32_t injectorPid, int32_t injectorUid,
Vector<InputTarget>& outTargets) = 0;
/* Gets the input targets for a motion event. */
virtual void getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
/* Gets the input targets for a motion event.
* If the event is being injected, injectorPid and injectorUid should specify the
* process id and used id of the injecting application, otherwise they should both
* be -1.
* Returns one of the INPUT_EVENT_INJECTION_XXX constants. */
virtual int32_t getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
int32_t injectorPid, int32_t injectorUid,
Vector<InputTarget>& outTargets) = 0;
};
@@ -139,6 +175,17 @@ public:
uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
float xPrecision, float yPrecision, nsecs_t downTime) = 0;
/* Injects an input event and optionally waits for sync.
* This method may block even if sync is false because it must wait for previous events
* to be dispatched before it can determine whether input event injection will be
* permitted based on the current input focus.
* Returns one of the INPUT_EVENT_INJECTION_XXX constants.
*
* This method may be called on any thread (usually by the input manager).
*/
virtual int32_t injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) = 0;
/* Registers or unregister input channels that may be used as targets for input events.
*
* These methods may be called on any thread (usually by the input manager).
@@ -183,6 +230,9 @@ public:
uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
float xPrecision, float yPrecision, nsecs_t downTime);
virtual int32_t injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis);
virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
@@ -205,7 +255,13 @@ private:
int32_t type;
nsecs_t eventTime;
int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
int32_t injectorPid; // -1 if not injected
int32_t injectorUid; // -1 if not injected
bool dispatchInProgress; // initially false, set to true while dispatching
inline bool isInjected() { return injectorPid >= 0; }
};
struct ConfigurationChangedEntry : EventEntry {
@@ -293,6 +349,7 @@ private:
struct CommandEntry;
typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
class Connection;
struct CommandEntry : Link<CommandEntry> {
CommandEntry();
~CommandEntry();
@@ -300,7 +357,7 @@ private:
Command command;
// parameters for the command (usage varies by command)
sp<InputChannel> inputChannel;
sp<Connection> connection;
};
// Generic queue implementation.
@@ -353,9 +410,16 @@ private:
public:
Allocator();
ConfigurationChangedEntry* obtainConfigurationChangedEntry();
KeyEntry* obtainKeyEntry();
MotionEntry* obtainMotionEntry();
ConfigurationChangedEntry* obtainConfigurationChangedEntry(nsecs_t eventTime);
KeyEntry* obtainKeyEntry(nsecs_t eventTime,
int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
int32_t repeatCount, nsecs_t downTime);
MotionEntry* obtainMotionEntry(nsecs_t eventTime,
int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
nsecs_t downTime, uint32_t pointerCount,
const int32_t* pointerIds, const PointerCoords* pointerCoords);
DispatchEntry* obtainDispatchEntry(EventEntry* eventEntry);
CommandEntry* obtainCommandEntry(Command command);
@@ -367,7 +431,7 @@ private:
void releaseCommandEntry(CommandEntry* entry);
void appendMotionSample(MotionEntry* motionEntry,
nsecs_t eventTime, int32_t pointerCount, const PointerCoords* pointerCoords);
nsecs_t eventTime, const PointerCoords* pointerCoords);
private:
Pool<ConfigurationChangedEntry> mConfigurationChangeEntryPool;
@@ -376,6 +440,8 @@ private:
Pool<MotionSample> mMotionSamplePool;
Pool<DispatchEntry> mDispatchEntryPool;
Pool<CommandEntry> mCommandEntryPool;
void initializeEventEntry(EventEntry* entry, int32_t type, nsecs_t eventTime);
};
/* Manages the dispatch state associated with a single input channel. */
@@ -439,6 +505,8 @@ private:
}
status_t initialize();
void setNextTimeoutTime(nsecs_t currentTime, nsecs_t timeout);
};
sp<InputDispatcherPolicyInterface> mPolicy;
@@ -455,8 +523,17 @@ private:
KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
// Active connections are connections that have a non-empty outbound queue.
// We don't use a ref-counted pointer here because we explicitly abort connections
// during unregistration which causes the connection's outbound queue to be cleared
// and the connection itself to be deactivated.
Vector<Connection*> mActiveConnections;
// List of connections that have timed out. Only used by dispatchOnce()
// We don't use a ref-counted pointer here because it is not possible for a connection
// to be unregistered while processing timed out connections since we hold the lock for
// the duration.
Vector<Connection*> mTimedOutConnections;
// Preallocated key and motion event objects used only to ask the input dispatcher policy
// for the targets of an event that is to be dispatched.
KeyEvent mReusableKeyEvent;
@@ -468,6 +545,13 @@ private:
Vector<InputTarget> mCurrentInputTargets;
bool mCurrentInputTargetsValid; // false while targets are being recomputed
// Event injection and synchronization.
Condition mInjectionResultAvailableCondition;
Condition mFullySynchronizedCondition;
bool isFullySynchronizedLocked();
EventEntry* createEntryFromInputEventLocked(const InputEvent* event);
void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
// Key repeat tracking.
// XXX Move this up to the input reader instead.
struct KeyRepeatState {
@@ -500,13 +584,18 @@ private:
nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
// Manage the dispatch cycle for a single connection.
void prepareDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
// These methods are deliberately not Interruptible because doing all of the work
// with the mutex held makes it easier to ensure that connection invariants are maintained.
// If needed, the methods post commands to run later once the critical bits are done.
void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
EventEntry* eventEntry, const InputTarget* inputTarget,
bool resumeWithAppendedMotionSample);
void startDispatchCycleLocked(nsecs_t currentTime, Connection* connection);
void finishDispatchCycleLocked(nsecs_t currentTime, Connection* connection);
bool timeoutDispatchCycleLocked(nsecs_t currentTime, Connection* connection);
bool abortDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
void timeoutDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
void resumeAfterTimeoutDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection, nsecs_t newTimeout);
void abortDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
bool broken);
static bool handleReceiveCallback(int receiveFd, int events, void* data);
@@ -514,19 +603,17 @@ private:
void activateConnectionLocked(Connection* connection);
void deactivateConnectionLocked(Connection* connection);
// Outbound policy interactions.
void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry);
// Interesting events that we might like to log or tell the framework about.
void onDispatchCycleStartedLocked(
nsecs_t currentTime, Connection* connection);
nsecs_t currentTime, const sp<Connection>& connection);
void onDispatchCycleFinishedLocked(
nsecs_t currentTime, Connection* connection, bool recoveredFromANR);
nsecs_t currentTime, const sp<Connection>& connection, bool recoveredFromANR);
void onDispatchCycleANRLocked(
nsecs_t currentTime, Connection* connection);
nsecs_t currentTime, const sp<Connection>& connection);
void onDispatchCycleBrokenLocked(
nsecs_t currentTime, Connection* connection);
nsecs_t currentTime, const sp<Connection>& connection);
// Outbound policy interactions.
void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
void doNotifyInputChannelANRLockedInterruptible(CommandEntry* commandEntry);
void doNotifyInputChannelRecoveredFromANRLockedInterruptible(CommandEntry* commandEntry);

View File

@@ -78,6 +78,15 @@ public:
/* Unregisters an input channel. */
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
/* Injects an input event and optionally waits for sync.
* This method may block even if sync is false because it must wait for previous events
* to be dispatched before it can determine whether input event injection will be
* permitted based on the current input focus.
* Returns one of the INPUT_EVENT_INJECTION_XXX constants.
*/
virtual int32_t injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) = 0;
/* Gets input device configuration. */
virtual void getInputConfiguration(InputConfiguration* outConfiguration) const = 0;
@@ -118,6 +127,9 @@ public:
virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
virtual int32_t injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis);
virtual void getInputConfiguration(InputConfiguration* outConfiguration) const;
virtual int32_t getScanCodeState(int32_t deviceId, int32_t deviceClasses,
int32_t scanCode) const;

View File

@@ -25,6 +25,9 @@
// Log debug messages about performance statistics.
#define DEBUG_PERFORMANCE_STATISTICS 1
// Log debug messages about input event injection.
#define DEBUG_INJECTION 1
#include <cutils/log.h>
#include <ui/InputDispatcher.h>
@@ -43,6 +46,10 @@ static inline bool isMovementKey(int32_t keyCode) {
|| keyCode == KEYCODE_DPAD_RIGHT;
}
static inline nsecs_t now() {
return systemTime(SYSTEM_TIME_MONOTONIC);
}
// --- InputDispatcher ---
InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
@@ -84,7 +91,7 @@ void InputDispatcher::dispatchOnce() {
nsecs_t nextWakeupTime = LONG_LONG_MAX;
{ // acquire lock
AutoMutex _l(mLock);
currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
currentTime = now();
// Reset the key repeat timer whenever we disallow key events, even if the next event
// is not a key. This is to ensure that we abort a key repeat if the device is just coming
@@ -94,33 +101,33 @@ void InputDispatcher::dispatchOnce() {
resetKeyRepeatLocked();
}
// Process timeouts for all connections and determine if there are any synchronous
// event dispatches pending.
// Detect and process timeouts for all connections and determine if there are any
// synchronous event dispatches pending. This step is entirely non-interruptible.
bool hasPendingSyncTarget = false;
for (size_t i = 0; i < mActiveConnections.size(); ) {
size_t activeConnectionCount = mActiveConnections.size();
for (size_t i = 0; i < activeConnectionCount; i++) {
Connection* connection = mActiveConnections.itemAt(i);
nsecs_t connectionTimeoutTime = connection->nextTimeoutTime;
if (connectionTimeoutTime <= currentTime) {
bool deactivated = timeoutDispatchCycleLocked(currentTime, connection);
if (deactivated) {
// Don't increment i because the connection has been removed
// from mActiveConnections (hence, deactivated).
continue;
}
}
if (connectionTimeoutTime < nextWakeupTime) {
nextWakeupTime = connectionTimeoutTime;
}
if (connection->hasPendingSyncTarget()) {
hasPendingSyncTarget = true;
}
i += 1;
nsecs_t connectionTimeoutTime = connection->nextTimeoutTime;
if (connectionTimeoutTime <= currentTime) {
mTimedOutConnections.add(connection);
} else if (connectionTimeoutTime < nextWakeupTime) {
nextWakeupTime = connectionTimeoutTime;
}
}
size_t timedOutConnectionCount = mTimedOutConnections.size();
for (size_t i = 0; i < timedOutConnectionCount; i++) {
Connection* connection = mTimedOutConnections.itemAt(i);
timeoutDispatchCycleLocked(currentTime, connection);
skipPoll = true;
}
mTimedOutConnections.clear();
// If we don't have a pending sync target, then we can begin delivering a new event.
// (Otherwise we wait for dispatch to complete for that target.)
if (! hasPendingSyncTarget) {
@@ -177,6 +184,11 @@ void InputDispatcher::dispatchOnce() {
// Run any deferred commands.
skipPoll |= runCommandsLockedInterruptible();
// Wake up synchronization waiters, if needed.
if (isFullySynchronizedLocked()) {
mFullySynchronizedCondition.broadcast();
}
} // release lock
// If we dispatched anything, don't poll just now. Wait for the next iteration.
@@ -202,6 +214,7 @@ bool InputDispatcher::runCommandsLockedInterruptible() {
Command command = commandEntry->command;
(this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
commandEntry->connection.clear();
mAllocator.releaseCommandEntry(commandEntry);
} while (! mCommandQueue.isEmpty());
return true;
@@ -272,28 +285,23 @@ void InputDispatcher::processKeyRepeatLockedInterruptible(
// Synthesize a key repeat after the repeat timeout expired.
// We reuse the previous key entry if otherwise unreferenced.
KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
uint32_t policyFlags = entry->policyFlags & POLICY_FLAG_RAW_MASK;
if (entry->refCount == 1) {
entry->eventTime = currentTime;
entry->downTime = currentTime;
entry->policyFlags = policyFlags;
entry->repeatCount += 1;
} else {
KeyEntry* newEntry = mAllocator.obtainKeyEntry();
newEntry->deviceId = entry->deviceId;
newEntry->nature = entry->nature;
newEntry->policyFlags = entry->policyFlags;
newEntry->action = entry->action;
newEntry->flags = entry->flags;
newEntry->keyCode = entry->keyCode;
newEntry->scanCode = entry->scanCode;
newEntry->metaState = entry->metaState;
newEntry->repeatCount = entry->repeatCount + 1;
KeyEntry* newEntry = mAllocator.obtainKeyEntry(currentTime,
entry->deviceId, entry->nature, policyFlags,
entry->action, entry->flags, entry->keyCode, entry->scanCode,
entry->metaState, entry->repeatCount + 1, currentTime);
mKeyRepeatState.lastKeyEntry = newEntry;
mAllocator.releaseKeyEntry(entry);
entry = newEntry;
}
entry->eventTime = currentTime;
entry->downTime = currentTime;
entry->policyFlags = 0;
mKeyRepeatState.nextRepeatTime = currentTime + keyRepeatTimeout;
@@ -358,12 +366,15 @@ void InputDispatcher::identifyInputTargetsAndDispatchKeyLockedInterruptible(
entry->downTime, entry->eventTime);
mCurrentInputTargets.clear();
mPolicy->getKeyEventTargets(& mReusableKeyEvent, entry->policyFlags,
int32_t injectionResult = mPolicy->getKeyEventTargets(& mReusableKeyEvent,
entry->policyFlags, entry->injectorPid, entry->injectorUid,
mCurrentInputTargets);
mLock.lock();
mCurrentInputTargetsValid = true;
setInjectionResultLocked(entry, injectionResult);
dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
}
@@ -384,12 +395,15 @@ void InputDispatcher::identifyInputTargetsAndDispatchMotionLockedInterruptible(
entry->firstSample.pointerCoords);
mCurrentInputTargets.clear();
mPolicy->getMotionEventTargets(& mReusableMotionEvent, entry->policyFlags,
int32_t injectionResult = mPolicy->getMotionEventTargets(& mReusableMotionEvent,
entry->policyFlags, entry->injectorPid, entry->injectorUid,
mCurrentInputTargets);
mLock.lock();
mCurrentInputTargetsValid = true;
setInjectionResultLocked(entry, injectionResult);
dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
}
@@ -410,7 +424,7 @@ void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTi
inputTarget.inputChannel->getReceivePipeFd());
if (connectionIndex >= 0) {
sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
prepareDispatchCycleLocked(currentTime, connection.get(), eventEntry, & inputTarget,
prepareDispatchCycleLocked(currentTime, connection, eventEntry, & inputTarget,
resumeWithAppendedMotionSample);
} else {
LOGW("Framework requested delivery of an input event to channel '%s' but it "
@@ -420,8 +434,8 @@ void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTi
}
}
void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
EventEntry* eventEntry, const InputTarget* inputTarget,
void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
bool resumeWithAppendedMotionSample) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ prepareDispatchCycle - flags=%d, timeout=%lldns, "
@@ -547,12 +561,13 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, Connection
// If the outbound queue was previously empty, start the dispatch cycle going.
if (wasEmpty) {
activateConnectionLocked(connection);
activateConnectionLocked(connection.get());
startDispatchCycleLocked(currentTime, connection);
}
}
void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ startDispatchCycle",
connection->getInputChannelName());
@@ -682,13 +697,14 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, Connection*
connection->lastDispatchTime = currentTime;
nsecs_t timeout = dispatchEntry->timeout;
connection->nextTimeoutTime = (timeout >= 0) ? currentTime + timeout : LONG_LONG_MAX;
connection->setNextTimeoutTime(currentTime, timeout);
// Notify other system components.
onDispatchCycleStartedLocked(currentTime, connection);
}
void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, "
"%01.1fms since dispatch",
@@ -756,31 +772,48 @@ void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, Connection*
}
// Outbound queue is empty, deactivate the connection.
deactivateConnectionLocked(connection);
deactivateConnectionLocked(connection.get());
}
bool InputDispatcher::timeoutDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
void InputDispatcher::timeoutDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ timeoutDispatchCycle",
connection->getInputChannelName());
#endif
if (connection->status != Connection::STATUS_NORMAL) {
return false;
return;
}
// Enter the not responding state.
connection->status = Connection::STATUS_NOT_RESPONDING;
connection->lastANRTime = currentTime;
bool deactivated = abortDispatchCycleLocked(currentTime, connection, false /*(not) broken*/);
// Notify other system components.
// This enqueues a command which will eventually either call
// resumeAfterTimeoutDispatchCycleLocked or abortDispatchCycleLocked.
onDispatchCycleANRLocked(currentTime, connection);
return deactivated;
}
bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
bool broken) {
void InputDispatcher::resumeAfterTimeoutDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection, nsecs_t newTimeout) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ resumeAfterTimeoutDispatchCycleLocked",
connection->getInputChannelName());
#endif
if (connection->status != Connection::STATUS_NOT_RESPONDING) {
return;
}
// Resume normal dispatch.
connection->status = Connection::STATUS_NORMAL;
connection->setNextTimeoutTime(currentTime, newTimeout);
}
void InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection, bool broken) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ abortDispatchCycle - broken=%s",
connection->getInputChannelName(), broken ? "true" : "false");
@@ -790,14 +823,13 @@ bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection*
connection->nextTimeoutTime = LONG_LONG_MAX;
// Clear the outbound queue.
bool deactivated = ! connection->outboundQueue.isEmpty();
if (deactivated) {
if (! connection->outboundQueue.isEmpty()) {
do {
DispatchEntry* dispatchEntry = connection->outboundQueue.dequeueAtHead();
mAllocator.releaseDispatchEntry(dispatchEntry);
} while (! connection->outboundQueue.isEmpty());
deactivateConnectionLocked(connection);
deactivateConnectionLocked(connection.get());
}
// Handle the case where the connection appears to be unrecoverably broken.
@@ -811,8 +843,6 @@ bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection*
onDispatchCycleBrokenLocked(currentTime, connection);
}
}
return deactivated;
}
bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data) {
@@ -828,13 +858,13 @@ bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* dat
return false; // remove the callback
}
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
nsecs_t currentTime = now();
sp<Connection> connection = d->mConnectionsByReceiveFd.valueAt(connectionIndex);
if (events & (POLLERR | POLLHUP | POLLNVAL)) {
LOGE("channel '%s' ~ Consumer closed input channel or an error occurred. "
"events=0x%x", connection->getInputChannelName(), events);
d->abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
d->abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
d->runCommandsLockedInterruptible();
return false; // remove the callback
}
@@ -849,12 +879,12 @@ bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* dat
if (status) {
LOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
connection->getInputChannelName(), status);
d->abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
d->abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
d->runCommandsLockedInterruptible();
return false; // remove the callback
}
d->finishDispatchCycleLocked(currentTime, connection.get());
d->finishDispatchCycleLocked(currentTime, connection);
d->runCommandsLockedInterruptible();
return true;
} // release lock
@@ -869,8 +899,7 @@ void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
{ // acquire lock
AutoMutex _l(mLock);
ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry();
newEntry->eventTime = eventTime;
ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry(eventTime);
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(newEntry);
@@ -902,6 +931,9 @@ void InputDispatcher::notifyAppSwitchComing(nsecs_t eventTime) {
LOGV("Dropping movement key during app switch: keyCode=%d, action=%d",
keyEntry->keyCode, keyEntry->action);
mInboundQueue.dequeue(keyEntry);
setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
mAllocator.releaseKeyEntry(keyEntry);
} else {
// stop at last non-movement key
@@ -928,18 +960,10 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t nat
{ // acquire lock
AutoMutex _l(mLock);
KeyEntry* newEntry = mAllocator.obtainKeyEntry();
newEntry->eventTime = eventTime;
newEntry->deviceId = deviceId;
newEntry->nature = nature;
newEntry->policyFlags = policyFlags;
newEntry->action = action;
newEntry->flags = flags;
newEntry->keyCode = keyCode;
newEntry->scanCode = scanCode;
newEntry->metaState = metaState;
newEntry->repeatCount = 0;
newEntry->downTime = downTime;
int32_t repeatCount = 0;
KeyEntry* newEntry = mAllocator.obtainKeyEntry(eventTime,
deviceId, nature, policyFlags, action, flags, keyCode, scanCode,
metaState, repeatCount, downTime);
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(newEntry);
@@ -992,7 +1016,8 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
}
if (motionEntry->action != MOTION_EVENT_ACTION_MOVE
|| motionEntry->pointerCount != pointerCount) {
|| motionEntry->pointerCount != pointerCount
|| motionEntry->isInjected()) {
// Last motion event in the queue for this device is not compatible for
// appending new samples. Stop here.
goto NoBatchingOrStreaming;
@@ -1000,7 +1025,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
// The last motion event is a move and is compatible for appending.
// Do the batching magic.
mAllocator.appendMotionSample(motionEntry, eventTime, pointerCount, pointerCoords);
mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recent "
"motion event for this device in the inbound queue.");
@@ -1053,18 +1078,19 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
dispatchEntry->eventEntry);
if (syncedMotionEntry->action != MOTION_EVENT_ACTION_MOVE
|| syncedMotionEntry->deviceId != deviceId
|| syncedMotionEntry->pointerCount != pointerCount) {
|| syncedMotionEntry->pointerCount != pointerCount
|| syncedMotionEntry->isInjected()) {
goto NoBatchingOrStreaming;
}
// Found synced move entry. Append sample and resume dispatch.
mAllocator.appendMotionSample(syncedMotionEntry, eventTime,
pointerCount, pointerCoords);
pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recent synchronously "
"dispatched motion event for this device in the outbound queues.");
#endif
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
nsecs_t currentTime = now();
dispatchEventToCurrentInputTargetsLocked(currentTime, syncedMotionEntry,
true /*resumeWithAppendedMotionSample*/);
@@ -1079,24 +1105,10 @@ NoBatchingOrStreaming:;
}
// Just enqueue a new motion event.
MotionEntry* newEntry = mAllocator.obtainMotionEntry();
newEntry->eventTime = eventTime;
newEntry->deviceId = deviceId;
newEntry->nature = nature;
newEntry->policyFlags = policyFlags;
newEntry->action = action;
newEntry->metaState = metaState;
newEntry->edgeFlags = edgeFlags;
newEntry->xPrecision = xPrecision;
newEntry->yPrecision = yPrecision;
newEntry->downTime = downTime;
newEntry->pointerCount = pointerCount;
newEntry->firstSample.eventTime = eventTime;
newEntry->lastSample = & newEntry->firstSample;
for (uint32_t i = 0; i < pointerCount; i++) {
newEntry->pointerIds[i] = pointerIds[i];
newEntry->firstSample.pointerCoords[i] = pointerCoords[i];
}
MotionEntry* newEntry = mAllocator.obtainMotionEntry(eventTime,
deviceId, nature, policyFlags, action, metaState, edgeFlags,
xPrecision, yPrecision, downTime,
pointerCount, pointerIds, pointerCoords);
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(newEntry);
@@ -1107,6 +1119,133 @@ NoBatchingOrStreaming:;
}
}
int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) {
#if DEBUG_INBOUND_EVENT_DETAILS
LOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
"sync=%d, timeoutMillis=%d",
event->getType(), injectorPid, injectorUid, sync, timeoutMillis);
#endif
nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
EventEntry* injectedEntry;
bool wasEmpty;
{ // acquire lock
AutoMutex _l(mLock);
injectedEntry = createEntryFromInputEventLocked(event);
injectedEntry->refCount += 1;
injectedEntry->injectorPid = injectorPid;
injectedEntry->injectorUid = injectorUid;
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(injectedEntry);
} // release lock
if (wasEmpty) {
mPollLoop->wake();
}
int32_t injectionResult;
{ // acquire lock
AutoMutex _l(mLock);
for (;;) {
injectionResult = injectedEntry->injectionResult;
if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
break;
}
nsecs_t remainingTimeout = endTime - now();
if (remainingTimeout <= 0) {
injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
sync = false;
break;
}
mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
}
if (sync) {
while (! isFullySynchronizedLocked()) {
nsecs_t remainingTimeout = endTime - now();
if (remainingTimeout <= 0) {
injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
break;
}
mFullySynchronizedCondition.waitRelative(mLock, remainingTimeout);
}
}
mAllocator.releaseEventEntry(injectedEntry);
} // release lock
return injectionResult;
}
void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
if (entry->isInjected()) {
#if DEBUG_INJECTION
LOGD("Setting input event injection result to %d. "
"injectorPid=%d, injectorUid=%d",
injectionResult, entry->injectorPid, entry->injectorUid);
#endif
entry->injectionResult = injectionResult;
mInjectionResultAvailableCondition.broadcast();
}
}
bool InputDispatcher::isFullySynchronizedLocked() {
return mInboundQueue.isEmpty() && mActiveConnections.isEmpty();
}
InputDispatcher::EventEntry* InputDispatcher::createEntryFromInputEventLocked(
const InputEvent* event) {
switch (event->getType()) {
case INPUT_EVENT_TYPE_KEY: {
const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
uint32_t policyFlags = 0; // XXX consider adding a policy flag to track injected events
KeyEntry* keyEntry = mAllocator.obtainKeyEntry(keyEvent->getEventTime(),
keyEvent->getDeviceId(), keyEvent->getNature(), policyFlags,
keyEvent->getAction(), keyEvent->getFlags(),
keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
keyEvent->getRepeatCount(), keyEvent->getDownTime());
return keyEntry;
}
case INPUT_EVENT_TYPE_MOTION: {
const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
uint32_t policyFlags = 0; // XXX consider adding a policy flag to track injected events
const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
size_t pointerCount = motionEvent->getPointerCount();
MotionEntry* motionEntry = mAllocator.obtainMotionEntry(*sampleEventTimes,
motionEvent->getDeviceId(), motionEvent->getNature(), policyFlags,
motionEvent->getAction(), motionEvent->getMetaState(), motionEvent->getEdgeFlags(),
motionEvent->getXPrecision(), motionEvent->getYPrecision(),
motionEvent->getDownTime(), uint32_t(pointerCount),
motionEvent->getPointerIds(), samplePointerCoords);
for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
sampleEventTimes += 1;
samplePointerCoords += pointerCount;
mAllocator.appendMotionSample(motionEntry, *sampleEventTimes, samplePointerCoords);
}
return motionEntry;
}
default:
assert(false);
return NULL;
}
}
void InputDispatcher::resetKeyRepeatLocked() {
if (mKeyRepeatState.lastKeyEntry) {
mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry);
@@ -1169,8 +1308,8 @@ status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputCh
connection->status = Connection::STATUS_ZOMBIE;
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
nsecs_t currentTime = now();
abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
runCommandsLockedInterruptible();
} // release lock
@@ -1202,11 +1341,11 @@ void InputDispatcher::deactivateConnectionLocked(Connection* connection) {
}
void InputDispatcher::onDispatchCycleStartedLocked(
nsecs_t currentTime, Connection* connection) {
nsecs_t currentTime, const sp<Connection>& connection) {
}
void InputDispatcher::onDispatchCycleFinishedLocked(
nsecs_t currentTime, Connection* connection, bool recoveredFromANR) {
nsecs_t currentTime, const sp<Connection>& connection, bool recoveredFromANR) {
if (recoveredFromANR) {
LOGI("channel '%s' ~ Recovered from ANR. %01.1fms since event, "
"%01.1fms since dispatch, %01.1fms since ANR",
@@ -1217,12 +1356,12 @@ void InputDispatcher::onDispatchCycleFinishedLocked(
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible);
commandEntry->inputChannel = connection->inputChannel;
commandEntry->connection = connection;
}
}
void InputDispatcher::onDispatchCycleANRLocked(
nsecs_t currentTime, Connection* connection) {
nsecs_t currentTime, const sp<Connection>& connection) {
LOGI("channel '%s' ~ Not responding! %01.1fms since event, %01.1fms since dispatch",
connection->getInputChannelName(),
connection->getEventLatencyMillis(currentTime),
@@ -1230,47 +1369,64 @@ void InputDispatcher::onDispatchCycleANRLocked(
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doNotifyInputChannelANRLockedInterruptible);
commandEntry->inputChannel = connection->inputChannel;
commandEntry->connection = connection;
}
void InputDispatcher::onDispatchCycleBrokenLocked(
nsecs_t currentTime, Connection* connection) {
nsecs_t currentTime, const sp<Connection>& connection) {
LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
connection->getInputChannelName());
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
commandEntry->inputChannel = connection->inputChannel;
commandEntry->connection = connection;
}
void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
CommandEntry* commandEntry) {
mLock.unlock();
sp<Connection> connection = commandEntry->connection;
mPolicy->notifyInputChannelBroken(commandEntry->inputChannel);
commandEntry->inputChannel.clear();
if (connection->status != Connection::STATUS_ZOMBIE) {
mLock.unlock();
mLock.lock();
mPolicy->notifyInputChannelBroken(connection->inputChannel);
mLock.lock();
}
}
void InputDispatcher::doNotifyInputChannelANRLockedInterruptible(
CommandEntry* commandEntry) {
mLock.unlock();
sp<Connection> connection = commandEntry->connection;
mPolicy->notifyInputChannelANR(commandEntry->inputChannel);
commandEntry->inputChannel.clear();
if (connection->status != Connection::STATUS_ZOMBIE) {
mLock.unlock();
mLock.lock();
nsecs_t newTimeout;
bool resume = mPolicy->notifyInputChannelANR(connection->inputChannel, newTimeout);
mLock.lock();
nsecs_t currentTime = now();
if (resume) {
resumeAfterTimeoutDispatchCycleLocked(currentTime, connection, newTimeout);
} else {
abortDispatchCycleLocked(currentTime, connection, false /*(not) broken*/);
}
}
}
void InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible(
CommandEntry* commandEntry) {
mLock.unlock();
sp<Connection> connection = commandEntry->connection;
mPolicy->notifyInputChannelRecoveredFromANR(commandEntry->inputChannel);
commandEntry->inputChannel.clear();
if (connection->status != Connection::STATUS_ZOMBIE) {
mLock.unlock();
mLock.lock();
mPolicy->notifyInputChannelRecoveredFromANR(connection->inputChannel);
mLock.lock();
}
}
@@ -1279,29 +1435,69 @@ void InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible(
InputDispatcher::Allocator::Allocator() {
}
void InputDispatcher::Allocator::initializeEventEntry(EventEntry* entry, int32_t type,
nsecs_t eventTime) {
entry->type = type;
entry->refCount = 1;
entry->dispatchInProgress = false;
entry->injectionResult = INPUT_EVENT_INJECTION_PENDING;
entry->injectorPid = -1;
entry->injectorUid = -1;
}
InputDispatcher::ConfigurationChangedEntry*
InputDispatcher::Allocator::obtainConfigurationChangedEntry() {
InputDispatcher::Allocator::obtainConfigurationChangedEntry(nsecs_t eventTime) {
ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc();
entry->refCount = 1;
entry->type = EventEntry::TYPE_CONFIGURATION_CHANGED;
entry->dispatchInProgress = false;
initializeEventEntry(entry, EventEntry::TYPE_CONFIGURATION_CHANGED, eventTime);
return entry;
}
InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry() {
InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry(nsecs_t eventTime,
int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
int32_t repeatCount, nsecs_t downTime) {
KeyEntry* entry = mKeyEntryPool.alloc();
entry->refCount = 1;
entry->type = EventEntry::TYPE_KEY;
entry->dispatchInProgress = false;
initializeEventEntry(entry, EventEntry::TYPE_KEY, eventTime);
entry->deviceId = deviceId;
entry->nature = nature;
entry->policyFlags = policyFlags;
entry->action = action;
entry->flags = flags;
entry->keyCode = keyCode;
entry->scanCode = scanCode;
entry->metaState = metaState;
entry->repeatCount = repeatCount;
entry->downTime = downTime;
return entry;
}
InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry() {
InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry(nsecs_t eventTime,
int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
nsecs_t downTime, uint32_t pointerCount,
const int32_t* pointerIds, const PointerCoords* pointerCoords) {
MotionEntry* entry = mMotionEntryPool.alloc();
entry->refCount = 1;
entry->type = EventEntry::TYPE_MOTION;
initializeEventEntry(entry, EventEntry::TYPE_MOTION, eventTime);
entry->eventTime = eventTime;
entry->deviceId = deviceId;
entry->nature = nature;
entry->policyFlags = policyFlags;
entry->action = action;
entry->metaState = metaState;
entry->edgeFlags = edgeFlags;
entry->xPrecision = xPrecision;
entry->yPrecision = yPrecision;
entry->downTime = downTime;
entry->pointerCount = pointerCount;
entry->firstSample.eventTime = eventTime;
entry->firstSample.next = NULL;
entry->dispatchInProgress = false;
entry->lastSample = & entry->firstSample;
for (uint32_t i = 0; i < pointerCount; i++) {
entry->pointerIds[i] = pointerIds[i];
entry->firstSample.pointerCoords[i] = pointerCoords[i];
}
return entry;
}
@@ -1379,10 +1575,11 @@ void InputDispatcher::Allocator::releaseCommandEntry(CommandEntry* entry) {
}
void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
nsecs_t eventTime, int32_t pointerCount, const PointerCoords* pointerCoords) {
nsecs_t eventTime, const PointerCoords* pointerCoords) {
MotionSample* sample = mMotionSamplePool.alloc();
sample->eventTime = eventTime;
for (int32_t i = 0; i < pointerCount; i++) {
uint32_t pointerCount = motionEntry->pointerCount;
for (uint32_t i = 0; i < pointerCount; i++) {
sample->pointerCoords[i] = pointerCoords[i];
}
@@ -1407,6 +1604,10 @@ status_t InputDispatcher::Connection::initialize() {
return inputPublisher.initialize();
}
void InputDispatcher::Connection::setNextTimeoutTime(nsecs_t currentTime, nsecs_t timeout) {
nextTimeoutTime = (timeout >= 0) ? currentTime + timeout : LONG_LONG_MAX;
}
const char* InputDispatcher::Connection::getStatusLabel() const {
switch (status) {
case STATUS_NORMAL:

View File

@@ -80,6 +80,11 @@ status_t InputManager::unregisterInputChannel(const sp<InputChannel>& inputChann
return mDispatcher->unregisterInputChannel(inputChannel);
}
int32_t InputManager::injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) {
return mDispatcher->injectInputEvent(event, injectorPid, injectorUid, sync, timeoutMillis);
}
void InputManager::getInputConfiguration(InputConfiguration* outConfiguration) const {
mReader->getCurrentInputConfiguration(outConfiguration);
}

View File

@@ -1444,7 +1444,7 @@ void InputReader::dispatchTouch(nsecs_t when, InputDevice* device, uint32_t poli
case InputReaderPolicyInterface::ROTATION_90: {
float xTemp = x;
x = y;
y = mDisplayHeight - xTemp;
y = mDisplayWidth - xTemp;
break;
}
case InputReaderPolicyInterface::ROTATION_180: {
@@ -1454,7 +1454,7 @@ void InputReader::dispatchTouch(nsecs_t when, InputDevice* device, uint32_t poli
}
case InputReaderPolicyInterface::ROTATION_270: {
float xTemp = x;
x = mDisplayWidth - y;
x = mDisplayHeight - y;
y = xTemp;
break;
}
@@ -1510,7 +1510,7 @@ void InputReader::onTrackballStateChanged(nsecs_t when,
uint32_t fields = device->trackball.accumulator.fields;
bool downChanged = fields & InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE;
bool deltaChanged = (fields & DELTA_FIELDS) == DELTA_FIELDS;
bool deltaChanged = fields & DELTA_FIELDS;
bool down;
if (downChanged) {
@@ -1546,10 +1546,10 @@ void InputReader::onTrackballStateChanged(nsecs_t when,
int32_t pointerId = 0;
PointerCoords pointerCoords;
pointerCoords.x = device->trackball.accumulator.relX
* device->trackball.precalculated.xScale;
pointerCoords.y = device->trackball.accumulator.relY
* device->trackball.precalculated.yScale;
pointerCoords.x = fields & InputDevice::TrackballState::Accumulator::FIELD_REL_X
? device->trackball.accumulator.relX * device->trackball.precalculated.xScale : 0;
pointerCoords.y = fields & InputDevice::TrackballState::Accumulator::FIELD_REL_Y
? device->trackball.accumulator.relY * device->trackball.precalculated.yScale : 0;
pointerCoords.pressure = 1.0f; // XXX Consider making this 1.0f if down, 0 otherwise.
pointerCoords.size = 0;

View File

@@ -81,6 +81,10 @@ public class InputManager {
private static native boolean nativeHasKeys(int[] keyCodes, boolean[] keyExists);
private static native void nativeRegisterInputChannel(InputChannel inputChannel);
private static native void nativeUnregisterInputChannel(InputChannel inputChannel);
private static native int nativeInjectKeyEvent(KeyEvent event, int nature,
int injectorPid, int injectorUid, boolean sync, int timeoutMillis);
private static native int nativeInjectMotionEvent(MotionEvent event, int nature,
int injectorPid, int injectorUid, boolean sync, int timeoutMillis);
// Device class as defined by EventHub.
private static final int CLASS_KEYBOARD = 0x00000001;
@@ -90,6 +94,12 @@ public class InputManager {
private static final int CLASS_TOUCHSCREEN_MT = 0x00000010;
private static final int CLASS_DPAD = 0x00000020;
// Input event injection constants defined in InputDispatcher.h.
static final int INPUT_EVENT_INJECTION_SUCCEEDED = 0;
static final int INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1;
static final int INPUT_EVENT_INJECTION_FAILED = 2;
static final int INPUT_EVENT_INJECTION_TIMED_OUT = 3;
public InputManager(Context context,
WindowManagerService windowManagerService,
WindowManagerPolicy windowManagerPolicy,
@@ -215,37 +225,63 @@ public class InputManager {
nativeUnregisterInputChannel(inputChannel);
}
// TBD where this really belongs, duplicate copy in WindowManagerService
static final int INJECT_FAILED = 0;
static final int INJECT_SUCCEEDED = 1;
static final int INJECT_NO_PERMISSION = -1;
/**
* Injects a key event into the event system on behalf of an application.
* This method may block even if sync is false because it must wait for previous events
* to be dispatched before it can determine whether input event injection will be
* permitted based on the current input focus.
* @param event The event to inject.
* @param nature The nature of the event.
* @param injectorPid The pid of the injecting application.
* @param injectorUid The uid of the injecting application.
* @param sync If true, waits for the event to be completed before returning.
* @param pid The pid of the injecting application.
* @param uid The uid of the injecting application.
* @return INJECT_SUCCEEDED, INJECT_FAILED or INJECT_NO_PERMISSION
* @param timeoutMillis The injection timeout in milliseconds.
* @return One of the INPUT_EVENT_INJECTION_XXX constants.
*/
public int injectKeyEvent(KeyEvent event, int nature, boolean sync, int pid, int uid) {
// TODO
return INJECT_FAILED;
public int injectKeyEvent(KeyEvent event, int nature, int injectorPid, int injectorUid,
boolean sync, int timeoutMillis) {
if (event == null) {
throw new IllegalArgumentException("event must not be null");
}
if (injectorPid < 0 || injectorUid < 0) {
throw new IllegalArgumentException("injectorPid and injectorUid must not be negative.");
}
if (timeoutMillis <= 0) {
throw new IllegalArgumentException("timeoutMillis must be positive");
}
return nativeInjectKeyEvent(event, nature, injectorPid, injectorUid,
sync, timeoutMillis);
}
/**
* Injects a motion event into the event system on behalf of an application.
* This method may block even if sync is false because it must wait for previous events
* to be dispatched before it can determine whether input event injection will be
* permitted based on the current input focus.
* @param event The event to inject.
* @param nature The nature of the event.
* @param sync If true, waits for the event to be completed before returning.
* @param pid The pid of the injecting application.
* @param uid The uid of the injecting application.
* @return INJECT_SUCCEEDED, INJECT_FAILED or INJECT_NO_PERMISSION
* @param injectorPid The pid of the injecting application.
* @param injectorUid The uid of the injecting application.
* @param sync If true, waits for the event to be completed before returning.
* @param timeoutMillis The injection timeout in milliseconds.
* @return One of the INPUT_EVENT_INJECTION_XXX constants.
*/
public int injectMotionEvent(MotionEvent event, int nature, boolean sync, int pid, int uid) {
// TODO
return INJECT_FAILED;
public int injectMotionEvent(MotionEvent event, int nature, int injectorPid, int injectorUid,
boolean sync, int timeoutMillis) {
if (event == null) {
throw new IllegalArgumentException("event must not be null");
}
if (injectorPid < 0 || injectorUid < 0) {
throw new IllegalArgumentException("injectorPid and injectorUid must not be negative.");
}
if (timeoutMillis <= 0) {
throw new IllegalArgumentException("timeoutMillis must be positive");
}
return nativeInjectMotionEvent(event, nature, injectorPid, injectorUid,
sync, timeoutMillis);
}
public void dump(PrintWriter pw) {
@@ -271,8 +307,6 @@ public class InputManager {
private static final boolean DEBUG_VIRTUAL_KEYS = false;
private static final String EXCLUDED_DEVICES_PATH = "etc/excluded-input-devices.xml";
private final InputTargetList mReusableInputTargetList = new InputTargetList();
@SuppressWarnings("unused")
public boolean isScreenOn() {
return mPowerManagerService.isScreenOn();
@@ -308,6 +342,21 @@ public class InputManager {
mWindowManagerPolicy.notifyLidSwitchChanged(whenNanos, lidOpen);
}
@SuppressWarnings("unused")
public void notifyInputChannelBroken(InputChannel inputChannel) {
mWindowManagerService.notifyInputChannelBroken(inputChannel);
}
@SuppressWarnings("unused")
public long notifyInputChannelANR(InputChannel inputChannel) {
return mWindowManagerService.notifyInputChannelANR(inputChannel);
}
@SuppressWarnings("unused")
public void notifyInputChannelRecoveredFromANR(InputChannel inputChannel) {
mWindowManagerService.notifyInputChannelRecoveredFromANR(inputChannel);
}
@SuppressWarnings("unused")
public int hackInterceptKey(int deviceId, int type, int scanCode,
int keyCode, int policyFlags, int value, long whenNanos, boolean isScreenOn) {
@@ -437,24 +486,23 @@ public class InputManager {
return names.toArray(new String[names.size()]);
}
// TODO All code related to target identification should be moved down into native.
@SuppressWarnings("unused")
public InputTarget[] getKeyEventTargets(KeyEvent event, int nature, int policyFlags) {
mReusableInputTargetList.clear();
mWindowManagerService.getKeyEventTargets(mReusableInputTargetList,
event, nature, policyFlags);
return mReusableInputTargetList.toNullTerminatedArray();
public int getKeyEventTargets(InputTargetList inputTargets,
KeyEvent event, int nature, int policyFlags,
int injectorPid, int injectorUid) {
inputTargets.clear();
return mWindowManagerService.getKeyEventTargetsTd(
inputTargets, event, nature, policyFlags, injectorPid, injectorUid);
}
@SuppressWarnings("unused")
public InputTarget[] getMotionEventTargets(MotionEvent event, int nature, int policyFlags) {
mReusableInputTargetList.clear();
mWindowManagerService.getMotionEventTargets(mReusableInputTargetList,
event, nature, policyFlags);
return mReusableInputTargetList.toNullTerminatedArray();
public int getMotionEventTargets(InputTargetList inputTargets,
MotionEvent event, int nature, int policyFlags,
int injectorPid, int injectorUid) {
inputTargets.clear();
return mWindowManagerService.getMotionEventTargetsTd(
inputTargets, event, nature, policyFlags, injectorPid, injectorUid);
}
}
}

View File

@@ -29,7 +29,7 @@ import android.view.InputTarget;
*
* @hide
*/
public class InputTargetList {
public final class InputTargetList {
private InputTarget[] mArray;
private int mCount;
@@ -55,7 +55,7 @@ public class InputTargetList {
count -= 1;
mArray[count].recycle();
}
// mArray[0] could be set to null here but we do it in toNullTerminatedArray()
mArray[0] = null;
}
/**
@@ -91,7 +91,7 @@ public class InputTargetList {
mArray[mCount] = inputTarget;
mCount += 1;
// mArray[mCount] could be set to null here but we do it in toNullTerminatedArray()
mArray[mCount] = null;
}
/**
@@ -99,7 +99,6 @@ public class InputTargetList {
* @return The input target array.
*/
public InputTarget[] toNullTerminatedArray() {
mArray[mCount] = null;
return mArray;
}
}

View File

@@ -203,6 +203,10 @@ public class WindowManagerService extends IWindowManager.Stub
/** Adjustment to time to perform a dim, to make it more dramatic.
*/
static final int DIM_DURATION_MULTIPLIER = 6;
// Maximum number of milliseconds to wait for input event injection.
// FIXME is this value reasonable?
private static final int INJECTION_TIMEOUT_MILLIS = 30 * 1000;
static final int INJECT_FAILED = 0;
static final int INJECT_SUCCEEDED = 1;
@@ -447,8 +451,6 @@ public class WindowManagerService extends IWindowManager.Stub
final ArrayList<AppWindowToken> mToTopApps = new ArrayList<AppWindowToken>();
final ArrayList<AppWindowToken> mToBottomApps = new ArrayList<AppWindowToken>();
//flag to detect fat touch events
boolean mFatTouch = false;
Display mDisplay;
H mH = new H();
@@ -5072,106 +5074,336 @@ public class WindowManagerService extends IWindowManager.Stub
mPolicy.adjustConfigurationLw(config);
return true;
}
/* Notifies the window manager about a broken input channel.
*
* Called by the InputManager.
*/
public void notifyInputChannelBroken(InputChannel inputChannel) {
synchronized (mWindowMap) {
WindowState windowState = getWindowStateForInputChannelLocked(inputChannel);
if (windowState == null) {
return; // irrelevant
}
Slog.i(TAG, "WINDOW DIED " + windowState);
removeWindowLocked(windowState.mSession, windowState);
}
}
/* Notifies the window manager about a broken input channel.
*
* Called by the InputManager.
*/
public long notifyInputChannelANR(InputChannel inputChannel) {
IApplicationToken appToken;
synchronized (mWindowMap) {
WindowState windowState = getWindowStateForInputChannelLocked(inputChannel);
if (windowState == null) {
return -2; // irrelevant, abort dispatching (-2)
}
Slog.i(TAG, "Input event dispatching timed out sending to "
+ windowState.mAttrs.getTitle());
appToken = windowState.getAppToken();
}
try {
// Notify the activity manager about the timeout and let it decide whether
// to abort dispatching or keep waiting.
boolean abort = appToken.keyDispatchingTimedOut();
if (abort) {
return -2; // abort dispatching
}
// Return new timeout.
// We use -1 for infinite timeout to avoid clash with -2 magic number.
long newTimeout = appToken.getKeyDispatchingTimeout() * 1000000;
return newTimeout < 0 ? -1 : newTimeout;
} catch (RemoteException ex) {
return -2; // abort dispatching
}
}
/* Notifies the window manager about a broken input channel.
*
* Called by the InputManager.
*/
public void notifyInputChannelRecoveredFromANR(InputChannel inputChannel) {
// Nothing to do just now.
// Just wait for the user to dismiss the ANR dialog.
// TODO We could try to automatically dismiss the ANR dialog on recovery
// although that might be disorienting.
}
private WindowState getWindowStateForInputChannelLocked(InputChannel inputChannel) {
int windowCount = mWindows.size();
for (int i = 0; i < windowCount; i++) {
WindowState windowState = (WindowState) mWindows.get(i);
if (windowState.mInputChannel == inputChannel) {
return windowState;
}
}
return null;
}
// -------------------------------------------------------------
// Input Events and Focus Management
// -------------------------------------------------------------
public void getKeyEventTargets(InputTargetList inputTargets,
KeyEvent event, int nature, int policyFlags) {
private boolean checkInjectionPermissionTd(WindowState focus,
int injectorPid, int injectorUid) {
if (injectorUid > 0 && (focus == null || injectorUid != focus.mSession.mUid)) {
if (mContext.checkPermission(
android.Manifest.permission.INJECT_EVENTS, injectorPid, injectorUid)
!= PackageManager.PERMISSION_GRANTED) {
Slog.w(TAG, "Permission denied: injecting key event from pid "
+ injectorPid + " uid " + injectorUid + " to window " + focus
+ " owned by uid " + focus.mSession.mUid);
return false;
}
}
return true;
}
/* Gets the input targets for a key event.
*
* Called by the InputManager on the InputDispatcher thread.
*/
public int getKeyEventTargetsTd(InputTargetList inputTargets,
KeyEvent event, int nature, int policyFlags, int injectorPid, int injectorUid) {
if (DEBUG_INPUT) Slog.v(TAG, "Dispatch key: " + event);
// TODO what do we do with mDisplayFrozen?
// TODO what do we do with focus.mToken.paused?
WindowState focus = getFocusedWindow();
wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
addInputTarget(inputTargets, focus, InputTarget.FLAG_SYNC);
}
// Target of Motion events
WindowState mTouchFocus;
// Windows above the target who would like to receive an "outside"
// touch event for any down events outside of them.
// (This is a linked list by way of WindowState.mNextOutsideTouch.)
WindowState mOutsideTouchTargets;
private void clearTouchFocus() {
mTouchFocus = null;
mOutsideTouchTargets = null;
}
public void getMotionEventTargets(InputTargetList inputTargets,
MotionEvent event, int nature, int policyFlags) {
if (nature == InputQueue.INPUT_EVENT_NATURE_TRACKBALL) {
// More or less the same as for keys...
WindowState focus = getFocusedWindow();
wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
addInputTarget(inputTargets, focus, InputTarget.FLAG_SYNC);
return;
if (! checkInjectionPermissionTd(focus, injectorPid, injectorUid)) {
return InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED;
}
int action = event.getAction();
if (mPolicy.interceptKeyTi(focus, event.getKeyCode(), event.getMetaState(),
event.getAction() == KeyEvent.ACTION_DOWN,
event.getRepeatCount(), event.getFlags())) {
// Policy consumed the event.
return InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
}
if (focus == null) {
return InputManager.INPUT_EVENT_INJECTION_FAILED;
}
wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
addInputTargetTd(inputTargets, focus, InputTarget.FLAG_SYNC);
return InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
}
/* Gets the input targets for a motion event.
*
* Called by the InputManager on the InputDispatcher thread.
*/
public int getMotionEventTargetsTd(InputTargetList inputTargets,
MotionEvent event, int nature, int policyFlags, int injectorPid, int injectorUid) {
switch (nature) {
case InputQueue.INPUT_EVENT_NATURE_TRACKBALL:
return getMotionEventTargetsForTrackballTd(inputTargets, event, policyFlags,
injectorPid, injectorUid);
case InputQueue.INPUT_EVENT_NATURE_TOUCH:
return getMotionEventTargetsForTouchTd(inputTargets, event, policyFlags,
injectorPid, injectorUid);
default:
return InputManager.INPUT_EVENT_INJECTION_FAILED;
}
}
/* Gets the input targets for a trackball event.
*
* Called by the InputManager on the InputDispatcher thread.
*/
private int getMotionEventTargetsForTrackballTd(InputTargetList inputTargets,
MotionEvent event, int policyFlags, int injectorPid, int injectorUid) {
WindowState focus = getFocusedWindow();
if (! checkInjectionPermissionTd(focus, injectorPid, injectorUid)) {
return InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED;
}
if (focus == null) {
return InputManager.INPUT_EVENT_INJECTION_FAILED;
}
wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
addInputTargetTd(inputTargets, focus, InputTarget.FLAG_SYNC);
return InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
}
/* Set to true when a fat touch has been detected during the processing of a touch event.
*
* Only used by getMotionEventTargetsForTouchTd.
* Set to true whenever a fat touch is detected and reset to false on ACTION_UP.
*/
private boolean mFatTouch;
/* Set to true when we think the touch event.
*
* Only used by getMotionEventTargetsForTouchTd.
* Set to true on ACTION_DOWN and set to false on ACTION_UP.
*/
private boolean mTouchDown;
/* Current target of Motion events.
*
* Only used by getMotionEventTargetsForTouchTd.
* Initialized on ACTION_DOWN and cleared on ACTION_UP.
*/
private WindowState mTouchFocus;
// TODO detect cheek presses somewhere... either here or in native code
/* Windows above the target that would like to receive an "outside" touch event
* for any down events outside of them.
*
* Only used by getMotionEventTargetsForTouchTd.
* Initialized on ACTION_DOWN and cleared immediately afterwards.
*/
private ArrayList<WindowState> mOutsideTouchTargets = new ArrayList<WindowState>();
/* Wallpaper windows that are currently receiving touch events.
*
* Only used by getMotionEventTargetsForTouchTd.
* Initialized on ACTION_DOWN and cleared on ACTION_UP.
*/
private ArrayList<WindowState> mWallpaperTouchTargets = new ArrayList<WindowState>();
/* Gets the input targets for a touch event.
*
* Called by the InputManager on the InputDispatcher thread.
*/
private int getMotionEventTargetsForTouchTd(InputTargetList inputTargets,
MotionEvent event, int policyFlags, int injectorPid, int injectorUid) {
final int action = event.getAction();
if (action == MotionEvent.ACTION_DOWN) {
updateTouchFocusBeforeDownTd(event, policyFlags);
} else {
updateTouchFocusBeforeNonDownTd(event, policyFlags);
}
boolean skipDelivery = false;
int touchTargetFlags = 0;
int injectionResult = InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
WindowState focusedTouchTarget = mTouchFocus;
if (focusedTouchTarget == null) {
// In this case we are either dropping the event, or have received
// a move or up without a down. It is common to receive move
// events in such a way, since this means the user is moving the
// pointer without actually pressing down. All other cases should
// be atypical, so let's log them.
if (action != MotionEvent.ACTION_MOVE) {
Slog.w(TAG, "No window to dispatch pointer action " + action);
injectionResult = InputManager.INPUT_EVENT_INJECTION_FAILED;
}
} else {
// We have a valid focused touch target.
if (! checkInjectionPermissionTd(focusedTouchTarget, injectorPid, injectorUid)) {
return InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED;
}
wakeupIfNeeded(focusedTouchTarget, eventType(event));
if ((focusedTouchTarget.mAttrs.flags &
WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES) != 0) {
// Target wants to ignore fat touch events
boolean cheekPress = mPolicy.isCheekPressedAgainstScreen(event);
if (cheekPress) {
if ((action == MotionEvent.ACTION_DOWN)) {
mFatTouch = true;
skipDelivery = true;
} else {
if (! mFatTouch) {
// cancel the earlier event
touchTargetFlags |= InputTarget.FLAG_CANCEL;
mFatTouch = true;
} else {
skipDelivery = true;
}
}
}
}
}
if (! skipDelivery) {
int outsideTargetCount = mOutsideTouchTargets.size();
for (int i = 0; i < outsideTargetCount; i++) {
WindowState outsideTouchTarget = mOutsideTouchTargets.get(i);
addInputTargetTd(inputTargets, outsideTouchTarget,
InputTarget.FLAG_OUTSIDE | touchTargetFlags);
}
int wallpaperTargetCount = mWallpaperTouchTargets.size();
for (int i = 0; i < wallpaperTargetCount; i++) {
WindowState wallpaperTouchTarget = mWallpaperTouchTargets.get(i);
addInputTargetTd(inputTargets, wallpaperTouchTarget,
touchTargetFlags);
}
if (focusedTouchTarget != null) {
addInputTargetTd(inputTargets, focusedTouchTarget,
InputTarget.FLAG_SYNC | touchTargetFlags);
}
}
if (action == MotionEvent.ACTION_UP) {
updateTouchFocusAfterUpTd(event, policyFlags);
}
return injectionResult;
}
private void updateTouchFocusBeforeDownTd(MotionEvent event, int policyFlags) {
if (mTouchDown) {
// This is weird, we got a down, but we thought it was already down!
// XXX: We should probably send an ACTION_UP to the current target.
Slog.w(TAG, "Pointer down received while already down in: " + mTouchFocus);
updateTouchFocusAfterUpTd(event, policyFlags);
}
mTouchDown = true;
mPowerManager.logPointerDownEvent();
final boolean screenWasOff = (policyFlags & WindowManagerPolicy.FLAG_BRIGHT_HERE) != 0;
WindowState target = mTouchFocus;
if (action == MotionEvent.ACTION_UP) {
// let go of our target
mPowerManager.logPointerUpEvent();
clearTouchFocus();
} else if (action == MotionEvent.ACTION_DOWN) {
// acquire a new target
mPowerManager.logPointerDownEvent();
synchronized (mWindowMap) {
if (mTouchFocus != null) {
// this is weird, we got a pen down, but we thought it was
// already down!
// XXX: We should probably send an ACTION_UP to the current
// target.
Slog.w(TAG, "Pointer down received while already down in: "
+ mTouchFocus);
clearTouchFocus();
synchronized (mWindowMap) {
final int x = (int) event.getX();
final int y = (int) event.getY();
final ArrayList windows = mWindows;
final int N = windows.size();
WindowState topErrWindow = null;
final Rect tmpRect = mTempRect;
for (int i= N - 1; i >= 0; i--) {
WindowState child = (WindowState) windows.get(i);
//Slog.i(TAG, "Checking dispatch to: " + child);
final int flags = child.mAttrs.flags;
if ((flags & WindowManager.LayoutParams.FLAG_SYSTEM_ERROR) != 0) {
if (topErrWindow == null) {
topErrWindow = child;
}
}
// ACTION_DOWN is special, because we need to lock next events to
// the window we'll land onto.
final int x = (int) event.getX();
final int y = (int) event.getY();
final ArrayList windows = mWindows;
final int N = windows.size();
WindowState topErrWindow = null;
final Rect tmpRect = mTempRect;
for (int i=N-1; i>=0; i--) {
WindowState child = (WindowState)windows.get(i);
//Slog.i(TAG, "Checking dispatch to: " + child);
final int flags = child.mAttrs.flags;
if ((flags & WindowManager.LayoutParams.FLAG_SYSTEM_ERROR) != 0) {
if (topErrWindow == null) {
topErrWindow = child;
}
}
if (!child.isVisibleLw()) {
//Slog.i(TAG, "Not visible!");
continue;
}
if ((flags & WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) != 0) {
//Slog.i(TAG, "Not touchable!");
if ((flags & WindowManager.LayoutParams
.FLAG_WATCH_OUTSIDE_TOUCH) != 0) {
child.mNextOutsideTouch = mOutsideTouchTargets;
mOutsideTouchTargets = child;
}
continue;
}
if (!child.isVisibleLw()) {
//Slog.i(TAG, "Not visible!");
continue;
}
if ((flags & WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) == 0) {
tmpRect.set(child.mFrame);
if (child.mTouchableInsets == ViewTreeObserver
.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT) {
@@ -5197,7 +5429,7 @@ public class WindowManagerService extends IWindowManager.Stub
|WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL);
if (tmpRect.contains(x, y) || touchFlags == 0) {
//Slog.i(TAG, "Using this target!");
if (!screenWasOff || (flags &
if (! screenWasOff || (flags &
WindowManager.LayoutParams.FLAG_TOUCHABLE_WHEN_WAKING) != 0) {
mTouchFocus = child;
} else {
@@ -5206,143 +5438,76 @@ public class WindowManagerService extends IWindowManager.Stub
}
break;
}
if ((flags & WindowManager.LayoutParams
.FLAG_WATCH_OUTSIDE_TOUCH) != 0) {
child.mNextOutsideTouch = mOutsideTouchTargets;
mOutsideTouchTargets = child;
//Slog.i(TAG, "Adding to outside target list: " + child);
}
}
// if there's an error window but it's not accepting
// focus (typically because it is not yet visible) just
// wait for it -- any other focused window may in fact
// be in ANR state.
if (topErrWindow != null && mTouchFocus != topErrWindow) {
mTouchFocus = null;
if ((flags & WindowManager.LayoutParams
.FLAG_WATCH_OUTSIDE_TOUCH) != 0) {
//Slog.i(TAG, "Adding to outside target list: " + child);
mOutsideTouchTargets.add(child);
}
}
target = mTouchFocus;
}
if (target != null) {
wakeupIfNeeded(target, eventType(event));
}
int targetFlags = 0;
if (target == null) {
// In this case we are either dropping the event, or have received
// a move or up without a down. It is common to receive move
// events in such a way, since this means the user is moving the
// pointer without actually pressing down. All other cases should
// be atypical, so let's log them.
if (action != MotionEvent.ACTION_MOVE) {
Slog.w(TAG, "No window to dispatch pointer action " + action);
}
} else {
if ((target.mAttrs.flags &
WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES) != 0) {
//target wants to ignore fat touch events
boolean cheekPress = mPolicy.isCheekPressedAgainstScreen(event);
//explicit flag to return without processing event further
boolean returnFlag = false;
if((action == MotionEvent.ACTION_DOWN)) {
mFatTouch = false;
if(cheekPress) {
mFatTouch = true;
returnFlag = true;
}
} else {
if(action == MotionEvent.ACTION_UP) {
if(mFatTouch) {
//earlier even was invalid doesnt matter if current up is cheekpress or not
mFatTouch = false;
returnFlag = true;
} else if(cheekPress) {
//cancel the earlier event
targetFlags |= InputTarget.FLAG_CANCEL;
action = MotionEvent.ACTION_CANCEL;
}
} else if(action == MotionEvent.ACTION_MOVE) {
if(mFatTouch) {
//two cases here
//an invalid down followed by 0 or moves(valid or invalid)
//a valid down, invalid move, more moves. want to ignore till up
returnFlag = true;
} else if(cheekPress) {
//valid down followed by invalid moves
//an invalid move have to cancel earlier action
targetFlags |= InputTarget.FLAG_CANCEL;
action = MotionEvent.ACTION_CANCEL;
if (DEBUG_INPUT) Slog.v(TAG, "Sending cancel for invalid ACTION_MOVE");
//note that the subsequent invalid moves will not get here
mFatTouch = true;
}
}
} //else if action
if(returnFlag) {
return;
}
} //end if target
}
synchronized (mWindowMap) {
if (target != null && ! target.isVisibleLw()) {
target = null;
// If there's an error window but it's not accepting focus (typically because
// it is not yet visible) just wait for it -- any other focused window may in fact
// be in ANR state.
if (topErrWindow != null && mTouchFocus != topErrWindow) {
mTouchFocus = null;
}
if (action == MotionEvent.ACTION_DOWN) {
while (mOutsideTouchTargets != null) {
addInputTarget(inputTargets, mOutsideTouchTargets,
InputTarget.FLAG_OUTSIDE | targetFlags);
mOutsideTouchTargets = mOutsideTouchTargets.mNextOutsideTouch;
}
// Drop the touch focus if the window is not visible.
if (mTouchFocus != null && ! mTouchFocus.isVisibleLw()) {
mTouchFocus = null;
}
// If we sent an initial down to the wallpaper, then continue
// sending events until the final up.
// Alternately if we are on top of the wallpaper, then the wallpaper also
// gets to see this movement.
if (mSendingPointersToWallpaper ||
(target != null && action == MotionEvent.ACTION_DOWN
&& mWallpaperTarget == target
&& target.mAttrs.type != WindowManager.LayoutParams.TYPE_KEYGUARD)) {
// Determine wallpaper targets.
if (mTouchFocus != null
&& mTouchFocus == mWallpaperTarget
&& mTouchFocus.mAttrs.type != WindowManager.LayoutParams.TYPE_KEYGUARD) {
int curTokenIndex = mWallpaperTokens.size();
while (curTokenIndex > 0) {
curTokenIndex--;
WindowToken token = mWallpaperTokens.get(curTokenIndex);
int curWallpaperIndex = token.windows.size();
while (curWallpaperIndex > 0) {
curWallpaperIndex--;
WindowState wallpaper = token.windows.get(curWallpaperIndex);
if ((wallpaper.mAttrs.flags &
WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) != 0) {
continue;
WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) == 0) {
mWallpaperTouchTargets.add(wallpaper);
}
switch (action) {
case MotionEvent.ACTION_DOWN:
mSendingPointersToWallpaper = true;
break;
case MotionEvent.ACTION_UP:
mSendingPointersToWallpaper = false;
break;
}
addInputTarget(inputTargets, wallpaper, targetFlags);
}
}
}
if (target != null) {
addInputTarget(inputTargets, target, InputTarget.FLAG_SYNC | targetFlags);
}
}
private void updateTouchFocusBeforeNonDownTd(MotionEvent event, int policyFlags) {
synchronized (mWindowMap) {
// Drop the touch focus if the window is not visible.
if (mTouchFocus != null && ! mTouchFocus.isVisibleLw()) {
mTouchFocus = null;
mWallpaperTouchTargets.clear();
}
}
}
private void addInputTarget(InputTargetList inputTargets, WindowState window, int flags) {
private void updateTouchFocusAfterUpTd(MotionEvent event, int policyFlags) {
mFatTouch = false;
mTouchDown = false;
mTouchFocus = null;
mOutsideTouchTargets.clear();
mWallpaperTouchTargets.clear();
mPowerManager.logPointerUpEvent();
}
/* Adds a window to a list of input targets.
* Do NOT call this method while holding any locks because the call to
* appToken.getKeyDispatchingTimeout() can potentially call into the ActivityManager
* and create a deadlock hazard.
*/
private void addInputTargetTd(InputTargetList inputTargets, WindowState window, int flags) {
if (window.mInputChannel == null) {
return;
}
@@ -5874,8 +6039,8 @@ public class WindowManagerService extends IWindowManager.Stub
final int result;
if (ENABLE_NATIVE_INPUT_DISPATCH) {
result = mInputManager.injectKeyEvent(newEvent,
InputQueue.INPUT_EVENT_NATURE_KEY, sync, pid, uid);
result = mInputManager.injectKeyEvent(newEvent, InputQueue.INPUT_EVENT_NATURE_KEY,
pid, uid, sync, INJECTION_TIMEOUT_MILLIS);
} else {
result = dispatchKey(newEvent, pid, uid);
if (sync) {
@@ -5884,14 +6049,7 @@ public class WindowManagerService extends IWindowManager.Stub
}
Binder.restoreCallingIdentity(ident);
switch (result) {
case INJECT_NO_PERMISSION:
throw new SecurityException(
"Injecting to another application requires INJECT_EVENTS permission");
case INJECT_SUCCEEDED:
return true;
}
return false;
return reportInjectionResult(result);
}
/**
@@ -5910,8 +6068,8 @@ public class WindowManagerService extends IWindowManager.Stub
final int result;
if (ENABLE_NATIVE_INPUT_DISPATCH) {
result = mInputManager.injectMotionEvent(ev,
InputQueue.INPUT_EVENT_NATURE_TOUCH, sync, pid, uid);
result = mInputManager.injectMotionEvent(ev, InputQueue.INPUT_EVENT_NATURE_TOUCH,
pid, uid, sync, INJECTION_TIMEOUT_MILLIS);
} else {
result = dispatchPointer(null, ev, pid, uid);
if (sync) {
@@ -5920,14 +6078,7 @@ public class WindowManagerService extends IWindowManager.Stub
}
Binder.restoreCallingIdentity(ident);
switch (result) {
case INJECT_NO_PERMISSION:
throw new SecurityException(
"Injecting to another application requires INJECT_EVENTS permission");
case INJECT_SUCCEEDED:
return true;
}
return false;
return reportInjectionResult(result);
}
/**
@@ -5946,8 +6097,8 @@ public class WindowManagerService extends IWindowManager.Stub
final int result;
if (ENABLE_NATIVE_INPUT_DISPATCH) {
result = mInputManager.injectMotionEvent(ev,
InputQueue.INPUT_EVENT_NATURE_TRACKBALL, sync, pid, uid);
result = mInputManager.injectMotionEvent(ev, InputQueue.INPUT_EVENT_NATURE_TRACKBALL,
pid, uid, sync, INJECTION_TIMEOUT_MILLIS);
} else {
result = dispatchTrackball(null, ev, pid, uid);
if (sync) {
@@ -5956,14 +6107,37 @@ public class WindowManagerService extends IWindowManager.Stub
}
Binder.restoreCallingIdentity(ident);
switch (result) {
case INJECT_NO_PERMISSION:
throw new SecurityException(
"Injecting to another application requires INJECT_EVENTS permission");
case INJECT_SUCCEEDED:
return true;
return reportInjectionResult(result);
}
private boolean reportInjectionResult(int result) {
if (ENABLE_NATIVE_INPUT_DISPATCH) {
switch (result) {
case InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED:
Slog.w(TAG, "Input event injection permission denied.");
throw new SecurityException(
"Injecting to another application requires INJECT_EVENTS permission");
case InputManager.INPUT_EVENT_INJECTION_SUCCEEDED:
Slog.v(TAG, "Input event injection succeeded.");
return true;
case InputManager.INPUT_EVENT_INJECTION_TIMED_OUT:
Slog.w(TAG, "Input event injection timed out.");
return false;
case InputManager.INPUT_EVENT_INJECTION_FAILED:
default:
Slog.w(TAG, "Input event injection failed.");
return false;
}
} else {
switch (result) {
case INJECT_NO_PERMISSION:
throw new SecurityException(
"Injecting to another application requires INJECT_EVENTS permission");
case INJECT_SUCCEEDED:
return true;
}
return false;
}
return false;
}
private WindowState getFocusedWindow() {

View File

@@ -50,6 +50,9 @@ static struct {
jmethodID isScreenBright;
jmethodID notifyConfigurationChanged;
jmethodID notifyLidSwitchChanged;
jmethodID notifyInputChannelBroken;
jmethodID notifyInputChannelANR;
jmethodID notifyInputChannelRecoveredFromANR;
jmethodID virtualKeyFeedback;
jmethodID hackInterceptKey;
jmethodID goToSleep;
@@ -73,6 +76,13 @@ static struct {
jfieldID height;
} gVirtualKeyDefinitionClassInfo;
static struct {
jclass clazz;
jmethodID ctor;
jfieldID mArray;
} gInputTargetListClassInfo;
// ----------------------------------------------------------------------------
class NativeInputManager : public virtual RefBase,
@@ -89,6 +99,10 @@ public:
void setDisplaySize(int32_t displayId, int32_t width, int32_t height);
void setDisplayOrientation(int32_t displayId, int32_t orientation);
status_t registerInputChannel(JNIEnv* env, const sp<InputChannel>& inputChannel,
jweak inputChannelObjWeak);
status_t unregisterInputChannel(JNIEnv* env, const sp<InputChannel>& inputChannel);
/* --- InputReaderPolicyInterface implementation --- */
virtual bool getDisplayInfo(int32_t displayId,
@@ -112,18 +126,20 @@ public:
virtual void notifyConfigurationChanged(nsecs_t when);
virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel);
virtual void notifyInputChannelANR(const sp<InputChannel>& inputChannel);
virtual bool notifyInputChannelANR(const sp<InputChannel>& inputChannel,
nsecs_t& outNewTimeout);
virtual void notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel);
virtual nsecs_t getKeyRepeatTimeout();
virtual void getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
Vector<InputTarget>& outTargets);
virtual void getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
Vector<InputTarget>& outTargets);
virtual int32_t getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets);
virtual int32_t getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets);
private:
sp<InputManager> mInputManager;
jobject mCallbacksObj;
jobject mReusableInputTargetListObj;
// Cached filtering policies.
int32_t mFilterTouchEvents;
@@ -138,12 +154,20 @@ private:
bool isScreenOn();
bool isScreenBright();
// Weak references to all currently registered input channels by receive fd.
Mutex mInputChannelRegistryLock;
KeyedVector<int, jweak> mInputChannelObjWeakByReceiveFd;
jobject getInputChannelObjLocal(JNIEnv* env, const sp<InputChannel>& inputChannel);
static inline JNIEnv* jniEnv() {
return AndroidRuntime::getJNIEnv();
}
static bool isAppSwitchKey(int32_t keyCode);
static bool checkExceptionFromCallback(JNIEnv* env, const char* methodName);
static bool checkAndClearExceptionFromCallback(JNIEnv* env, const char* methodName);
static void populateInputTargets(JNIEnv* env, jobject inputTargetListObj,
Vector<InputTarget>& outTargets);
};
// ----------------------------------------------------------------------------
@@ -155,6 +179,11 @@ NativeInputManager::NativeInputManager(jobject callbacksObj) :
mCallbacksObj = env->NewGlobalRef(callbacksObj);
jobject inputTargetListObj = env->NewObject(gInputTargetListClassInfo.clazz,
gInputTargetListClassInfo.ctor);
mReusableInputTargetListObj = env->NewGlobalRef(inputTargetListObj);
env->DeleteLocalRef(inputTargetListObj);
sp<EventHub> eventHub = new EventHub();
mInputManager = new InputManager(eventHub, this, this);
}
@@ -163,13 +192,14 @@ NativeInputManager::~NativeInputManager() {
JNIEnv* env = jniEnv();
env->DeleteGlobalRef(mCallbacksObj);
env->DeleteGlobalRef(mReusableInputTargetListObj);
}
bool NativeInputManager::isAppSwitchKey(int32_t keyCode) {
return keyCode == KEYCODE_HOME || keyCode == KEYCODE_ENDCALL;
}
bool NativeInputManager::checkExceptionFromCallback(JNIEnv* env, const char* methodName) {
bool NativeInputManager::checkAndClearExceptionFromCallback(JNIEnv* env, const char* methodName) {
if (env->ExceptionCheck()) {
LOGE("An exception was thrown by callback '%s'.", methodName);
LOGE_EX(env);
@@ -196,6 +226,86 @@ void NativeInputManager::setDisplayOrientation(int32_t displayId, int32_t orient
}
}
status_t NativeInputManager::registerInputChannel(JNIEnv* env,
const sp<InputChannel>& inputChannel, jobject inputChannelObj) {
jweak inputChannelObjWeak = env->NewWeakGlobalRef(inputChannelObj);
if (! inputChannelObjWeak) {
LOGE("Could not create weak reference for input channel.");
LOGE_EX(env);
return NO_MEMORY;
}
status_t status;
{
AutoMutex _l(mInputChannelRegistryLock);
ssize_t index = mInputChannelObjWeakByReceiveFd.indexOfKey(
inputChannel->getReceivePipeFd());
if (index >= 0) {
LOGE("Input channel object '%s' has already been registered",
inputChannel->getName().string());
status = INVALID_OPERATION;
goto DeleteWeakRef;
}
mInputChannelObjWeakByReceiveFd.add(inputChannel->getReceivePipeFd(),
inputChannelObjWeak);
}
status = mInputManager->registerInputChannel(inputChannel);
if (! status) {
return OK;
}
{
AutoMutex _l(mInputChannelRegistryLock);
mInputChannelObjWeakByReceiveFd.removeItem(inputChannel->getReceivePipeFd());
}
DeleteWeakRef:
env->DeleteWeakGlobalRef(inputChannelObjWeak);
return status;
}
status_t NativeInputManager::unregisterInputChannel(JNIEnv* env,
const sp<InputChannel>& inputChannel) {
jweak inputChannelObjWeak;
{
AutoMutex _l(mInputChannelRegistryLock);
ssize_t index = mInputChannelObjWeakByReceiveFd.indexOfKey(
inputChannel->getReceivePipeFd());
if (index < 0) {
LOGE("Input channel object '%s' is not currently registered",
inputChannel->getName().string());
return INVALID_OPERATION;
}
inputChannelObjWeak = mInputChannelObjWeakByReceiveFd.valueAt(index);
mInputChannelObjWeakByReceiveFd.removeItemsAt(index);
}
env->DeleteWeakGlobalRef(inputChannelObjWeak);
return mInputManager->unregisterInputChannel(inputChannel);
}
jobject NativeInputManager::getInputChannelObjLocal(JNIEnv* env,
const sp<InputChannel>& inputChannel) {
{
AutoMutex _l(mInputChannelRegistryLock);
ssize_t index = mInputChannelObjWeakByReceiveFd.indexOfKey(
inputChannel->getReceivePipeFd());
if (index < 0) {
return NULL;
}
jweak inputChannelObjWeak = mInputChannelObjWeakByReceiveFd.valueAt(index);
return env->NewLocalRef(inputChannelObjWeak);
}
}
bool NativeInputManager::getDisplayInfo(int32_t displayId,
int32_t* width, int32_t* height, int32_t* orientation) {
bool result = false;
@@ -216,7 +326,7 @@ bool NativeInputManager::isScreenOn() {
JNIEnv* env = jniEnv();
jboolean result = env->CallBooleanMethod(mCallbacksObj, gCallbacksClassInfo.isScreenOn);
if (checkExceptionFromCallback(env, "isScreenOn")) {
if (checkAndClearExceptionFromCallback(env, "isScreenOn")) {
return true;
}
return result;
@@ -226,7 +336,7 @@ bool NativeInputManager::isScreenBright() {
JNIEnv* env = jniEnv();
jboolean result = env->CallBooleanMethod(mCallbacksObj, gCallbacksClassInfo.isScreenBright);
if (checkExceptionFromCallback(env, "isScreenBright")) {
if (checkAndClearExceptionFromCallback(env, "isScreenBright")) {
return true;
}
return result;
@@ -245,7 +355,7 @@ void NativeInputManager::virtualKeyFeedback(nsecs_t when, int32_t deviceId,
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.virtualKeyFeedback,
when, deviceId, action, flags, keyCode, scanCode, metaState, downTime);
checkExceptionFromCallback(env, "virtualKeyFeedback");
checkAndClearExceptionFromCallback(env, "virtualKeyFeedback");
}
int32_t NativeInputManager::interceptKey(nsecs_t when,
@@ -267,7 +377,7 @@ int32_t NativeInputManager::interceptKey(nsecs_t when,
jint wmActions = env->CallIntMethod(mCallbacksObj, gCallbacksClassInfo.hackInterceptKey,
deviceId, EV_KEY, scanCode, keyCode, policyFlags, down ? 1 : 0, when, isScreenOn);
if (checkExceptionFromCallback(env, "hackInterceptKey")) {
if (checkAndClearExceptionFromCallback(env, "hackInterceptKey")) {
wmActions = 0;
}
@@ -284,12 +394,12 @@ int32_t NativeInputManager::interceptKey(nsecs_t when,
if (wmActions & WM_ACTION_GO_TO_SLEEP) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.goToSleep, when);
checkExceptionFromCallback(env, "goToSleep");
checkAndClearExceptionFromCallback(env, "goToSleep");
}
if (wmActions & WM_ACTION_POKE_USER_ACTIVITY) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.pokeUserActivityForKey, when);
checkExceptionFromCallback(env, "pokeUserActivityForKey");
checkAndClearExceptionFromCallback(env, "pokeUserActivityForKey");
}
if (wmActions & WM_ACTION_PASS_TO_USER) {
@@ -297,7 +407,7 @@ int32_t NativeInputManager::interceptKey(nsecs_t when,
if (down && isAppSwitchKey(keyCode)) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyAppSwitchComing);
checkExceptionFromCallback(env, "notifyAppSwitchComing");
checkAndClearExceptionFromCallback(env, "notifyAppSwitchComing");
actions |= InputReaderPolicyInterface::ACTION_APP_SWITCH_COMING;
}
@@ -358,7 +468,7 @@ int32_t NativeInputManager::interceptSwitch(nsecs_t when, int32_t switchCode,
case SW_LID:
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyLidSwitchChanged,
when, switchValue == 0);
checkExceptionFromCallback(env, "notifyLidSwitchChanged");
checkAndClearExceptionFromCallback(env, "notifyLidSwitchChanged");
break;
}
@@ -371,7 +481,7 @@ bool NativeInputManager::filterTouchEvents() {
jboolean result = env->CallBooleanMethod(mCallbacksObj,
gCallbacksClassInfo.filterTouchEvents);
if (checkExceptionFromCallback(env, "filterTouchEvents")) {
if (checkAndClearExceptionFromCallback(env, "filterTouchEvents")) {
result = false;
}
@@ -386,7 +496,7 @@ bool NativeInputManager::filterJumpyTouchEvents() {
jboolean result = env->CallBooleanMethod(mCallbacksObj,
gCallbacksClassInfo.filterJumpyTouchEvents);
if (checkExceptionFromCallback(env, "filterJumpyTouchEvents")) {
if (checkAndClearExceptionFromCallback(env, "filterJumpyTouchEvents")) {
result = false;
}
@@ -400,10 +510,10 @@ void NativeInputManager::getVirtualKeyDefinitions(const String8& deviceName,
JNIEnv* env = jniEnv();
jstring deviceNameStr = env->NewStringUTF(deviceName.string());
if (! checkExceptionFromCallback(env, "getVirtualKeyDefinitions")) {
if (! checkAndClearExceptionFromCallback(env, "getVirtualKeyDefinitions")) {
jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
gCallbacksClassInfo.getVirtualKeyDefinitions, deviceNameStr));
if (! checkExceptionFromCallback(env, "getVirtualKeyDefinitions") && result) {
if (! checkAndClearExceptionFromCallback(env, "getVirtualKeyDefinitions") && result) {
jsize length = env->GetArrayLength(result);
for (jsize i = 0; i < length; i++) {
jobject item = env->GetObjectArrayElement(result, i);
@@ -433,7 +543,7 @@ void NativeInputManager::getExcludedDeviceNames(Vector<String8>& outExcludedDevi
jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
gCallbacksClassInfo.getExcludedDeviceNames));
if (! checkExceptionFromCallback(env, "getExcludedDeviceNames") && result) {
if (! checkAndClearExceptionFromCallback(env, "getExcludedDeviceNames") && result) {
jsize length = env->GetArrayLength(result);
for (jsize i = 0; i < length; i++) {
jstring item = jstring(env->GetObjectArrayElement(result, i));
@@ -460,7 +570,7 @@ void NativeInputManager::notifyConfigurationChanged(nsecs_t when) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyConfigurationChanged,
when, config.touchScreen, config.keyboard, config.navigation);
checkExceptionFromCallback(env, "notifyConfigurationChanged");
checkAndClearExceptionFromCallback(env, "notifyConfigurationChanged");
}
void NativeInputManager::notifyInputChannelBroken(const sp<InputChannel>& inputChannel) {
@@ -468,16 +578,47 @@ void NativeInputManager::notifyInputChannelBroken(const sp<InputChannel>& inputC
LOGD("notifyInputChannelBroken - inputChannel='%s'", inputChannel->getName().string());
#endif
// TODO
JNIEnv* env = jniEnv();
jobject inputChannelObjLocal = getInputChannelObjLocal(env, inputChannel);
if (inputChannelObjLocal) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyInputChannelBroken,
inputChannelObjLocal);
checkAndClearExceptionFromCallback(env, "notifyInputChannelBroken");
env->DeleteLocalRef(inputChannelObjLocal);
}
}
void NativeInputManager::notifyInputChannelANR(const sp<InputChannel>& inputChannel) {
bool NativeInputManager::notifyInputChannelANR(const sp<InputChannel>& inputChannel,
nsecs_t& outNewTimeout) {
#if DEBUG_INPUT_DISPATCHER_POLICY
LOGD("notifyInputChannelANR - inputChannel='%s'",
inputChannel->getName().string());
#endif
// TODO
JNIEnv* env = jniEnv();
jlong newTimeout;
jobject inputChannelObjLocal = getInputChannelObjLocal(env, inputChannel);
if (inputChannelObjLocal) {
newTimeout = env->CallLongMethod(mCallbacksObj,
gCallbacksClassInfo.notifyInputChannelANR, inputChannelObjLocal);
if (checkAndClearExceptionFromCallback(env, "notifyInputChannelANR")) {
newTimeout = -2;
}
env->DeleteLocalRef(inputChannelObjLocal);
} else {
newTimeout = -2;
}
if (newTimeout == -2) {
return false; // abort
}
outNewTimeout = newTimeout;
return true; // resume
}
void NativeInputManager::notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel) {
@@ -486,7 +627,16 @@ void NativeInputManager::notifyInputChannelRecoveredFromANR(const sp<InputChanne
inputChannel->getName().string());
#endif
// TODO
JNIEnv* env = jniEnv();
jobject inputChannelObjLocal = getInputChannelObjLocal(env, inputChannel);
if (inputChannelObjLocal) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyInputChannelRecoveredFromANR,
inputChannelObjLocal);
checkAndClearExceptionFromCallback(env, "notifyInputChannelRecoveredFromANR");
env->DeleteLocalRef(inputChannelObjLocal);
}
}
nsecs_t NativeInputManager::getKeyRepeatTimeout() {
@@ -499,73 +649,83 @@ nsecs_t NativeInputManager::getKeyRepeatTimeout() {
}
}
void NativeInputManager::getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
Vector<InputTarget>& outTargets) {
int32_t NativeInputManager::getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets) {
#if DEBUG_INPUT_DISPATCHER_POLICY
LOGD("getKeyEventTargets - policyFlags=%d", policyFlags);
LOGD("getKeyEventTargets - policyFlags=%d, injectorPid=%d, injectorUid=%d",
policyFlags, injectorPid, injectorUid);
#endif
JNIEnv* env = jniEnv();
jint injectionResult;
jobject keyEventObj = android_view_KeyEvent_fromNative(env, keyEvent);
if (! keyEventObj) {
LOGE("Could not obtain DVM KeyEvent object to get key event targets.");
injectionResult = INPUT_EVENT_INJECTION_FAILED;
} else {
jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
gCallbacksClassInfo.getKeyEventTargets,
keyEventObj, jint(keyEvent->getNature()), jint(policyFlags)));
if (! checkExceptionFromCallback(env, "getKeyEventTargets") && result) {
jsize length = env->GetArrayLength(result);
for (jsize i = 0; i < length; i++) {
jobject item = env->GetObjectArrayElement(result, i);
if (! item) {
break; // found null element indicating end of used portion of the array
}
outTargets.add();
android_view_InputTarget_toNative(env, item, & outTargets.editTop());
env->DeleteLocalRef(item);
}
env->DeleteLocalRef(result);
jint injectionResult = env->CallIntMethod(mCallbacksObj,
gCallbacksClassInfo.getKeyEventTargets, mReusableInputTargetListObj,
keyEventObj, jint(keyEvent->getNature()), jint(policyFlags),
jint(injectorPid), jint(injectorUid));
if (checkAndClearExceptionFromCallback(env, "getKeyEventTargets")) {
injectionResult = INPUT_EVENT_INJECTION_FAILED;
} else {
populateInputTargets(env, mReusableInputTargetListObj, outTargets);
}
env->DeleteLocalRef(keyEventObj);
}
return injectionResult;
}
void NativeInputManager::getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
Vector<InputTarget>& outTargets) {
int32_t NativeInputManager::getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets) {
#if DEBUG_INPUT_DISPATCHER_POLICY
LOGD("getMotionEventTargets - policyFlags=%d", policyFlags);
LOGD("getMotionEventTargets - policyFlags=%d, injectorPid=%d, injectorUid=%d",
policyFlags, injectorPid, injectorUid);
#endif
JNIEnv* env = jniEnv();
jint injectionResult;
jobject motionEventObj = android_view_MotionEvent_fromNative(env, motionEvent);
if (! motionEventObj) {
LOGE("Could not obtain DVM MotionEvent object to get key event targets.");
injectionResult = INPUT_EVENT_INJECTION_FAILED;
} else {
jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
gCallbacksClassInfo.getMotionEventTargets,
motionEventObj, jint(motionEvent->getNature()), jint(policyFlags)));
if (! checkExceptionFromCallback(env, "getMotionEventTargets") && result) {
jsize length = env->GetArrayLength(result);
for (jsize i = 0; i < length; i++) {
jobject item = env->GetObjectArrayElement(result, i);
if (! item) {
break; // found null element indicating end of used portion of the array
}
outTargets.add();
android_view_InputTarget_toNative(env, item, & outTargets.editTop());
env->DeleteLocalRef(item);
}
env->DeleteLocalRef(result);
jint injectionResult = env->CallIntMethod(mCallbacksObj,
gCallbacksClassInfo.getMotionEventTargets, mReusableInputTargetListObj,
motionEventObj, jint(motionEvent->getNature()), jint(policyFlags),
jint(injectorPid), jint(injectorUid));
if (checkAndClearExceptionFromCallback(env, "getMotionEventTargets")) {
injectionResult = INPUT_EVENT_INJECTION_FAILED;
} else {
populateInputTargets(env, mReusableInputTargetListObj, outTargets);
}
android_view_MotionEvent_recycle(env, motionEventObj);
env->DeleteLocalRef(motionEventObj);
}
return injectionResult;
}
void NativeInputManager::populateInputTargets(JNIEnv* env, jobject inputTargetListObj,
Vector<InputTarget>& outTargets) {
jobjectArray inputTargetArray = jobjectArray(env->GetObjectField(
inputTargetListObj, gInputTargetListClassInfo.mArray));
jsize length = env->GetArrayLength(inputTargetArray);
for (jsize i = 0; i < length; i++) {
jobject item = env->GetObjectArrayElement(inputTargetArray, i);
if (! item) {
break; // found null element indicating end of used portion of the array
}
outTargets.add();
android_view_InputTarget_toNative(env, item, & outTargets.editTop());
env->DeleteLocalRef(item);
}
env->DeleteLocalRef(inputTargetArray);
}
@@ -686,7 +846,7 @@ static void android_server_InputManager_handleInputChannelDisposed(JNIEnv* env,
"the input manager!", inputChannel->getName().string());
if (gNativeInputManager != NULL) {
gNativeInputManager->getInputManager()->unregisterInputChannel(inputChannel);
gNativeInputManager->unregisterInputChannel(env, inputChannel);
}
}
@@ -703,7 +863,9 @@ static void android_server_InputManager_nativeRegisterInputChannel(JNIEnv* env,
return;
}
status_t status = gNativeInputManager->getInputManager()->registerInputChannel(inputChannel);
status_t status = gNativeInputManager->registerInputChannel(
env, inputChannel, inputChannelObj);
if (status) {
jniThrowRuntimeException(env, "Failed to register input channel. "
"Check logs for details.");
@@ -729,13 +891,41 @@ static void android_server_InputManager_nativeUnregisterInputChannel(JNIEnv* env
android_view_InputChannel_setDisposeCallback(env, inputChannelObj, NULL, NULL);
status_t status = gNativeInputManager->getInputManager()->unregisterInputChannel(inputChannel);
status_t status = gNativeInputManager->unregisterInputChannel(env, inputChannel);
if (status) {
jniThrowRuntimeException(env, "Failed to unregister input channel. "
"Check logs for details.");
}
}
static jint android_server_InputManager_nativeInjectKeyEvent(JNIEnv* env, jclass clazz,
jobject keyEventObj, jint nature, jint injectorPid, jint injectorUid,
jboolean sync, jint timeoutMillis) {
if (checkInputManagerUnitialized(env)) {
return INPUT_EVENT_INJECTION_FAILED;
}
KeyEvent keyEvent;
android_view_KeyEvent_toNative(env, keyEventObj, nature, & keyEvent);
return gNativeInputManager->getInputManager()->injectInputEvent(& keyEvent,
injectorPid, injectorUid, sync, timeoutMillis);
}
static jint android_server_InputManager_nativeInjectMotionEvent(JNIEnv* env, jclass clazz,
jobject motionEventObj, jint nature, jint injectorPid, jint injectorUid,
jboolean sync, jint timeoutMillis) {
if (checkInputManagerUnitialized(env)) {
return INPUT_EVENT_INJECTION_FAILED;
}
MotionEvent motionEvent;
android_view_MotionEvent_toNative(env, motionEventObj, nature, & motionEvent);
return gNativeInputManager->getInputManager()->injectInputEvent(& motionEvent,
injectorPid, injectorUid, sync, timeoutMillis);
}
// ----------------------------------------------------------------------------
static JNINativeMethod gInputManagerMethods[] = {
@@ -759,7 +949,11 @@ static JNINativeMethod gInputManagerMethods[] = {
{ "nativeRegisterInputChannel", "(Landroid/view/InputChannel;)V",
(void*) android_server_InputManager_nativeRegisterInputChannel },
{ "nativeUnregisterInputChannel", "(Landroid/view/InputChannel;)V",
(void*) android_server_InputManager_nativeUnregisterInputChannel }
(void*) android_server_InputManager_nativeUnregisterInputChannel },
{ "nativeInjectKeyEvent", "(Landroid/view/KeyEvent;IIIZI)I",
(void*) android_server_InputManager_nativeInjectKeyEvent },
{ "nativeInjectMotionEvent", "(Landroid/view/MotionEvent;IIIZI)I",
(void*) android_server_InputManager_nativeInjectMotionEvent }
};
#define FIND_CLASS(var, className) \
@@ -796,6 +990,15 @@ int register_android_server_InputManager(JNIEnv* env) {
GET_METHOD_ID(gCallbacksClassInfo.notifyLidSwitchChanged, gCallbacksClassInfo.clazz,
"notifyLidSwitchChanged", "(JZ)V");
GET_METHOD_ID(gCallbacksClassInfo.notifyInputChannelBroken, gCallbacksClassInfo.clazz,
"notifyInputChannelBroken", "(Landroid/view/InputChannel;)V");
GET_METHOD_ID(gCallbacksClassInfo.notifyInputChannelANR, gCallbacksClassInfo.clazz,
"notifyInputChannelANR", "(Landroid/view/InputChannel;)J");
GET_METHOD_ID(gCallbacksClassInfo.notifyInputChannelRecoveredFromANR, gCallbacksClassInfo.clazz,
"notifyInputChannelRecoveredFromANR", "(Landroid/view/InputChannel;)V");
GET_METHOD_ID(gCallbacksClassInfo.virtualKeyFeedback, gCallbacksClassInfo.clazz,
"virtualKeyFeedback", "(JIIIIIIJ)V");
@@ -825,10 +1028,12 @@ int register_android_server_InputManager(JNIEnv* env) {
"getExcludedDeviceNames", "()[Ljava/lang/String;");
GET_METHOD_ID(gCallbacksClassInfo.getKeyEventTargets, gCallbacksClassInfo.clazz,
"getKeyEventTargets", "(Landroid/view/KeyEvent;II)[Landroid/view/InputTarget;");
"getKeyEventTargets",
"(Lcom/android/server/InputTargetList;Landroid/view/KeyEvent;IIII)I");
GET_METHOD_ID(gCallbacksClassInfo.getMotionEventTargets, gCallbacksClassInfo.clazz,
"getMotionEventTargets", "(Landroid/view/MotionEvent;II)[Landroid/view/InputTarget;");
"getMotionEventTargets",
"(Lcom/android/server/InputTargetList;Landroid/view/MotionEvent;IIII)I");
// VirtualKeyDefinition
@@ -850,6 +1055,16 @@ int register_android_server_InputManager(JNIEnv* env) {
GET_FIELD_ID(gVirtualKeyDefinitionClassInfo.height, gVirtualKeyDefinitionClassInfo.clazz,
"height", "I");
// InputTargetList
FIND_CLASS(gInputTargetListClassInfo.clazz, "com/android/server/InputTargetList");
GET_METHOD_ID(gInputTargetListClassInfo.ctor, gInputTargetListClassInfo.clazz,
"<init>", "()V");
GET_FIELD_ID(gInputTargetListClassInfo.mArray, gInputTargetListClassInfo.clazz,
"mArray", "[Landroid/view/InputTarget;");
return 0;
}