Merge "return an error code with gralloc buffer allocation failures"

This commit is contained in:
Mathias Agopian
2011-07-06 11:09:55 -07:00
committed by Android (Google) Code Review
5 changed files with 19 additions and 11 deletions

View File

@@ -37,7 +37,7 @@ public:
/* Create a new GraphicBuffer for the client to use.
*/
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage) = 0;
PixelFormat format, uint32_t usage, status_t* error) = 0;
};
// ----------------------------------------------------------------------------

View File

@@ -43,7 +43,7 @@ public:
}
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage) {
PixelFormat format, uint32_t usage, status_t* error) {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
data.writeInt32(w);
@@ -52,14 +52,15 @@ public:
data.writeInt32(usage);
remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply);
sp<GraphicBuffer> graphicBuffer;
bool nonNull = (bool)reply.readInt32();
if (nonNull) {
status_t result = reply.readInt32();
if (result == NO_ERROR) {
graphicBuffer = new GraphicBuffer();
reply.read(*graphicBuffer);
// reply.readStrongBinder();
// here we don't even have to read the BufferReference from
// the parcel, it'll die with the parcel.
}
*error = result;
return graphicBuffer;
}
};
@@ -91,8 +92,10 @@ status_t BnGraphicBufferAlloc::onTransact(
uint32_t h = data.readInt32();
PixelFormat format = data.readInt32();
uint32_t usage = data.readInt32();
sp<GraphicBuffer> result(createGraphicBuffer(w, h, format, usage));
reply->writeInt32(result != 0);
status_t error;
sp<GraphicBuffer> result =
createGraphicBuffer(w, h, format, usage, &error);
reply->writeInt32(error);
if (result != 0) {
reply->write(*result);
// We add a BufferReference to this parcel to make sure the

View File

@@ -352,11 +352,13 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
((uint32_t(buffer->usage) & usage) != usage))
{
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
status_t error;
sp<GraphicBuffer> graphicBuffer(
mGraphicBufferAlloc->createGraphicBuffer(w, h, format, usage));
mGraphicBufferAlloc->createGraphicBuffer(
w, h, format, usage, &error));
if (graphicBuffer == 0) {
LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer failed");
return NO_MEMORY;
return error;
}
if (updateFormat) {
mPixelFormat = format;

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@@ -2470,11 +2470,14 @@ GraphicBufferAlloc::GraphicBufferAlloc() {}
GraphicBufferAlloc::~GraphicBufferAlloc() {}
sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage) {
PixelFormat format, uint32_t usage, status_t* error) {
sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
status_t err = graphicBuffer->initCheck();
*error = err;
if (err != 0 || graphicBuffer->handle == 0) {
GraphicBuffer::dumpAllocationsToSystemLog();
if (err == NO_MEMORY) {
GraphicBuffer::dumpAllocationsToSystemLog();
}
LOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
"failed (%s), handle=%p",
w, h, strerror(-err), graphicBuffer->handle);

View File

@@ -96,7 +96,7 @@ public:
GraphicBufferAlloc();
virtual ~GraphicBufferAlloc();
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage);
PixelFormat format, uint32_t usage, status_t* error);
};
// ---------------------------------------------------------------------------